jawa_ wrote:Push Square wrote:Suicide Squad: Kill The Justice League is a complicated game. It's tough not to think about what could have been if Rocksteady opted for another traditional single player title — especially since the split personalities at this game's heart stop it from reaching the heights of the developer's previous works. That said, despite all of our complaints, we can't deny that the game's fun. The story lacks the payoff but remains engaging throughout, the traversal-tinged combat is genuinely fantastic, it’s a blast to play with friends, it’s one of the best looking games on PS5, it runs like an absolute dream, and, as far as live-service games go, it’s shaping up to be a meaty and generous offering. There is a bittersweet feeling surrounding Suicide Squad, and that sentiment will remain for a lot of players, but it's hard to say that Rocksteady entirely missed the mark with this big gamble.
Maybe this text sums up what could be a common issue with reviews for the game; for some reviewers, the fact that this isn't a totally offline, single-player title could cloud their verdict. Well, I say cloud... of course, that's maybe not really the case, as anyone is free to moan about the game not being an offline, single-player title if they want to.
But perhaps a review should be based upon what is rather than what it isn't. I mean, you look at a chunk of that summary and you kinda think it must be a very good game:
...we can't deny that the game's fun. The story lacks the payoff but remains engaging throughout, the traversal-tinged combat is genuinely fantastic, it’s a blast to play with friends, it’s one of the best looking games on PS5, it runs like an absolute dream, and, as far as live-service games go, it’s shaping up to be a meaty and generous offering...
So... why the frowns, then? Well...
...There is a bittersweet feeling surrounding Suicide Squad, and that sentiment will remain for a lot of players...
...and that's the crux of it. The game isn't a single-player, offline title and this means that - no matter how decent the multiplayer, online action is - it's gonna get a rough ride from some.
And that's just the way it is. Different strokes.
It's a game mired in design philosophies that are about a gen-behind at this point. It's a fancy looking XB1/PS4 game.
It's a game built around the direction of WB who have been vocal about wanting all their games to be live services.
It's a game that has every shitty buzz-word in the industry around it. It's open-world, it's a looter-shooter, it's a 4-player co-op game.
It's everything I strawberry floating hate with AAA gaming all wrapped up in one shitty Warner Bros shaped package.
Oh and we're well past the "cosmetics are fine" stage of things. Cosmetics are the wedge in the door. Cosmetics are the "acceptable" face of micro-transactions when all they are effectively designed to do is create FOMO and a "haves/have nots" dynamic, especially in MP games where kids are legitimately bullied at school if they use the default skins.
It's not just that it's not another single-player game, its more that we've had 3 excellent games in this universe from this dev and we've been waiting a long time for their next game. So when that next game is a cynical, transparent attempt at leeching money from their player-base people rightly call them out and tell them "no".
They pulled the same gooseberry fool with Shadow of War. I was so looking forward to that game, then the lootbox stuff came out and to this day I've never so much as installed it (I think I got it in a humble bundle at some point). I refuse to engage with it. Same with Battlefront II.
It's the very definition of "product" or "content". It's designed for us to suck it down like good little consumers and keep coming back for more of it for as long as WB can be bothered to pay for the servers.
Ultimately it's not about the quality of the product. We know that Rocksteady are a talented developer, so I'd be very surprised if it's not at least ok. Instead it's about the homogenisation of AAA output so that all these games are effectively just slight variations on each other and people are getting strawberry floating sick of it.
I will not be buying this game. WB will not get a penny from me. I might give it a brief go if it hits Gamepass/PS+ or wherever out of curiosity, but I'm done enabling this gooseberry fool.