Marvel’s Avengers | PS/XB/PC/Stadia | Spider-Man reveal trailer PG.26

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KingK
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PostRe: Marvel’s Avengers | PS/XB/PC/Stadia | War for Wakanda trailer PG.23
by KingK » Tue Oct 26, 2021 9:46 am

Oh right, I didn't realise. Cheers Jawa

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jawa_
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PostRe: Marvel’s Avengers | PS/XB/PC/Stadia | War for Wakanda trailer PG.23
by jawa_ » Tue Oct 26, 2021 9:53 am

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... :toot: .

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Buffalo
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PostRe: Marvel’s Avengers | PS/XB/PC/Stadia | War for Wakanda trailer PG.23
by Buffalo » Tue Oct 26, 2021 10:45 am

KingK wrote:I think I’m getting close to the end


I’m relatively sure there’s still a fair portion to go.

I myself have shelved the game (for now…maybe) after finally somehow managing to complete the Wakanda expansion - you can’t play any of the expansion story missions online which would have made things so much easier, the AI is whack.

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jawa_
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PostRe: Marvel’s Avengers | PS/XB/PC/Stadia | War for Wakanda trailer PG.23
by jawa_ » Wed Nov 03, 2021 7:55 am

Lagamorph wrote:
Tomous wrote:I heard they've made this pay to win now its on Game Pass?

Longer level ups and added Xp microtransactions, that true?

The longer level ups were put in a while ago (they claimed it was to stop people being overwhelmed by too many skills too quickly :roll: ), but yeah they've now added pay to win microtransactions recently as well.

And now the developers have announced that, during today, they're going to take the "pay to win" mechanisms back out.

I keep thinking that I would like to try the game but there does feel to be a heck of a lot of baggage associated with it. You can often get the game for a decent price, though, so I may dive in at some point.

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jawa_
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PostRe: Marvel’s Avengers | PS/XB/PC/Stadia | War for Wakanda trailer PG.23
by jawa_ » Wed Nov 03, 2021 8:58 am



I'm tempted again and I checked out the Digital Foundry analysis of the PS5 version... it seems to be a nice upgrade.

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Hexx
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PostRe: Marvel’s Avengers | PS/XB/PC/Stadia | War for Wakanda trailer PG.23
by Hexx » Wed Nov 03, 2021 12:38 pm

Having seen how good GotG is as single player story driven experience, this being lumbered with GaaS is even worse :(

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jiggles
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PostRe: Marvel’s Avengers | PS/XB/PC/Stadia | War for Wakanda trailer PG.23
by jiggles » Wed Nov 03, 2021 9:48 pm

Doesn’t sound like it’s going to be around for long

https://www.videogameschronicle.com/new ... -avengers/

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Edd
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PostRe: Marvel’s Avengers | PS/XB/PC/Stadia | War for Wakanda trailer PG.23
by Edd » Wed Nov 03, 2021 9:55 pm

Of course, it was the studio that was wrong, not the forced GaaS model.

principle-skinner-meme.jpg

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Cheeky Devlin
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PostRe: Marvel’s Avengers | PS/XB/PC/Stadia | War for Wakanda trailer PG.23
by Cheeky Devlin » Wed Nov 03, 2021 10:04 pm

I've been playing a little bit of this since the weekend through Gamepass and if they stripped out all the GaaS shite, there would be a perfectly servicable (If unremarkable) third-person action game.

As it is I just groan every time I meet a new "vendor", or some new type of consumable is introduced. Far too much going on and 90% is utterly irrelevant to making the actual game fun.

Why the strawberry float does The Incredible Hulk need "Gear"?

The GaaS model is a strawberry floating cancer.

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jawa_
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PostRe: Marvel’s Avengers | PS/XB/PC/Stadia | War for Wakanda trailer PG.23
by jawa_ » Wed Nov 03, 2021 10:05 pm

The game's roadmap includes Spider-Man arriving on PlayStation formats before the end of the year and then new characters arriving in 2022 so I'd be surprised if it were ended.

I'm downloading it right now :toot: .

