The Afterlife Saloon

Fed up talking videogames? Why?
User avatar
Herdanos
Go for it, Danmon!
Joined in 2008
AKA: lol don't ask
Location: Bas-Lag

PostRe: The Afterlife Saloon
by Herdanos » Sun Jun 12, 2022 5:17 pm

The Sheriff wrote:I'm surprised that today has ended up being the quietest day so far. I feel like the village is not picking up on the fact that the thread dies for the last two hours of a lynch vote if the cowboys are feeling comfortable with the outcome.

Is it happening again?

Generating Real Conversations About Digital Entertainment
User avatar
Qikz
#420BlazeIt ♥
Joined in 2011

PostRe: The Afterlife Saloon
by Qikz » Sun Jun 12, 2022 5:41 pm

Herdanos wrote:
The Sheriff wrote:I'm surprised that today has ended up being the quietest day so far. I feel like the village is not picking up on the fact that the thread dies for the last two hours of a lynch vote if the cowboys are feeling comfortable with the outcome.

Is it happening again?


Looks like it, there's two cowboys left, 3? villagers and people haven't really said anything for ages.

I think at least one player today will be kicking themselves. Isn't there still one player left to vote as well?

The Watching Artist wrote:I feel so inept next to Qikz...
User avatar
Herdanos
Go for it, Danmon!
Joined in 2008
AKA: lol don't ask
Location: Bas-Lag

PostRe: The Afterlife Saloon
by Herdanos » Sun Jun 12, 2022 5:55 pm

Lynch Vote wrote:Jamie Foxx [3] - Gary Oldman, Kurt Russell, Lucy Lui.
Gary Oldman [1] - Jamie Foxx


Woody hasn't voted but it wouldn't make a difference.

Only possible twist now is that Woody and one of Kurt or Lucy switch to vote for Gary in the minutes leading up to 7pm.

Generating Real Conversations About Digital Entertainment
User avatar
Qikz
#420BlazeIt ♥
Joined in 2011

PostRe: The Afterlife Saloon
by Qikz » Sun Jun 12, 2022 5:59 pm

Herdanos wrote:
Lynch Vote wrote:Jamie Foxx [3] - Gary Oldman, Kurt Russell, Lucy Lui.
Gary Oldman [1] - Jamie Foxx


Woody hasn't voted but it wouldn't make a difference.

Only possible twist now is that Woody and one of Kurt or Lucy switch to vote for Gary in the minutes leading up to 7pm.


If two people suddenly swapped their votes that'd be pretty insane. Could you imagine if they did and that lynched a villager instead of a cowboy. :slol:

The Watching Artist wrote:I feel so inept next to Qikz...
User avatar
Herdanos
Go for it, Danmon!
Joined in 2008
AKA: lol don't ask
Location: Bas-Lag

PostRe: The Afterlife Saloon
by Herdanos » Sun Jun 12, 2022 6:57 pm

Qikz wrote:
Herdanos wrote:
Lynch Vote wrote:Jamie Foxx [3] - Gary Oldman, Kurt Russell, Lucy Lui.
Gary Oldman [1] - Jamie Foxx


Woody hasn't voted but it wouldn't make a difference.

Only possible twist now is that Woody and one of Kurt or Lucy switch to vote for Gary in the minutes leading up to 7pm.


If two people suddenly swapped their votes that'd be pretty insane. Could you imagine if they did and that lynched a villager instead of a cowboy. :slol:

Oh, sure. That's only happening if Woody and Lucy are both Cowboys.... but if that's the case, they're already safe, so there's no incentive, so it isn't a possible twist, so I don't know what I was on about :lol:

Only three posts this afternoon :o

Generating Real Conversations About Digital Entertainment
User avatar
Herdanos
Go for it, Danmon!
Joined in 2008
AKA: lol don't ask
Location: Bas-Lag

PostRe: The Afterlife Saloon
by Herdanos » Sun Jun 12, 2022 7:04 pm

The Sheriff wrote:
Qikz wrote:If they don't lynch a cowboy now we win right? :shifty:

Yup.


