Super Mario 3D All-Stars | Nintendo Switch | Out Now | Only Available for Purchase until 31/03/21

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Drumstick
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PostRe: Super Mario 3D All-Stars | Nintendo Switch | Out Now | Only Available for Purchase until 31/03/21
by Drumstick » Sat Jan 23, 2021 9:12 am

For that 100-coin star, I made that the first thing I did. If I messed up the wall-jumps then I restarted. I barely had to do any of the rainbow journey as a result, think I was already in the 90s once I hopped on.

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PostRe: Super Mario 3D All-Stars | Nintendo Switch | Out Now | Only Available for Purchase until 31/03/21
by Victor Mildew » Sat Jan 23, 2021 9:46 am

Drumstick wrote:For that 100-coin star, I made that the first thing I did. If I messed up the wall-jumps then I restarted. I barely had to do any of the rainbow journey as a result, think I was already in the 90s once I hopped on.


This was my tactic here, but also any level which I knew to have a blue coin button.

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PostRe: Super Mario 3D All-Stars | Nintendo Switch | Out Now | Only Available for Purchase until 31/03/21
by Robbo-92 » Sat Jan 23, 2021 10:50 am

10 sprites into Sunshine and I still think it’s the worst of the three :dread: trying to get the sprite in the cage and failing horribly :(

Edit, I’m not saying it’s terrible of course as it’s still a good game but the little things like the silly extra step Mario does when he lands just annoy the hell out of me, even more so when you’re moving upwards on narrow (ish) platforms.

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PostRe: Super Mario 3D All-Stars | Nintendo Switch | Out Now | Only Available for Purchase until 31/03/21
by deathofcows » Sat Jan 23, 2021 11:28 am

https://www.eurogamer.net/articles/2021 ... -in-gaming

I think many will disagree... But I had fun writing this and you might have fun reading it?!

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Drumstick
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PostRe: Super Mario 3D All-Stars | Nintendo Switch | Out Now | Only Available for Purchase until 31/03/21
by Drumstick » Sat Jan 23, 2021 12:31 pm

Victor Mildew wrote:
Drumstick wrote:For that 100-coin star, I made that the first thing I did. If I messed up the wall-jumps then I restarted. I barely had to do any of the rainbow journey as a result, think I was already in the 90s once I hopped on.


This was my tactic here, but also any level which I knew to have a blue coin button.

They all do, don't they?

Also, seeing as I know you played it recently; do they blue coins in Sunshine's levels count out toward the 100-coin stars?

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PostRe: Super Mario 3D All-Stars | Nintendo Switch | Out Now | Only Available for Purchase until 31/03/21
by Robbo-92 » Sat Jan 23, 2021 12:42 pm

I don’t believe they do, believe the blue coins are just used to trade for more sprites.

Edit, the platforming levels are doing my head in :lol: can see why I’ve only ever ‘completed’ (as in finished the last boss) just the once.

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PostRe: Super Mario 3D All-Stars | Nintendo Switch | Out Now | Only Available for Purchase until 31/03/21
by Jenuall » Sat Jan 23, 2021 2:19 pm

deathofcows wrote:https://www.eurogamer.net/articles/2021-01-23-is-super-mario-64s-movement-still-the-best-in-gaming

I think many will disagree... But I had fun writing this and you might have fun reading it?!

Great article! I definitely think 64 has the best movement out of this collection, and for its age it's remarkable how fantastic it still feels.

But overall Odyssey beats it for me, it just feels insanely good to move Mario around in that game.

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Victor Mildew
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PostRe: Super Mario 3D All-Stars | Nintendo Switch | Out Now | Only Available for Purchase until 31/03/21
by Victor Mildew » Sat Jan 23, 2021 2:31 pm

deathofcows wrote:https://www.eurogamer.net/articles/2021-01-23-is-super-mario-64s-movement-still-the-best-in-gaming

I think many will disagree... But I had fun writing this and you might have fun reading it?!


