Super Smash Bros Ultimate | Nintendo Switch

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Tomous
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PostRe: Super Smash Bros Ultimate | Nintendo Switch
by Tomous » Wed Jan 16, 2019 2:31 pm

I’ve just done that section of the map you’re describing and I thought the design was great but found it really frustrating that you can’t zoom out in “dungeons”. I wanted to take it all in as one. Bit of an odd decision.

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Balladeer
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PostRe: Super Smash Bros Ultimate | Nintendo Switch
by Balladeer » Wed Jan 16, 2019 2:44 pm

I found that section really dull. You’re in for a treat with the other two though!

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Tomous
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PostRe: Super Smash Bros Ultimate | Nintendo Switch
by Tomous » Wed Jan 16, 2019 2:52 pm

Great, planning to work through some of that tonight :D

One other thing on the map, and I’ll spoiler just incase

The Street Fighter and DK bits were wonderful. Why didn’t they do more of that? For example, on the first map, the space bit where you fly the Great Fox-why didn’t they use a map of the Lylat System?!

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DarkRula
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PostRe: Super Smash Bros Ultimate | Nintendo Switch
by DarkRula » Wed Jan 16, 2019 2:54 pm

Guess which spirit I've just ran into. Set on a pile of girders with a funny pink princess who thinks it's a laugh to run away whenever you try to approach.

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Frank
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PostRe: Super Smash Bros Ultimate | Nintendo Switch
by Frank » Wed Jan 16, 2019 2:57 pm

Tomous wrote:I’ve just done that section of the map you’re describing and I thought the design was great but found it really frustrating that you can’t zoom out in “dungeons”. I wanted to take it all in as one. Bit of an odd decision.


I thought exactly that when I was doing it, too :lol: Wanted to zoom out to see if the path I was about to go down connected to one of the earlier paths but I couldn't.

Stopped playing when I got to the Chrom's Sister question, but I know the answer now!

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Tomous
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PostRe: Super Smash Bros Ultimate | Nintendo Switch
by Tomous » Wed Jan 16, 2019 2:57 pm

I got so lucky with that spirit. On my third attempt smashed her with an item in last seconds and she flew off at an angle.

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Balladeer
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PostRe: Super Smash Bros Ultimate | Nintendo Switch
by Balladeer » Wed Jan 16, 2019 3:00 pm

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Does this look like the face of mercy?

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DarkRula
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PostRe: Super Smash Bros Ultimate | Nintendo Switch
by DarkRula » Wed Jan 16, 2019 3:05 pm

It doesn't help when that time slow item gets used, allowing for DK to pummel you before you get a change to do anything about it. That happened within a few seconds of DK's appearance during one match.

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Balladeer
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PostRe: Super Smash Bros Ultimate | Nintendo Switch
by Balladeer » Wed Jan 16, 2019 3:06 pm

Frank wrote:Stopped playing when I got to the Chrom's Sister question, but I know the answer now!

I just battered my way through all the Spirits each time. Especially that one. Never played the relevant games, never will...

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Frank
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PostRe: Super Smash Bros Ultimate | Nintendo Switch
by Frank » Wed Jan 16, 2019 3:07 pm

If you've got the Cupid spirit there's an easy way to beat her. It's a cheap win but it's a cheap fight :shifty:

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DarkRula
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PostRe: Super Smash Bros Ultimate | Nintendo Switch
by DarkRula » Wed Jan 16, 2019 3:48 pm

Next time I'm on I'll take a look to see if I have. Thanks for the tip.

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Jezo
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PostRe: Super Smash Bros Ultimate | Nintendo Switch
by Jezo » Wed Jan 16, 2019 7:03 pm

We back playing again boys. Come fight me, or just chill and watch some hype plays. https://twitch.tv/Smash_Jezo

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Frank
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PostRe: Super Smash Bros Ultimate | Nintendo Switch
by Frank » Thu Jan 17, 2019 1:11 pm

Finished the quiz dungeon and noticed I didn't have the star icon on the map, so went back in to double-check everything and discovered Wolf the character and Krystal the spirit.

Any tips for the spirit fight? :shifty: They're too fast so I just get crippled at the start then I can't claw anything back. Was going to give it another go later with the Franklin Badge which should help me a fair bit with their crappy little lasers

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Yubel
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PostRe: Super Smash Bros Ultimate | Nintendo Switch
by Yubel » Thu Jan 17, 2019 3:12 pm

The quiz dungeon is my favourite sub-world for it's presentation alone. I love the way it feels like there's this cataclysmic event that's been frozen in time - it's still yet vigorous and dynamic and the music compliments the scene really well.

Currently making my way through the Castlevania themed section. Look like a fair old stretch having scoped it out a little.

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Corazon de Leon
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PostRe: Super Smash Bros Ultimate | Nintendo Switch
by Corazon de Leon » Fri Jan 18, 2019 9:55 am

Its the shortest of the three by a long chalk I think.

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Balladeer
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PostRe: Super Smash Bros Ultimate | Nintendo Switch
by Balladeer » Fri Jan 18, 2019 10:04 am

Which is a shame. I think it’s arguably the most fun.

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Corazon de Leon
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PostRe: Super Smash Bros Ultimate | Nintendo Switch
by Corazon de Leon » Fri Jan 18, 2019 10:32 am

I enjoyed the Zelda themed one most of the three. The weird frozen moment disaster one was fun but got a little tedious trying to make sure I’d done everything on it and not missed anything.

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Frank
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PostRe: Super Smash Bros Ultimate | Nintendo Switch
by Frank » Fri Jan 18, 2019 10:45 am

I'm on the Zelda one now. It's great :wub: Not looking forward to the boss, though. I'm awful against him in Classic Mode :shifty:

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Balladeer
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PostRe: Super Smash Bros Ultimate | Nintendo Switch
by Balladeer » Fri Jan 18, 2019 10:52 am

It really helps when you don’t have a timer and do have a bunch of OP spirits backing you up.

I missed a fighter in the frozen moment. And it was long and its gimmick was rubbish.

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Frank
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PostRe: Super Smash Bros Ultimate | Nintendo Switch
by Frank » Fri Jan 18, 2019 12:35 pm

Balladeer wrote:It really helps when you don’t have a timer and do have a bunch of OP spirits backing you up.


You're not wrong! Just smashed it. Are you meant to be able to roll through his legs like in the game, though? I always have to resort to triple jumping over his head...

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