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jiggles
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PostRe: Marvel’s Avengers | PS/XB/PC/Stadia | War for Wakanda trailer PG.23
by jiggles » Wed Nov 03, 2021 10:57 pm

When the publisher is saying they made a mistake picking Crystal Dynamics to develop it, it certainly doesn’t seem like that publisher will be providing further funding for the game’s ongoing development, roadmap or no

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jawa_
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PostRe: Marvel’s Avengers | PS/XB/PC/Stadia | War for Wakanda trailer PG.23
by jawa_ » Wed Nov 03, 2021 11:25 pm

The game has undoubtedly had a rough time; I believe that it's most successful period has been since it was available on Xbox / PC Game Pass. Whilst the Square Enix boss's words were frank, they struck me as calling out company-wide "learning" aspects rather having specific connotations for the game.

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The current roadmap runs through to year-end and Crystal Dynamics have said that the 2022 plan will then appear; including new characters TBA.

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jawa_
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PostRe: Marvel’s Avengers | PS/XB/PC/Stadia | War for Wakanda trailer PG.23
by jawa_ » Thu Nov 04, 2021 8:29 am

The game has downloaded on my PS5... 96 Gb :o . It's the first digital title I've bought for the console; it was on sale and I bought PS Store credit from ShopTo, plus I had two quid on my PS account so I ended up paying just under £23 for the Endgame edition :toot: . Gonna try it out later!

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Buffalo
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PostRe: Marvel’s Avengers | PS/XB/PC/Stadia | War for Wakanda trailer PG.23
by Buffalo » Thu Nov 04, 2021 10:11 am

I enjoy the game still despite its issues. I don’t see the uproar behind the addition and removal of those boosters, because levelling up and earning currency without them is fine. When they slowed down levelling and added them at around about the same time, that has a huge red flag, exceptionally poor timing.
I hope it keeps going for a couple more years, but those comments from the gaffer sound like nails being hammered into the games coffin. If it celebrates a 2 year anniversary, I’ll be surprised.

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jawa_
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PostRe: Marvel’s Avengers | PS/XB/PC/Stadia | War for Wakanda trailer PG.23
by jawa_ » Thu Nov 04, 2021 11:34 am

Buffalo wrote:...I hope it keeps going for a couple more years, but those comments from the gaffer sound like nails being hammered into the games coffin. If it celebrates a 2 year anniversary, I’ll be surprised.


I understand your view, Buff, and I kinda had that view too. It has been driven by folk reading "bad news"... and I'm not having a go at Jiggles for posting that story; it was widely reported. However, it's always worth seeing what other media outlets are reporting to get a bigger picture. Here's what Forbes had to say in an article they published in September.

Forbes wrote:There’s a general sense that Marvel’s Avengers has been something of a failure, and yet, it’s not clear that reality bears that out. Square Enix initially said that Avengers didn’t sell as well as they wanted it to, but Square Enix also has notoriously high expectations of its games, so it’s unclear how much should be read into that.

Looking at the NPD numbers for the last year, you may be surprised to see where Marvel’s Avengers lands. Here’s the top 10 list for the last 12 months in the US, according to NPD... (the game was the seventh best-selling title over the past year in the USA; above Animal Crossing)


Forbes then wrote:So, Marvel’s Avengers is not only the 7th best-selling game of the last 12 months, but it is the only original game on that list. I mean, look at what it’s competing against. Three sports titles that make this list every year. Two massively popular Switch games. A massively popular PS5 launch game. A Call of Duty and Assassin’s Creed installment, decade plus-long best-selling franchises, each.

That’s… actually quite good, in context.

And if you think that this is only because of a surge of sales right at launch, that does not seem to be the case either. On a separate NPD chart for Xbox in August, Marvel’s Avengers launched up from 16th place to 8th place this past month, the result of both a free weekend which got people playing, and then the War for Wakanda expansion, which drew more players in. The expansion was free, but it appears to have driven game sales to some extent.

This appears to be why Avengers is continuing to make content going forward. Again, we aren’t getting any actual figures from Crystal Dynamics, but what they’ve said is that they were very happy with the reaction to War for Wakanda, and cosmetic offerings like MCU skins seem to be doing well for them, one of the only monetization methods of the game. Landing on a top ten list of sales for the year as an original offering is no small feat, given the other games on that list, and I do think Square Enix may have undersold just how well did Avengers did. I mean it wasn’t some crazy breakout smash hit, clearly, and yet it does seem to have done/be doing well enough to live on into 2022. The whole year? Another full expansion to come? That remains to be seen, but fans of the game should be encouraged by what we’re seeing here.


