Superfrog HD | PS3 & Vita | Spring 2013

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RetroEd
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PostSuperfrog HD | PS3 & Vita | Spring 2013
by RetroEd » Wed Feb 13, 2013 9:33 am

Superfrog HD announced for PS3 & PS Vita, releasing 2013

Hands up if you remember Superfrog, the retro Amiga platformer heavily endorsed by sports drink Lucozade? Developed by Worms studio Team 17, the green bounder is coming back in HD to PS3 and PS Vita this year.

In a post on PS Blog EU, Team 17′s managing director Debbie Bestwick said, “We’re extremely excited about bringing Superfrog HD to PS3 and PS Vita; it’s the most requested game that our fans are always asking to see make a return.
“Now, with the 20th anniversary of the original Superfrog and the recent re-release of our classic survival-horror Alien Breed, we feel the timing has never been better.”

The platformer was well-received back in the day, so I’m sure retro fans will get a real kick out of Superfrog’s return.

http://www.vg247.com/2013/02/13/superfr ... sing-2013/

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Team 17's recent Alien Breed remake was excellent, so I have moderately high hopes for this. Vita version for me, thanks.


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PostRe: Superfrog HD | PS3 & Vita | Spring 2013
by Poser » Wed Feb 13, 2013 10:02 am

:shock:

One of my favourite Amiga games. :wub:

I hope this is good, and I hope I don't have to wait too long for it to be given away on Plus :shifty:

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satriales
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PostRe: Superfrog HD | PS3 & Vita | Spring 2013
by satriales » Wed Feb 13, 2013 10:07 am

OMG! :o

I've been waiting for this forever. I even remade some of the levels in LittleBigPlanet! :mrgreen:

Edit: My LBP Superfrog:
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Image

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PostRe: Superfrog HD | PS3 & Vita | Spring 2013
by Ad7 » Wed Feb 13, 2013 10:11 am

Well at least thats another PSN+ Freebie incoming.

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PostRe: Superfrog HD | PS3 & Vita | Spring 2013
by degoose » Wed Feb 13, 2013 10:12 am

amazing, i loved superfrog on the Amiga this will be a purchase on the Vita for me.

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PostRe: Superfrog HD | PS3 & Vita | Spring 2013
by Octoroc » Wed Feb 13, 2013 10:22 am

satriales wrote:OMG! :o

I've been waiting for this forever. I even remade some of the levels in LittleBigPlanet! :mrgreen:

Edit: My LBP Superfrog:
Image
Image


That looks like an awful lot of work.

Why not get something like GameMaker (there's a free version) and make your own game?

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PostRe: Superfrog HD | PS3 & Vita | Spring 2013
by satriales » Wed Feb 13, 2013 10:29 am

Octoroc wrote:
satriales wrote:OMG! :o

I've been waiting for this forever. I even remade some of the levels in LittleBigPlanet! :mrgreen:

Edit: My LBP Superfrog:
Image
Image


That looks like an awful lot of work.

Why not get something like GameMaker (there's a free version) and make your own game?

I've used GameMaker before, but found it quite restrictive (was trying to procedurally build levels). I've made some simple games in C++, and Java too.

This was just a way of learning the tools in LBP2 and seeing what was possible. After my Superfrog experiments I went on to do a remake of the Amiga classic 'Basejumpers' which turned out very well. I then moved on to another game and haven't been back to LBP2 but once you learn the tools it is quick and easy to make almost anything.

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PostRe: Superfrog HD | PS3 & Vita | Spring 2013
by Mafro » Wed Feb 13, 2013 10:31 am

How smug does he look :lol: I remember playing this a hell of a lot on the amiga.

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PostRe: Superfrog HD | PS3 & Vita | Spring 2013
by satriales » Wed Feb 13, 2013 10:37 am

Next game that needs to be remade is:


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PostRe: Superfrog HD | PS3 & Vita | Spring 2013
by RetroEd » Wed Feb 13, 2013 10:49 am

satriales wrote:Next game that needs to be remade is:


http://www.system3.com/index.jsp?i=1096&s=1111

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PostRe: Superfrog HD | PS3 & Vita | Spring 2013
by satriales » Wed Feb 13, 2013 11:05 am

RetroEd wrote:http://www.system3.com/index.jsp?i=1096&s=1111

Oh wow! I didn't know about that, although it looks a bit weird in HD.

