OrangeRKN wrote:Accuracy is fine, it's just harder to be precise because of the larger contact area with a finger/capacitive stylus designed to replicate a finger. I don't think it will be too much of an issue with Mario Maker because everything is grid-based, but yes I do worry it won't be as nice to use...
Yeah, that's right, Orange - it's the precision and "ease-of-use" aspects that concern me. On the Gamepad it was a breeze to select and place itemsand my thinking is that, yeah, the new styles will probably "do the job" but, for folk who are used to the slick building of the original version, it may be a little frustrating.
OrangeRKN wrote:...That's as much me worrying about holding the switch one-handed as it is the touch screen.
Oh, man, I hadn't considered this aspect! Although the Gamepad's [Ad7]Fisher-Price[/Ad7] (Ad7
) styling was bulky, it could easily be held with one hand and I'm not so sure the "holding the Switch with one hand whilst using a stylus with the other" approach will work well.
Don't get me wrong, guys - I want this version to be brilliant and I want to dive into more awesome
AYAMMM? events... but, having seen relatively little of the game so far, it feels as if there are questions to be resolved. I'm eager to hear of "hands-on" experiences
.