Format: Xbox One & PC
Publisher: Microsoft Studios
Developer: Insomniac Games
Release Date: XB1 - 31st October 2014 & PC - 16 November 2018
Price: £7.42 on Amazon -
http://www.amazon.co.uk/Sunset-Overdriv ... 85503031_2Reviews Polygon 9/10
Sunset Overdrive is contagiously enthusiastic
As a collection of mechanics and ideas, Sunset Overdrive is an impressive evolution of things Insomniac has been doing for a long time. Every part of Sunset Overdrive hooks into every other part somehow, and often in multiple ways, and it makes the whole shooting, grinding, wall-running package better for it. But the best thing about Sunset Overdrive is how it's unabashedly enthusiastic about what it is, in just about every way. That enthusiasm, and the freedom behind it, is contagious.
http://www.polygon.com/2014/10/27/69917 ... w-xbox-oneJoystiq 5/5
Sunset Overdrive sets out to create a world where the apocalypse is fun instead of depressing, and that means putting control in the player's hands. Developer Insomniac has given players a sandbox to play in, toys to play with, a treasure chest full of costumes and jokes that lampoon and acknowledge how absurd the whole thing is.
Each of the game's systems feeds into another, making the experience feel complete and purposeful. More importantly, it gives players a plethora of choices in how they look, what weapon they use and how they play, and then makes every single possible combination feel vindicated. Nothing goes to waste in the awesome-pocalypse, and everyone's invited to Sunset City's after-party.
http://www.joystiq.com/2014/10/27/sunse ... -my-party/Eurogamer 8/10
Beneath the glorious tech, and once the writing relaxes a little, Sunset Overdrive's wonderfully lurid and heartfelt - a bit like playing an old 4AD album sleeve. If you get that reference, you'll probably get this, too.
http://www.eurogamer.net/articles/2014- ... ive-reviewIGN 9/10
Sunset Overdrive is big, gorgeous, and a hell of a lot of fun. Never has getting from point A to point B in an open-world game provided so much enjoyment. It provides some of the most fun, frantic, and fantastic gaming I've had on the Xbox One. Now if you'll excuse me, I have to once-again adorn my wolf mask, leap off the highest ledge I can find, and fire an explosive stuffed animal at that group of angry robots.
Sunset Overdrive provides some of the most fun, frantic, and fantastic gaming I've had on the Xbox One.
http://uk.ign.com/articles/2014/10/27/s ... ive-reviewGamespot 8/10
Insomniac Games has crafted an excellent game in Sunset Overdrive. It's not without a few niggling issues, but you'll be too busy enjoying yourself to care. You can compare it to games like Crackdown, Tony Hawk's Pro Skater, and Ratchet and Clank, but by combining the best elements of those games into a single package and injecting it with an anything goes, rock and roll attitude, you'll never think of it as anything but a singular achievement that stands tall on its own merits. It's one of the best games on the Xbox One, and a refreshing shot of merriment.
http://www.gamespot.com/reviews/sunset- ... 0-6415928/GameInformer 9.25/10
Outside of the mission monotony, Sunset Overdrive is an immensely rewarding experience that has a look and style all its own and a great gameplay package to complement it. It’s a colorful return to form for Insomniac games, and a hell of an exclusive for Xbox One.
http://www.gameinformer.com/games/sunse ... m-war.aspxDestructoid 8.5/10
Sunset Overdrive may have a few flaws inherent to many open-world games and lack an engaging narrative, but it's an incredibly fun, vibrant game that's a nice break from the overly gritty tone we see far too often in today's market. After Fuse, this is exactly what Insomniac Games needed.
http://www.destructoid.com/review-sunse ... 2603.phtmlKotaku: YES
When Sunset Overdrive does this by easing off its zingers and just letting you relax and enjoy yourself, it can actually be a really good game. A great one, even. But it makes you climb over a giant heaping pile of bullshit just to get to that point.
http://kotaku.com/sunset-overdrive-the- ... 1651147929EGM 9/10
Sunset Overdrive may not be destined to receive the same kind of attention or hype fellow Xbox One releases like Halo: The Master Chief Collection or Titanfall have, but that doesn’t stop it from being one of the most creative, enjoyable, endearing, or satisfying gaming options the console has to offer.
