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Re: Street Fighter 6 | June 2nd 2023 | PS/XB/PC | Reviews live, currently 92 on Metacritic

Posted: Mon Jul 24, 2023 2:59 pm
by Godzilla
Rashid is out now!

Re: Street Fighter 6 | June 2nd 2023 | PS/XB/PC | Reviews live, currently 92 on Metacritic

Posted: Mon Jul 24, 2023 4:55 pm
by Zilnad
Oh bloody hell, I'm falling behind!

Re: Street Fighter 6 | June 2nd 2023 | PS/XB/PC | Reviews live, currently 92 on Metacritic

Posted: Tue Jul 25, 2023 11:34 am
by rinks
Godzilla wrote:Rashid is out now!

And he's broken the game, so they're taking it offline for a bit.

Players discovered they could use Rashid’s 'Ysaar' attack to create a tornado that would stay on the screen for a prolonged period of time. This meant whichever player made the attack could use this wall of wind to whittle down their opponent’s health until they ultimately got knocked out.

You can see how this looked in play thanks to fighting game pro Justin Wong in the tweet below.

https://www.eurogamer.net/capcom-begins ... t-entrance

twitter.com/JWonggg/status/1683421106693357568


Re: Street Fighter 6 | June 2nd 2023 | PS/XB/PC | Reviews live, currently 92 on Metacritic

Posted: Wed Jul 26, 2023 8:43 pm
by Fade
It's fixed now

Re: Street Fighter 6 | June 2nd 2023 | PS/XB/PC | Reviews live, currently 92 on Metacritic

Posted: Wed Jul 26, 2023 10:09 pm
by Lex-Man
Should have left it.

Re: Street Fighter 6 | June 2nd 2023 | PS/XB/PC | Reviews live, currently 92 on Metacritic

Posted: Sun Aug 06, 2023 9:28 pm
by Captain Kinopio
Rashid is such a strawberry floating wank character to fight. Non stop Eagle strikes which at my level are basically unpublishable.

Re: Street Fighter 6 | June 2nd 2023 | PS/XB/PC | Reviews live, currently 92 on Metacritic

Posted: Sun Aug 06, 2023 10:07 pm
by Captain Kinopio
Holy strawberry float.

I just got lucky with a series of match ups and strawberry floating tore my way to a 7-win streak. Hitting 2 star Bronze in the process.

Get the strawberry float in.

Re: Street Fighter 6 | June 2nd 2023 | PS/XB/PC | Reviews live, currently 92 on Metacritic

Posted: Mon Aug 07, 2023 9:16 pm
by Fade
Nice

Captain Kinopio wrote:Rashid is such a strawberry floating wank character to fight. Non stop Eagle strikes which at my level are basically unpublishable.


Just a heads up eagle spike is like -36, which means you can just dash forward and do anything you want.

Better yet, most characters drive impact will reach and you'll get a free combo. Apparently with some characters you have to walk forward a tiny bit.

Re: Street Fighter 6 | June 2nd 2023 | PS/XB/PC | Reviews live, currently 92 on Metacritic

Posted: Mon Aug 07, 2023 9:45 pm
by Captain Kinopio
Fade wrote:Nice

Captain Kinopio wrote:Rashid is such a strawberry floating wank character to fight. Non stop Eagle strikes which at my level are basically unpublishable.


Just a heads up eagle spike is like -36, which means you can just dash forward and do anything you want.

Better yet, most characters drive impact will reach and you'll get a free combo. Apparently with some characters you have to walk forward a tiny bit.


Dash forward?

Unsurprisingly this evening I got my arse absolutely handed to me at 2 star Bronze.

Re: Street Fighter 6 | June 2nd 2023 | PS/XB/PC | Reviews live, currently 92 on Metacritic

Posted: Mon Aug 07, 2023 10:11 pm
by Winckle
Double tap forward to dash. Or you can do a drive rush by parrying and then dashing, this gives you a big boost to your speed for a moment at the cost of a bar of meter.

I've taken Manon to platinum 1, but I want to give playing a non-grappler a go. I think I'm going to try Luke.