:toot:

Are we allowed to post in the main thread now?

Generating Real Conversations About Digital Entertainment
User avatar
The Sheriff
Member
Joined in 2022

PostRe: The Afterlife Saloon
by The Sheriff » Sun Jun 12, 2022 7:09 pm

Sure thing pardner.

User avatar
Nun
Member
Joined in 2015

PostRe: The Afterlife Saloon
by Nun » Sun Jun 12, 2022 7:13 pm

Think everyone should be able to see this thread now, feel free to let me kow if you have any comments/feedback on the setup/hosting. I appreciate the flavor was a little lacking in places but i'm always looking to improve so let me know if you have any thoughts or if you have any ideas for future game hosts to make their games better. :toot:

User avatar
OrangeRKN
Community Sec.
Joined in 2015
Location: Reading, UK
Contact:

PostRe: The Afterlife Saloon
by OrangeRKN » Sun Jun 12, 2022 8:06 pm

OrangeRKN wrote:Gary and Lucy


:toot:

Image
Image
orkn.uk - Top 5 Games of 2023 - SW-6533-2461-3235
User avatar
Sprouty
Member
Joined in 2008
AKA: SillySprout

PostRe: The Afterlife Saloon
by Sprouty » Sun Jun 12, 2022 11:55 pm

Nun wrote:Think everyone should be able to see this thread now, feel free to let me kow if you have any comments/feedback on the setup/hosting. I appreciate the flavor was a little lacking in places but i'm always looking to improve so let me know if you have any thoughts or if you have any ideas for future game hosts to make their games better. :toot:


Great game. Finally caught up with this thread, so much to say but I wont get to cover half of it now.

I didnt get to be as active as I would like. I am starting a new job soon, so work is busy, then over the weekend I was away and actually got engaged :wub: I had a meal booked on Saturday for 7pm of all times! Talk about inconvenient! :lol: The fact that I posted at midnight, followed by 7am the following day whilst away shows how obsessed I became, even if that wasnt clear from my post count.

I'm not sure, but I think my only wins have been in death before this game. I had to go in hard at the end because I lost access to my spreadsheet of doom which is a huge part of my games. I just knew Jamie was my intended target and had to throw everything that I had at it.

My arguement was weak, but I have learned that repeating the case is effective and at that point, I knew I only needed to win over one of the other two town players and didn't need to worry about the repercussions on the following day as we would have already won. I don't think that there was a clear alternative either, so I filled the void somewhat. I think that Lucy had a good shot at winning if I did die, but obviously I wanted to be as big a part of the victory as I could. She held her vote back on the last day until Kurt voted with me just in case, as it would have been pretty obvious if the counter argument against me was successful.

I have either been killed or have been up for lynch on day one for the last three games I think. It's one of the areas where I really need to improve and I would have been gutted to die on day one, especially having been sat on one of the most exciting roles (though please, never again!). To those who voted to lynch me on day one - revenge is sweet. Especially Uma who named me. You were right, but I have finally learned my lesson. To those who named me as cowboy later on, well done.

Really well run and enjoyable game. At times, so incredibly dramatic. I think every game needs at least one new role! I'm very pleased that the consensus was positive all round. I was worried that our great fortune taking out power roles early would have been disappointing from the other side of the game, but that doesn't seem to have impacted anyones enjoyment so that's great. Thank you all.

The silly neighbourhood vegetable.
User avatar
Herdanos
Go for it, Danmon!
Joined in 2008
AKA: lol don't ask
Location: Bas-Lag

PostRe: The Afterlife Saloon
by Herdanos » Tue Jun 14, 2022 9:29 am

Nun wrote:Think everyone should be able to see this thread now, feel free to let me kow if you have any comments/feedback on the setup/hosting. I appreciate the flavor was a little lacking in places but i'm always looking to improve so let me know if you have any thoughts or if you have any ideas for future game hosts to make their games better. :toot:

Actually I thought your "flavour" was fine? (#nocontext)

Perhaps I'm being unkind but I thought the Cowboy seer role probably was a bit overpowered for a small game (I think I alluded to this in my posts at times). Maybe it would have been fairer if I'd have only been able to use my power on alternate nights.

