Cheeky Devlin wrote:...We're gonna have stuff gated behind gooseberry fool aren't we? Either the story mode or the way it was in the first game where you had to use all the new items and place a certain number of blocks to trigger the next delivery.
Can't be arsed with that. Really wish there was an "Unlock all elements" option to get straight into making proper levels.
Yeah, good shout, I recall waiting in the original game to unlock elements of the creation tools and I wished that I could just use them right away. I guess that the Story Mode may be a method of teaching the use of objects and then allowing them to be accessed in the creation suite... but I kinda hope not!
Just a thought, CD - do you think there's value in allowing us some time to learn and "get used to" the new game prior to the
AYAMMM? competition starting? It feels like we would benefit by several weeks of "playing around" before we start to create in earnest!