I wonder if this is panning out rather like FF XIV, No Man's Sky and Fallout 76; games that were generally regarded in a bad light at launch but, despite plenty of negative press (and plenty of it justified!) the games developed and improved. Will Avengers last for years? Maybe not. But it's not quite the big failure it is commonly portrayed as; at least not in terms of sales.

I haven't played it yet. I hope to give it a go tomorrow!

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Buffalo
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PostRe: Marvel’s Avengers | PS/XB/PC/Stadia | War for Wakanda trailer PG.23
by Buffalo » Thu Nov 04, 2021 1:34 pm

So the real question is when the gaffer says ‘disappointing’ or whatever he said, is he referring to its critical reception, or to how much money it’s making? I think that alone will decide the future of the game.

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Psychic
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PostRe: Marvel’s Avengers | PS/XB/PC/Stadia | War for Wakanda trailer PG.23
by Psychic » Thu Nov 04, 2021 7:36 pm

Probably both.

Played through this last week as it was on Gamepass and even going in with lowered expectations it's disappointing. The game has it's moments, Kamala being a very likeable protagonist, the first time or two you use each Avenger, but the combat lacks depth and the gear aspect felt very weak in terms of it mattering. With none of the heroes actually feeling that powerful to control and a fairly meh story, by the time I'd reached the final act I was happy to be finishing it.

Disappointing given how much I've enjoyed the films and the potential Marvel as a whole has to be mined.

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jawa_
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PostRe: Marvel’s Avengers | PS/XB/PC/Stadia | War for Wakanda trailer PG.23
by jawa_ » Thu Nov 04, 2021 11:18 pm

Spider-Man will arrive in the game - for PlayStation formats - on 30 November; alongside a large game update for players on all formats.

Eurogamer wrote:Spider-Man will join the game as a playable hero on 30th November - for those on PlayStation 4 and PlayStation 5, at least - and his arrival will be bolstered by character-specific story elements as part of the With Great Power hero event.

"Peter Parker uncovers AIM's new plan to acquire technology that could make their Synthoid army unstoppable and total domination inevitable," explains Crystal Dynamics in its announcement post. "He must partner with the Avengers to stop this looming threat, and forms a tentative friendship with Ms. Marvel and Black Widow while keeping his identity hidden. As a Hero accustomed to working solo, he struggles with the new dynamics of working with a team. Will he join up full time with the Avengers, or stay independent in his fight against AIM?".

Alongside Spider-Man, Marvel's Avengers' 30th November update will also feature some notable additions for players on all platforms, including the game's first raid, Discordant Sound, which will pit squads of four heroes against Wakanda villain Klaw in the Vibranium Mound for a chance at claiming some "highest-end" gear.

There's also a level cap increase from 150 to 175, changes to the weekly objective system so that objectives can now be completed once per eligible hero, a new gear upgrade system - enabling players to increase the power of their current gear by recycling gear of a higher power level - plus Shipments. These are essentially loot boxes containing cosmetics, resources, and other items that can be purchased using in-game currency earned through gameplay, with each Shipment costing 500 Units. Player will be able to see the contents of each Shipment before handing over their units.


The roadmap for the game to the end of winter now stands as:

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jawa_
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PostRe: Marvel’s Avengers | PS/XB/PC/Stadia | War for Wakanda trailer PG.23
by jawa_ » Fri Nov 05, 2021 3:09 pm

Right... I've eventually got into the game and can now play it!

But I haven't actually started yet 'cos my eyes were drawn to the vast in-game Marketplace. Man, there are so many cool costumes to buy... but they're so expensive :o .

It's like all the great gear was specifically designed to empty the pockets of players like me :dread: .

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ITSMILNER
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PostRe: Marvel’s Avengers | PS/XB/PC/Stadia | War for Wakanda trailer PG.23
by ITSMILNER » Fri Nov 05, 2021 3:25 pm

This game opened so strongly for me, the whole A-Day section, walking around what was essentially an Avengers museum was such a great way to get the game going. As soon as the 'gear' stuff came into play it took a bit of a dive, I ended up just pressing whatever button it was to assign the best gear to your characters and never bothered looking at it deeper than that :lol:

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