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PostRe: Superfrog HD | PS3 & Vita | Spring 2013
by Venom » Wed Feb 13, 2013 11:41 am

Oh wow. It's amazing how I watched that SuperFrog clip and feel like I've been wacked over the head with a wave of nostalgia for days gone by. :|

Octoroc wrote:Why not get something like GameMaker (there's a free version) and make your own game?


With GameMaker surely you have to have some programming skills? Is the stuff you can make limited, and can you use it to make a graphic adventure?

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PostRe: Superfrog HD | PS3 & Vita | Spring 2013
by Octoroc » Wed Feb 13, 2013 12:40 pm

Venom wrote:Oh wow. It's amazing how I watched that SuperFrog clip and feel like I've been wacked over the head with a wave of nostalgia for days gone by. :|

Octoroc wrote:Why not get something like GameMaker (there's a free version) and make your own game?


With GameMaker surely you have to have some programming skills? Is the stuff you can make limited, and can you use it to make a graphic adventure?


You may need some programming skills, but it depends on the complexity of the game you have in mind. GM gas its own scripting language. You could make a whole game just by using the GUI though. Stuff like physics, animation and collision detection are all integrated. Making a graphic adventure would be pretty straightforward. Of course, making a good game is always difficult regardless of the tools you use.

Stealth Bastard Deluxe was made with GameMaker: http://www.grcade.co.uk/viewtopic.php?f=2&t=32470

...as were Super Crate Box and Spelunky.

Download the free Lite version and try it out.

BTW: programming is not as hard as programmers like people to think.

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PostRe: Superfrog HD | PS3 & Vita | Spring 2013
by suzzopher » Wed Feb 13, 2013 12:43 pm

Oooooh yes please :wub:

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PostRe: Superfrog HD | PS3 & Vita | Spring 2013
by Buffalo » Wed Feb 13, 2013 12:46 pm

Very pleasantly surprised, one of my favourite Amiga games as a boy. Can't wait.

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PostRe: Superfrog HD | PS3 & Vita | Spring 2013
by Venom » Wed Feb 13, 2013 1:16 pm

Octoroc wrote:You may need some programming skills, but it depends on the complexity of the game you have in mind. GM gas its own scripting language. You could make a whole game just by using the GUI though. Stuff like physics, animation and collision detection are all integrated. Making a graphic adventure would be pretty straightforward. Of course, making a good game is always difficult regardless of the tools you use.

Stealth Bastard Deluxe was made with GameMaker: http://www.grcade.co.uk/viewtopic.php?f=2&t=32470

...as were Super Crate Box and Spelunky.


Cheers for the info.
I know Spelunky got loads of great reviews so that's pretty excellent!

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PostRe: Superfrog HD | PS3 & Vita | Spring 2013
by Skippy » Wed Feb 13, 2013 1:21 pm

Mafro wrote:How smug does he look :lol: I remember playing this a hell of a lot on the amiga.


That's the first thing I noticed :lol: He looked just as smug 20 years ago too!

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PostRe: Superfrog HD | PS3 & Vita | Spring 2013
by TheTurnipKing » Wed Feb 13, 2013 2:05 pm

Putty Squad, the sequel has also had quite a few hi-def releases.

Which is odd because it was finished but never released on the Amiga so far as I know.

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PostRe: Superfrog HD | PS3 & Vita | Spring 2013
by Poser » Wed Feb 13, 2013 2:11 pm

Putty was great, but too ambitious for a single-button joystick. Just watching that video reminded me of the mental combos you had to come up with to do half the moves. :fp:

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PostRe: Superfrog HD | PS3 & Vita | Spring 2013
by TheTurnipKing » Wed Feb 13, 2013 2:16 pm

Poser wrote:Putty was great, but too ambitious for a single-button joystick. Just watching that video reminded me of the mental combos you had to come up with to do half the moves. :fp:

I don't remember it being that bad. Undoubtedly would have been easier with more buttons, mind, but I thought the control system was rather evocative.


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