http://www.egmnow.com/articles/reviews/ ... overdrive/The Escapist 4/5
While its commitment to madness can be maddening itself, Sunset Overdrive is an energetic, fun-focused adventure. The jokes don't always hit home, but this is a game that loves being a game, and you can't hate that sort of honesty.
http://www.escapistmagazine.com/article ... e-Review.2The Sixth Axis 9/10
Sunset Overdrive has so many amazing moments that I could just fill this entire review with them. It is hilarious, chaotic, stupid, brash, intelligent, explosive, and empowering, and revels in it at every opportunity. If everyone thought Master Chief would carry the Xbox One’s fortunes, then they’ve got another thing coming.
http://www.thesixthaxis.com/2014/10/27/ ... ve-review/Press Start 8/10
Sunset Overdrive is a success for Microsoft. It brings forward one of Playstation’s most celebrated developers who have delivered a game that only Insomniac could create. The game is full of creative brilliance from everything to it's enemies to the insane arsenal of weapons. Customisation goes beyond any game that I’ve ever played. Multiplayer is the skeleton of something that has the potential to become brilliant in the future. I feel that almost anybody will get initial enjoyment form the game, however it’s not clear to me how long that enjoyment will last for. Ultimately some bland, repetitive story missions and lack of punishment may turn some gamers away quickly.
http://press-start.com.au/2014/10/27/re ... overdrive/USGamer 4.5/5
Sunset Overdrive is a welcome change of pace from the dour, serious AAA games we've been playing all year. Insomniac asks "who do you want to be?" with tons of customization options, some great weapons, and a very physical way to get around the city. The game feels a bit light in the content department, but it's undeniably fun.
http://www.usgamer.net/articles/sunset- ... one-reviewDigital Spy 3/5
Sunset Overdrive is not lacking in enjoyable moments and ideas, but the overall package doesn't manage to live up to the billing publisher Microsoft has thrust upon it. This is not a revolution as far as open-world games go, it's more of a compendium of recognisable elements that have been twisted just enough to make them seem new and different for the uninitiated.
Most annoyingly, Sunset Overdrive overplays its trump card. The traversal options are fun to begin with, but they lose their shine thanks to an enforced over reliance on them. Not a bad game, then, but it does feel like a missed opportunity.
http://www.digitalspy.co.uk/gaming/revi ... wn9SC0SQW2HardCoreGamer 4/5
There are few games like Sunset Overdrive. It’s a comical, highly diverse shooter that has a strong focus on being fun rather than realistic. While the fetch quests are overly aggressive and the music will occasionally cut out at the oddest of times, there’s still a lot here to love. A well-written script chock-full of fourth wall breaking references, some of the best traversal mechanics available, colorful visuals and a dense world to explore, players will be immersed in this awesome-apocalypse. It’s a shame the campaign doesn’t support full cooperative play, though, as it feels like it could have excelled with it, but the multiplayer component ensures for a decent substitution. All in all, Sunset Overdrive is a breath of fresh air in a stagnant, overpopulated marketplace of gritty shooters.
http://www.hardcoregamer.com/2014/10/27 ... ve/114107/GamerTime 9.4
Its hard not to see the things that have influenced this game, whether it be the over riding Tony Hawks Pro Skater feel or the Scott Pilgrim style text pops. There is even a little Infamous and Jet Set Radio thrown in there for good measure but overall, I haven’t played a game that is this much fun for a long time and I can’t see me rating a game higher than this for a long time either. Sunset Overdrive delivers a superbly fun experience and a nostalgic thrown back to how games used to be. Just great fun. This will surely be a console seller for Microsoft and the developers should be proud of what is one of the best games I have ever played.
