OrangeRKN wrote:What voodoo magic is this that makes your avatar only different for that post
Karl wrote:I would like to play a lot. As I'm sure you know I like writing short stories on here (it's much lower-pressure than writing for real, haha). I'm not 100% sure I have time though. How will you handle it if someone decides they're too busy halfway through? Would it ruin the game for anyone else?
You should only be elected storyteller for the round if you volunteer for it, so up until the final round you won't necessarily have to write anything at all, just vote each day. If someone decides to drop out midgame then I don't think that's a massive problem at all, the storyteller can probably just write an extra death in to the end of day conclusion. The only "problem" would be if you make it into the final three and then don't write an ending, although we'd still get to vote between the other two.
Well, since it seems like it won't cause huge problems if I miss days, I'll say "in". My next week is shaping up to be pretty busy but maybe I'll luck out and get a bit of free time to write something.
The Holy GRail. The world's most famous and sought after relic, spoken of in forum legend since time immemorial. Most people concluded it was exactly that - a legend. Despite countless theories of its nature and location, no verfiable proof of the GRail's existence has ever been ascertained.
That is, until now.
Four days ago, in the land of GRcade, an ancient text was uncovered, happened upon by chance in the early posts of a bot-bumped thread. Its content was cryptic, but it undisputably spoke of the Holy GRail, and in no uncertain terms made out that the GRail was real.
Eleven GRcadians were convinced enough by this new discovery that they decided to set out together on a journey. A journey to find the Holy GRail...
*
It is the morning of departure. Having said their goodbyes, the eleven strong group has gathered at the gates of GRcade, ready to set out on their journey together.
The huge doors swing open, revealing the rolling hills of the surrounding country in the bright morning sun, and the group walk out onto the road... only to be almost immediately stopped by a cloaked figure stood waiting for them.
"Greetings," says the man, "I had heard some people were setting out on a journey to find the Holy GRail. I must warn you that such a quest is a waste of time, for the GRail certainly cannot be found, and you should all turn around and return home right now."
"However," he continues, "Should you press on regardless, there are some things about the GRail you should know. I represent an organisation with a vested interested in matters relating to the GRail, and the information we hold would surely prove useful on your journey."
"There is a church not far from here, just along the road. Send one member of you party there, and make sure they come alone. Then and only then will you find out more. Farewell!"
The man turns away from the group and begins walking away.
A chance of information about the GRail is too good an opportunity to pass up. The man however did seem a little more than slightly suspicious. The group should choose one person to go to the church alone, as instructed, and one person to covertly follow the man to see where he goes.
Remember, of the elected players, one will gain immunity from election for tomorrow and one will be eliminated.
I can promise you that I have already determined which position will lead to which outcome, but you should not assume such things from all future storytellers!
I say, it appears we have a decision to make gentlemen. Which fellow GRventurer fancies the dingey old chapel, and which fancies stalking the ole- cloaked hottie?
You have to vote for two people, yes, and who is doing what definitely matters. Finding volunteers might be more difficult, considering only one of the two is coming back. Volunteering is a bold strategy for sure