Hard to know though as I get a feeling (and I may be wrong!) that the games run by a SONM runner have their mechanics based on an expectation that villagers will be open to strategies that we seem to simply refuse to engage with here on GR. So it's possible that the balance was there. I hope this doesn't come across as arrogant (I was a Cowboy and we won, after all!) to imply that the game was more winnable for the Village had they adopted a different strategy - I'm only able to come at this from my own perspective, which is skewed! But if I try to be logical and dispassionate; for such a small game, with the benefit of hindsight it seems like a very high proportion of the players (more than 25%) were Mafia. Add to this just one seer and no PMs and the odds are very stacked against the village if both the below are true:

- village won't consider enforced scumhunting and/or mass role claim
- enforced scumhunting and mass role claim are as powerful as Qikz et al say they are! :lol:

If I get time later today I might look at previous games and see how often the winning faction seems to be influenced by the 'origin' of the gamerunner.

Generating Real Conversations About Digital Entertainment
User avatar
Qikz
#420BlazeIt ♥
Joined in 2011

PostRe: The Afterlife Saloon
by Qikz » Tue Jun 14, 2022 9:36 am

Herdanos wrote:
Nun wrote:Think everyone should be able to see this thread now, feel free to let me kow if you have any comments/feedback on the setup/hosting. I appreciate the flavor was a little lacking in places but i'm always looking to improve so let me know if you have any thoughts or if you have any ideas for future game hosts to make their games better. :toot:

Actually I thought your "flavour" was fine? (#nocontext)

Perhaps I'm being unkind but I thought the Cowboy seer role probably was a bit overpowered for a small game (I think I alluded to this in my posts at times). Maybe it would have been fairer if I'd have only been able to use my power on alternate nights.

Hard to know though as I get a feeling (and I may be wrong!) that the games run by a SONM runner have their mechanics based on an expectation that villagers will be open to strategies that we seem to simply refuse to engage with here on GR. So it's possible that the balance was there. I hope this doesn't come across as arrogant (I was a Cowboy and we won, after all!) to imply that the game was more winnable for the Village had they adopted a different strategy - I'm only able to come at this from my own perspective, which is skewed! But if I try to be logical and dispassionate; for such a small game, with the benefit of hindsight it seems like a very high proportion of the players (more than 25%) were Mafia. Add to this just one seer and no PMs and the odds are very stacked against the village if both the below are true:

- village won't consider enforced scumhunting and/or mass role claim
- enforced scumhunting and mass role claim are as powerful as Qikz et al say they are! :lol:

If I get time later today I might look at previous games and see how often the winning faction seems to be influenced by the 'origin' of the gamerunner.


I mean the game I ran was won by the third party and that had more roles than any other game I believe (13 players, everyone had a role) and that had no pms either. The village managed to lynch both of the mafia prior to the third party win as well and that was due to people actually saying stuff in the thread about their roles. Somehow the remaining players didn't notice the third party never backed up their role claim so he got a cheeky victory.

The Watching Artist wrote:I feel so inept next to Qikz...
User avatar
Oblomov Boblomov
Member
Joined in 2008
AKA: Mind Crime, SSBM_God

PostRe: The Afterlife Saloon
by Oblomov Boblomov » Tue Jun 14, 2022 9:39 am

I think the main reason we don't do this 'scumhunting' tactic is because it would be boring as gooseberry fool.

Image
User avatar
Herdanos
Go for it, Danmon!
Joined in 2008
AKA: lol don't ask
Location: Bas-Lag

PostRe: The Afterlife Saloon
by Herdanos » Tue Jun 14, 2022 9:40 am

Oblomov Boblomov wrote:I think the main reason we don't do this 'scumhunting' tactic is because it would be boring as gooseberry fool.