Re: Street Fighter 6 | June 2nd 2023 | PS/XB/PC | Reviews live, currently 92 on Metacritic

Posted: Tue Aug 08, 2023 5:56 am
by Zilnad
Well done Winckle. Luke's a good boy

Re: Street Fighter 6 | June 2nd 2023 | PS/XB/PC | Reviews live, currently 92 on Metacritic

Posted: Tue Aug 08, 2023 9:41 pm
by Captain Kinopio
Went on another couple of Winning streaks this evening and starting to feel like I've earned my place in Bronze rank. I'm getting the sense that I can better adjust my style to an opponent's tactics. If they guard too much I move in close for throws and challenge them with jumps if they're all out attack I just learn to counter attacks they rely to heavily on. I'm still no good at punishing random Drive Impacts but my anti air is pretty decent. Modern controls really are an absolute life saver they keep me in the game so much and knowing when to break out auto combos is great. Mixed in with some of the harder combos which I'm pretty decent at I'm really enjoying the game.

I thought I was out a couple of weeks ago but after a few weeks of little play coming back to it I seem to have gotten better and can see a route to Silver rank!

Re: Street Fighter 6 | June 2nd 2023 | PS/XB/PC | Reviews live, currently 92 on Metacritic

Posted: Wed Aug 09, 2023 12:26 pm
by rinks
TMNT cosmetics are extortionate.

£80 to get the lot. A single bandana costs £4.


https://www.eurogamer.net/street-fighte ... s-total-80

Re: Street Fighter 6 | June 2nd 2023 | PS/XB/PC | Reviews live, currently 92 on Metacritic

Posted: Wed Aug 09, 2023 12:42 pm
by Octoroc
rinks wrote:TMNT cosmetics are extortionate.

£80 to get the lot. A single bandana costs £4.


https://www.eurogamer.net/street-fighte ... s-total-80


I've been looking forward to getting SF6, but this is very off-putting.

Definitely waiting for a sale now.

Re: Street Fighter 6 | June 2nd 2023 | PS/XB/PC | Reviews live, currently 92 on Metacritic

Posted: Thu Aug 10, 2023 11:13 am
by Fade
Octoroc wrote:
rinks wrote:TMNT cosmetics are extortionate.

£80 to get the lot. A single bandana costs £4.


https://www.eurogamer.net/street-fighte ... s-total-80


I've been looking forward to getting SF6, but this is very off-putting.

Definitely waiting for a sale now.

Because you can't by some TMNT cosmetics?

You can earn all of the alternative costumes for the main characters for free.

You can also earn all of the moves for the newly released characters for free (for your avatar)

But I guess news websites like to ignore those facts because they know what'll get people riled up and get them ad revenue (ironic huh)

Re: Street Fighter 6 | June 2nd 2023 | PS/XB/PC | Reviews live, currently 92 on Metacritic

Posted: Thu Aug 10, 2023 11:24 am
by Cuttooth
They mention that Fighter Coins can be earned in game in like the third sentence of that article.

Re: Street Fighter 6 | June 2nd 2023 | PS/XB/PC | Reviews live, currently 92 on Metacritic

Posted: Thu Aug 10, 2023 11:26 am
by Fade
Cuttooth wrote:They mention that Fighter Coins can be earned in game in like the third sentence of that article.

The funny thing is they can't though lol

Drive tickets can be.

Drive tickets are the free currency, fighter coins are the premium currency.

Even so, the intention of that article is to make people angry and drive traffic, not create a nuanced understanding of the games economy.

Re: Street Fighter 6 | June 2nd 2023 | PS/XB/PC | Reviews live, currently 92 on Metacritic

Posted: Thu Aug 10, 2023 11:46 am
by DML
I get really annoyed at articles like this. Its not 1995 anymore, obviously games can't cost £39.99 for a triple A game and expect to make any kind of profit, its not realistic. If consumers aren't willing to pay more at entry, they have no choice but to use DLC/add-ons/extras to get enough money to justify a games existence. In reality video games could be way more expensive currently then they are adjusting for inflation.

Re: Street Fighter 6 | June 2nd 2023 | PS/XB/PC | Reviews live, currently 92 on Metacritic

Posted: Thu Aug 10, 2023 11:59 am
by rinks
strawberry floating horse armour apologists in here.

Re: Street Fighter 6 | June 2nd 2023 | PS/XB/PC | Reviews live, currently 92 on Metacritic

Posted: Thu Aug 10, 2023 12:05 pm
by jawa_
I can't even...

...no. I will not rise to that bait :lol: . I've had this argument too many times over the years.

The big publishers are rolling in DLC cash and, IMHO, often ripping off consumers. But... no. I MUST NOT GET INVOLVED HERE :lol: . Byeeeeeeeee!