Super Mario Maker 2 - OUT NOW! - GRcade Levels in OP

Anything to do with games at all.
User avatar
Dannie Lennox_
Go for it, Danmon!
Joined in 2008
Location: Peach Mountain

PostRe: Super Mario Maker 2 - OUT NOW! - GRcade Levels in OP
by Dannie Lennox_ » Mon Oct 07, 2019 5:14 pm

OrangeRKN wrote:most (levels) just aren't good enough to be worth replaying once you die a single time!

I think this is the main problem. So many of the user generated levels are really, really poor. So unless you're playing levels by creators you know are decent, then playing online and working your way through the game's survival modes (or whatever they're called) just isn't fun, sadly.

Generating Real Conversations About Digital Entertainment
jawafour
Member
Joined in 2012

PostRe: Super Mario Maker 2 - OUT NOW! - GRcade Levels in OP
by jawafour » Mon Oct 07, 2019 6:30 pm

Tomous wrote:Have you played the single player campaign? It's a really nice 10-15 hour 2D Mario experience. Lots of variety thanks to the different game styles too.

You know, I haven't, Tom... not even started it! I like the idea of creating more than playing. Even so, I guess I should give it a go at some point. Thanks for the heads-up!

User avatar
Victor Mildew
Member
Joined in 2009

PostRe: Super Mario Maker 2 - OUT NOW! - GRcade Levels in OP
by Victor Mildew » Mon Oct 07, 2019 9:03 pm

jawafour wrote:
Tomous wrote:Have you played the single player campaign? It's a really nice 10-15 hour 2D Mario experience. Lots of variety thanks to the different game styles too.

You know, I haven't, Tom... not even started it! I like the idea of creating more than playing. Even so, I guess I should give it a go at some point. Thanks for the heads-up!


It's well worth playing, I enjoyed that more than the online stuff tbh.

Hexx wrote:Ad7 is older and balder than I thought.

Return to “Games”

Who is online

Users browsing this forum: No registered users and 40 guests