I enjoyed this, thanks

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Robbo-92
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PostRe: Super Mario 3D All-Stars | Nintendo Switch | Out Now | Only Available for Purchase until 31/03/21
by Robbo-92 » Sat Jan 23, 2021 6:01 pm

How many Shine Sprites do you need to get to the final boss again in Sunshine? Not that I’m eager to get onto Galaxy or anything....... :lol:

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PostRe: Super Mario 3D All-Stars | Nintendo Switch | Out Now | Only Available for Purchase until 31/03/21
by OrangeRKN » Sat Jan 23, 2021 6:12 pm

deathofcows wrote:Anyway. Do you remember that Twitter thread, about all the small ways they made Madeline's movement in Celeste feel so good? Of course you don't.


Actually yes, yes I do :lol: It's funny because as soon as I read the title I thought "what, even better than Celeste?" and was just waiting for you to get to that in the text of it!

SM64's movement is definitely incredibly good but Odyssey tops it for me. The absolute level-opening freedom of chaining together jumps and cap dives is just so satisfying to pull off.

deathofcows wrote:And I get that his jumps are more a link, really, in the kind of long, zig-zagging combos enabled by Cappy's mid-air direction changes.


This, basically

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PostRe: Super Mario 3D All-Stars | Nintendo Switch | Out Now | Only Available for Purchase until 31/03/21
by deathofcows » Sun Jan 24, 2021 10:33 am

Victor Mildew wrote:I enjoyed this, thanks


Brill, I'm glad :D

Jenuall wrote:Great article! I definitely think 64 has the best movement out of this collection, and for its age it's remarkable how fantastic it still feels.

But overall Odyssey beats it for me, it just feels insanely good to move Mario around in that game.


Thanks! And also:

OrangeRKN wrote:Actually yes, yes I do :lol: It's funny because as soon as I read the title I thought "what, even better than Celeste?" and was just waiting for you to get to that in the text of it!

SM64's movement is definitely incredibly good but Odyssey tops it for me. The absolute level-opening freedom of chaining together jumps and cap dives is just so satisfying to pull off.

deathofcows wrote:And I get that his jumps are more a link, really, in the kind of long, zig-zagging combos enabled by Cappy's mid-air direction changes.


This, basically


I do think it's a tough call, and as a game overall I prefer Odyssey. That freedom and flexibility and fluidity is great, and the ability to do those long sequences. But Mario to me feels a little light-footed move-per-move, with less heft and grace. I'm not sure anything in Odyssey has the forward-momentum charge of running through a Bowser stage (my fave!), though I agree they do different things.

But I only really noticed all this when replaying 64, and could certainly flip either way depending on the day! I wrote the piece last year when replaying 64, and still high on the power of the jumps and the way the camera accentuates them (when working!) as opposed to the more distant, isometric possibilities of a freely controlled camera in Odyssey (+ the widescreen?...)

Fun to write and think about though, and to see the ensuing conversation. I'm surprised at how many bemoan 64's turning circle which I don't think I'd noticed - partly probably because I played enough when younger to learn to adapt and lean on Side-flips and stuff - who knows?

Anyway! Glad to have both in my gaming life :D

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PostRe: Super Mario 3D All-Stars | Nintendo Switch | Out Now | Only Available for Purchase until 31/03/21
by The Watching Artist » Mon Jan 25, 2021 5:21 pm

60 stars into another world

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PostRe: Super Mario 3D All-Stars | Nintendo Switch | Out Now | Only Available for Purchase until 31/03/21
by Memento Mori » Mon Jan 25, 2021 9:11 pm

Robbo-92 wrote:How many Shine Sprites do you need to get to the final boss again in Sunshine? Not that I’m eager to get onto Galaxy or anything....... :lol:

Technically 50 but it will only open once you've done the Shadow Mario shine in each world. It's not done by number of shines.

