Re: Starfield (XSX|S/PC/xCloud) - Over 13m players, averaging 40hrs each.
Posted: Thu Jan 04, 2024 4:33 pm
OrangeRKN wrote:Early post of the year contender
Was going to say exactly this
![Laughing :lol:](./images/smilies/standard/icon_lol.gif)
Games and Stuff
https://grcade.co.uk/
OrangeRKN wrote:Early post of the year contender
twitter.com/BethesdaStudios/status/1745850219755872280
twitter.com/klobrille/status/1752368885095870780
SEP wrote:I'll wait for the update that brings city maps and mod support
Xeno wrote:SEP wrote:I'll wait for the update that brings city maps and mod support
Are you not having fun?
They need to hurry with the mods but they wont as it will probably overshadow the dlc.
EXCLUSIVE | Microsoft plans Starfield launch for PlayStation 5
For many weeks now, rumours have persisted regarding Microsoft’s intentions to release a number of 1st party games – namely Hi-Fi Rush and Sea of Thieves – on rival platforms. According to our sources, who have asked to remain anonymous because they were not authorised to talk about company plans, that list of games also includes Bethesda Game Studio’s Starfield.
Now it looks as though Microsoft are planning on bringing Betheda’s newest RPG universe to an entirely new platform – PlayStation 5.
According to sources, we understand that currently Microsoft are planning a launch for Starfield on PlayStation 5 post the release of the already announced “Shattered Space” expansion for Xbox and PC, which is on target to arrive at some point later this year. We’ve also been informed that Microsoft have made additional investment into PlayStation 5 dev kits to support ongoing development efforts – adding further fuel to the fire.
As the already existing rumours have suggested, the idea of bringing 1st party titles to competing console platforms marks a massive change in strategy for Microsoft and from what I understand, it’s not been without fierce internal debate on this new direction.
According to our sources, Microsoft senior leadership have reportedly debated the various pros and cons of releasing more of their exclusive software elsewhere, and internally, not everyone is necessarily happy with the decision, but recouping the potential money “left on the table” by not releasing elsewhere has arguably won out.
According to sources, Hi-Fi Rush’s release on rival platforms is tentatively planned for Q1 this year, and we’ve been advised to expect Microsoft to make a more public announcement on this new strategy this month.
Herdanos wrote:This is hugely short-term thinking from MS if true (though great for consumers!)
Why would any future punter opt to buy an Xbox over a PlayStation if you know all the big Xbox exclusives are going to end up on PlayStation anyway?
I'm sure this will make Starfield more profitable, but I think it'll have the opposite effect to the Xbox brand.
twitter.com/BethesdaStudios/status/1763595776553374046