http://www.gamertime.co.uk/2014/10/suns ... ll-review/Digital Chumps 9/10
In the end, Sunset Overdrive left me profoundly surprised at the strength of its systems. I've liked a lot of Insomniac’s past work, having playing everything from Disruptor to Fuse with plenty of Ratchet and Resistance in-between, but Sunset Overdrive is the first time I’ve felt like they're really out there doing their own thing. Everything else, save maybe Fuse, has been functionally fine and enjoyable, but I've always felt like Insomniac’s riffing on whatever seems hot at the moment. Creating an open world game in a post Grand Theft Auto V world is no easy task, but with Sunset Overdrive they've made something so willfully different than everything else out there, Watch Dogs and Infamous: Second Son among them. Remember when Gears of War changed the game with a fully functional cover system and was subsequently ripped off by every third-person shooter in existence? Sunset Overdrive's devotion to keeping the player in constant motion feels like a similar paradigm shifting moment. With any luck it'll be The Next Big Thing™.
http://digitalchumps.com/game-reviews/3 ... drive.htmlGameSided 6.5/10
Sunset Overdrive offers a fair effort that comes up just short of its intentions. Its humor-based story and character development starts off well enough. That is, before relying too much on aiming to be meta or referring to every piece of pop culture from the past decade. The multiplayer, Night Defense and challenge modes would make up parts of a great standalone title, however they cannot overshadow the uninspired story quests, nor the oddly-designed, style-traversal-based combat system. At the core, there is the potential for a great game in Sunset Overdrive. It what makes the execution that much more disappointing.
http://gamesided.com/2014/10/27/sunset- ... substance/Videogamer - 6/10
Sunset Overdrive has some excellent ideas, but its triumphs are sadly suffocated beneath ultra-repetitive mission design and unsatisfying enemy encounters.
http://www.videogamer.com/reviews/sunse ... eview.htmlNew Game Network 80%
Sunset Overdrive delivers a fun, energetic mix of action and platforming, despite some narrative weaknesses and an overabundance of perks.
http://www.newgamenetwork.com/article/1 ... ve-review/Metacritic -
http://www.metacritic.com/game/xbox-one ... -overdriveNew Screenshots -
IGN preview -
http://uk.ign.com/articles/2014/09/17/s ... ibly-smartYou think you’re prepared for the dangers of Sunset City? Don’t be so sure. Join former FizzCo scientist Floyd for a tour around town and sneak peek at the what lays in wait and lurks ahead.
8 player co-op details -
http://www.insomniacgames.com/introduci ... ad-sunset/Resistance and Fuse developer Insomniac has announced an exclusive Xbox One game called Sunset Overdrive.
It's a stylised open world shooter that's along the same lines as Borderlands 2 and Brink.
A CGI video showed a lanky lad running and jumping across rooftops, pursued by some horrid monster things. He's overwhelmed but gets timely help from some friends - no doubt hinting at the co-operative nature of the game.
Sunset Overdrive is bright, colourful and brash.
Published by MS, i.p. owned by Imsomniac.
http://www.insomniacgames.com/games/sun ... ve/#!/homehttps://twitter.com/SunsetOverdriveVideohttps://www.youtube.com/user/SunsetOverdriveGame/videosGifsPreviewshttp://www.polygon.com/2014/5/8/5692070 ... niac-gameshttp://uk.ign.com/articles/2014/05/08/s ... 4759000002http://www.gameinformer.com/games/sunse ... lence.aspxhttp://www.eurogamer.net/articles/2014- ... -set-radiohttp://news.xbox.com/2014/05/games-suns ... ve-preview (currently not working)
ScreenshotsThe new issue of Edge magazine features world exclusive details of Insomniac’s colourful Xbox One shooter Sunset Overdrive.
We visited Insomniac HQ in Burbank, California to be the first media in the world to play Sunset Overdrive as the studio explained how it intends to put the fun back into shooters – the game brings to mind Tony Hawk, Jet Set Radio, Crazy Taxi, Prince Of Persia and the blue skies and bright colours of the Dreamcast era.
The cover story features world exclusive screenshots, art and details on how the game plays, how Insomniac is working with Microsoft to develop for Xbox One and more – we conducted interviews with Insomniac CEO Ted Price, co-creative directors Drew Murray and Marcus Smith, level designer Cameron Christian, character artist Gavin Goulden, art director Gavin Hollis, and programmer and gunsmith Doug Sheahan to gain real in-depth insight into how the game is being developed.
The new issue is available in print, on iPad, Google Play and Zinio from Thursday May 8.
http://www.edge-online.com/features/ins ... ext-issue/