Why?

Generating Real Conversations About Digital Entertainment
User avatar
OrangeRKN
Community Sec.
Joined in 2015
Location: Reading, UK
Contact:

PostRe: The Afterlife Saloon
by OrangeRKN » Tue Jun 14, 2022 9:47 am

Surely my Hannivalia game proved how OP role claiming is in an open setup...? :lol:

Not sure what sounds boring about everyone sharing who they think is mafia.

Image
Image
orkn.uk - Top 5 Games of 2023 - SW-6533-2461-3235
User avatar
Frank
Member
Joined in 2009

PostRe: The Afterlife Saloon
by Frank » Tue Jun 14, 2022 9:47 am

Qikz wrote:Somehow the remaining players didn't notice the third party never backed up their role claim so he got a cheeky victory.


The worst thing about that was us, on numerous occasions, reminding them to post more frequently so they didn't get godkilled :lol:

Image
User avatar
Oblomov Boblomov
Member
Joined in 2008
AKA: Mind Crime, SSBM_God

PostRe: The Afterlife Saloon
by Oblomov Boblomov » Tue Jun 14, 2022 9:49 am

Herdanos wrote:
Oblomov Boblomov wrote:I think the main reason we don't do this 'scumhunting' tactic is because it would be boring as gooseberry fool.

Why?

If you go into an AYA? game and your sole intention is to win, then you have already lost.

MAKES U FINK HUN! :slol:

But really. What on earth is the appeal of everyone saying "I'm a X/Y/Z" and then just waiting for the people who claim to be a role to tell the villagers who to vote for and watching to see how long it takes each wolf to be caught out? How else does this tactic play out?

Image
User avatar
OrangeRKN
Community Sec.
Joined in 2015
Location: Reading, UK
Contact:

PostRe: The Afterlife Saloon
by OrangeRKN » Tue Jun 14, 2022 10:06 am

Oblomov Boblomov wrote:just waiting for the people who claim to be a role to tell the villagers who to vote for


Literally what you try and do every game you can with your PM circle :lol:

Scumhunting =/= role claiming.

We are using scumhunting to mean everyone always sharing in thread who they think are mafia. It gives more to look at and discuss than just the voting record, and forces everyone (mafia included) to put names out there.

Image
Image
orkn.uk - Top 5 Games of 2023 - SW-6533-2461-3235
User avatar
sawyerpip
Member
Joined in 2009

PostRe: The Afterlife Saloon
by sawyerpip » Tue Jun 14, 2022 10:18 am

Qikz wrote:
I mean the game I ran was won by the third party and that had more roles than any other game I believe (13 players, everyone had a role) and that had no pms either. The village managed to lynch both of the mafia prior to the third party win as well and that was due to people actually saying stuff in the thread about their roles. Somehow the remaining players didn't notice the third party never backed up their role claim so he got a cheeky victory.


Was this the game where the town lynched Dusty Springfield at the end? I was only partially following along to that one but it seemed a crazy decision from the outside :lol:

OrangeRKN wrote:Surely my Hannivalia game proved how OP role claiming is in an open setup...? :lol:


Yeah, I was a baddie in that one and after losing a few regular villagers early on it basically became impossible once the role list was revealed and the verified list of goodies got bigger and bigger.

User avatar
Herdanos
Go for it, Danmon!
Joined in 2008
AKA: lol don't ask
Location: Bas-Lag

PostRe: The Afterlife Saloon
by Herdanos » Tue Jun 14, 2022 10:19 am

OrangeRKN wrote:Surely my Hannivalia game proved how OP role claiming is in an open setup...? :lol:

I don't recall the role claim in that game (I got killed early on... Drumstick :x ) but it's an interesting example - as arguably the game began with the most open setup ever, but slowly morphed into a very "classic" AYAW.

Generating Real Conversations About Digital Entertainment

Return to “Stuff”

Who is online

Users browsing this forum: DarkRula, Met, Ploiper, PuppetBoy, Rawrgna, Ste and 433 guests