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Drumstick
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PostRe: Super Mario 3D All-Stars | Nintendo Switch | Out Now | Only Available for Purchase until 31/03/21
by Drumstick » Tue Jan 26, 2021 8:27 am

I'm aiming to pick up all 120 in Sunshine as well. I want to be like Ad and post pictures of 100% on all games.

I didn't even get all the shines in Sunshine on my original playthrough. Think I ended up with 90-odd.

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PostRe: Super Mario 3D All-Stars | Nintendo Switch | Out Now | Only Available for Purchase until 31/03/21
by Corazon de Leon » Tue Jan 26, 2021 8:32 am

I don't think I even finished Sunshine when I had it on the 'Cube. It just didn't - and doesn't - gel with me.

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Drumstick
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PostRe: Super Mario 3D All-Stars | Nintendo Switch | Out Now | Only Available for Purchase until 31/03/21
by Drumstick » Tue Jan 26, 2021 8:51 am

Corazon de Leon wrote:I don't think I even finished Sunshine when I had it on the 'Cube. It just didn't - and doesn't - gel with me.

Is it the constantly sunny, water-beach-vacation-resort setting?

I found it difficult to commit to back in the day, primarily because I like a good breadth of level themes and layouts (i.e. desert, snow, lava, swamp, mountain (and yes I did just think of random Banjo-Kazooie levels)). Sunshine just doesn't offer this.

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PostRe: Super Mario 3D All-Stars | Nintendo Switch | Out Now | Only Available for Purchase until 31/03/21
by Tomous » Tue Jan 26, 2021 9:12 am

I think one of the reasons I really iked Sunshine back on Cube is because it had a more focused theme (and therefore a better sense of place) than the standard snow level/lava level/desert level etc.

Going back now there's other, glaring issues for sure, but I never had an issue with the level theme. It also makes it kind of unique among the 3D Marios in that sense which no doubt helps contribute to its black sheep status.

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PostRe: Super Mario 3D All-Stars | Nintendo Switch | Out Now | Only Available for Purchase until 31/03/21
by Corazon de Leon » Tue Jan 26, 2021 9:53 am

I honestly don't know what it is about the game that puts me off, I can't place it at all.

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PostRe: Super Mario 3D All-Stars | Nintendo Switch | Out Now | Only Available for Purchase until 31/03/21
by Robbo-92 » Tue Jan 26, 2021 6:19 pm

Memento Mori wrote:
Robbo-92 wrote:How many Shine Sprites do you need to get to the final boss again in Sunshine? Not that I’m eager to get onto Galaxy or anything....... :lol:

Technically 50 but it will only open once you've done the Shadow Mario shine in each world. It's not done by number of shines.


Dam, was hoping it’d just be a number and nothing extra! I don’t know why as while its an enjoyable game, I just don’t enjoy it as much as the other 2 games in this collection. I really find myself disliking any levels once you have FLUDD taken away from Mario as I just don’t find Mario that fun to control in Sunshine compared to 64 or Galaxy as he just feels really sensitive, too easy to do a side jump and has that annoying habit of taking a half step once you land a jump or stop running (or maybe its just once you’ve landed a jump?).

Tomous wrote:I think one of the reasons I really iked Sunshine back on Cube is because it had a more focused theme (and therefore a better sense of place) than the standard snow level/lava level/desert level etc.

Going back now there's other, glaring issues for sure, but I never had an issue with the level theme. It also makes it kind of unique among the 3D Marios in that sense which no doubt helps contribute to its black sheep status.


I love the theme of the game but yeah it does have its issues.

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PostRe: Super Mario 3D All-Stars | Nintendo Switch | Out Now | Only Available for Purchase until 31/03/21
by kazanova_Frankenstein » Wed Jan 27, 2021 7:39 am

Sunshine has a special place in my heart as it was the first Mario game i owned at release (got my GB, SNES and N64 a few years in to their cycles and never owned a NES). I am a bit aprehensive about going back and playing it now though as it is so heavily criticised. Loved it back then though.


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