Super Mario Maker 2 - OUT NOW! - GRcade Levels in OP

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Pedz
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PostRe: Super Mario Maker 2 - Friday 28th June 2019 - 23 Days To Go!
by Pedz » Thu Jun 06, 2019 8:20 am

kazanova_Frankenstein wrote:How is this game (or the original at least) if your intention is to be playing other peoples levels 90% of the time, and only designing for the remaining 13%? Does it feel like you are simply not getting the full experience, or is that satisfying in itself?
I know how bad i am with creative software, i will be in to it massively, then just completely drop it.


Wait... You plan to play the game at 103%?

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Herdanos
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PostRe: Super Mario Maker 2 - Friday 28th June 2019 - 23 Days To Go!
by Herdanos » Thu Jun 06, 2019 8:41 am

Kaz is all in for Mario Maker 2 :datass:

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Cheeky Devlin
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PostRe: Super Mario Maker 2 - Friday 28th June 2019 - 23 Days To Go!
by Cheeky Devlin » Thu Jun 06, 2019 8:55 am

kazanova_Frankenstein wrote:How is this game (or the original at least) if your intention is to be playing other peoples levels 90% of the time, and only designing for the remaining 13%? Does it feel like you are simply not getting the full experience, or is that satisfying in itself?
I know how bad i am with creative software, i will be in to it massively, then just completely drop it.

I made levels for a bit, but 90% of my time was spent playing and it was easily my favourite game on the Wii U.

Thousands of levels to play and I never felt I was missing out by mostly playing rather than making.

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kazanova_Frankenstein
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PostRe: Super Mario Maker 2 - Friday 28th June 2019 - 22 Days To Go!
by kazanova_Frankenstein » Thu Jun 06, 2019 9:27 am

Thanks for the responses.

Sounds like i wont be missing out too much by neglecting the creative tools.

And yes, 100% would be playing it without the GRcade community, you guys are easily worth 3% as much to me as the random general public. I mean that most sincerely.

Buuuut in all seriousness, it is actually the community here and the AYAMMM threads that actually make the whole thing appealing to me. I love the idea of trying out peoples creations, and, in turn, i will almost certainly feel compelled to create something if there is a chance that people here will give it a shot.

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Cheeky Devlin
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PostRe: Super Mario Maker 2 - Friday 28th June 2019 - 22 Days To Go!
by Cheeky Devlin » Thu Jun 06, 2019 10:10 am

kazanova_Frankenstein wrote:Thanks for the responses.

Sounds like i wont be missing out too much by neglecting the creative tools.

And yes, 100% would be playing it without the GRcade community, you guys are easily worth 3% as much to me as the random general public. I mean that most sincerely.

Buuuut in all seriousness, it is actually the community here and the AYAMMM threads that actually make the whole thing appealing to me. I love the idea of trying out peoples creations, and, in turn, i will almost certainly feel compelled to create something if there is a chance that people here will give it a shot.


Beyond AYAMMM I'll be streaming the gooseberry fool out of this game as soon as I get it and I'll be doing what I did with the original and making a point of playing members levels.

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Cheeky Devlin
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PostRe: Super Mario Maker 2 - Friday 28th June 2019 - 22 Days To Go!
by Cheeky Devlin » Thu Jun 06, 2019 10:46 am

Digital Foundry have taken a look at the game now.

https://www.eurogamer.net/articles/digi ... first-look

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kazanova_Frankenstein
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PostRe: Super Mario Maker 2 - Friday 28th June 2019 - 22 Days To Go!
by kazanova_Frankenstein » Thu Jun 06, 2019 12:04 pm

Cheeky Devlin wrote:
kazanova_Frankenstein wrote:Thanks for the responses.

Sounds like i wont be missing out too much by neglecting the creative tools.

And yes, 100% would be playing it without the GRcade community, you guys are easily worth 3% as much to me as the random general public. I mean that most sincerely.

Buuuut in all seriousness, it is actually the community here and the AYAMMM threads that actually make the whole thing appealing to me. I love the idea of trying out peoples creations, and, in turn, i will almost certainly feel compelled to create something if there is a chance that people here will give it a shot.


Beyond AYAMMM I'll be streaming the gooseberry fool out of this game as soon as I get it and I'll be doing what I did with the original and making a point of playing members levels.


That's great to hear :datass:

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PostRe: Super Mario Maker 2 - Friday 28th June 2019 - 22 Days To Go!
by That » Thu Jun 06, 2019 12:24 pm

kazanova_Frankenstein wrote:Buuuut in all seriousness, it is actually the community here and the AYAMMM threads that actually make the whole thing appealing to me. I love the idea of trying out peoples creations, and, in turn, i will almost certainly feel compelled to create something if there is a chance that people here will give it a shot.

GRcade :wub:

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PostRe: Super Mario Maker 2 - Friday 28th June 2019 - 22 Days To Go!
by kazanova_Frankenstein » Thu Jun 06, 2019 12:57 pm

Karl_ wrote:
kazanova_Frankenstein wrote:Buuuut in all seriousness, it is actually the community here and the AYAMMM threads that actually make the whole thing appealing to me. I love the idea of trying out peoples creations, and, in turn, i will almost certainly feel compelled to create something if there is a chance that people here will give it a shot.

GRcade :wub:



Totally. It really does feel like a home. Primarily a care home in special measures, but a home nonetheless :wub:

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PostRe: Super Mario Maker 2 - Friday 28th June 2019 - 22 Days To Go!
by jawafour » Thu Jun 06, 2019 1:11 pm

I really want to get this but I haven't placed a pre-order yet, partly because I just can't decide whether I want to go for a cart or digital version. I went the download route with the Wii U version and I think it's the sort of online title that is suited to that approach... but I keep flipping between the choices.

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PostRe: Super Mario Maker 2 - Friday 28th June 2019 - 22 Days To Go!
by That » Thu Jun 06, 2019 1:22 pm

I'll be getting it digitally so I'm never without it!

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PostRe: Super Mario Maker 2 - Friday 28th June 2019 - 22 Days To Go!
by Jenuall » Thu Jun 06, 2019 1:51 pm

Same, digital all the way for me! :toot:

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PostRe: Super Mario Maker 2 - Friday 28th June 2019 - 22 Days To Go!
by Winckle » Thu Jun 06, 2019 3:10 pm

Karl_ wrote:I'll be getting it digitally so I'm never without it!

Yes Karl. Jawa come embrace the glorious digital future with us.

We should migrate GRcade to Flarum. :toot:
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PostRe: Super Mario Maker 2 - Friday 28th June 2019 - 22 Days To Go!
by jawafour » Thu Jun 06, 2019 3:18 pm

Winckle wrote:...Jawa come embrace the glorious digital future with us.

I think I probably will, Winckle... it's the sort of game that it'll be handy to have on the memory card. Ready to go, ready to build :toot: .

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Winckle
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PostRe: Super Mario Maker 2 - Friday 28th June 2019 - 22 Days To Go!
by Winckle » Thu Jun 06, 2019 3:26 pm

jawafour wrote:
Winckle wrote:...Jawa come embrace the glorious digital future with us.

I think I probably will, Winckle... it's the sort of game that it'll be handy to have on the memory card. Ready to go, ready to build :toot: .

I'm not much of a builder, but I do hate swapping cartridges. It seems like a great pallette cleansing game inbetween other games.

We should migrate GRcade to Flarum. :toot:
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Herdanos
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PostRe: Super Mario Maker 2 - Friday 28th June 2019 - 22 Days To Go!
by Herdanos » Thu Jun 06, 2019 4:48 pm

jawafour wrote:
Winckle wrote:...Jawa come embrace the glorious digital future with us.

I think I probably will, Winckle... it's the sort of game that it'll be handy to have on the memory card. Ready to go, ready to build :toot: .

Nooooo I thought we of the Physical Lasts Eternally Believers Society had claimed you as one of our own!

jawafour wrote:If you have bought Minecraft Story Mode (season 1 or 2) as a download on any system, make sure you have a copy of all of the episodes downloaded by 24 June as it will no longer be available after that.

This could be a real pain for gamers with systems that have limited storage. "Digital gaming is the future!" :dread: .


Embrace the : dread : jawa. Join us P.L.E.B.S.! We'll be the ones laughing with our never-ending shelves of physical media lining the walls of our underground bunkers in the inevitable nuclear offline future

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Winckle
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PostRe: Super Mario Maker 2 - Friday 28th June 2019 - 22 Days To Go!
by Winckle » Thu Jun 06, 2019 7:29 pm

I keep saying this, but the archive solution for games is piracy. An ISO image being passed round the internet would long outlive your physical discs.

We should migrate GRcade to Flarum. :toot:
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Herdanos
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PostRe: Super Mario Maker 2 - Friday 28th June 2019 - 22 Days To Go!
by Herdanos » Thu Jun 06, 2019 8:58 pm

But what happens when there's no internet?

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Winckle
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PostRe: Super Mario Maker 2 - Friday 28th June 2019 - 22 Days To Go!
by Winckle » Fri Jun 07, 2019 9:55 am

DJ Airhorn wrote:But what happens when there's no internet?

If there's no internet then I have bigger concerns than computer games, like making sure I have a big enough supply of iodine pills and drinkable water.

We should migrate GRcade to Flarum. :toot:
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That
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PostRe: Super Mario Maker 2 - Friday 28th June 2019 - 22 Days To Go!
by That » Fri Jun 07, 2019 9:58 am

Winckle wrote:
DJ Airhorn wrote:But what happens when there's no internet?

If there's no internet then I have bigger concerns than computer games, like making sure I have a big enough supply of iodine pills and drinkable water.

If you can make it to Wales I have a printed-out archive of 2D waifus stored in a safe so I won't be lonely after the collapse. I'll share them with you.

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