The Division 2 - Heavy Gunner Specialization coming in Update #4

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KjGarly
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PostRe: The Division 2 - Heavy Gunner Specialization coming in Update #4
by KjGarly » Fri Feb 14, 2020 7:08 pm

Cheaper than a Happy Meal!

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KjGarly
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PostRe: The Division 2 - Heavy Gunner Specialization coming in Update #4
by KjGarly » Mon Mar 02, 2020 11:38 pm

Anyone else get the Warlords expansion? Purchased it on PS4 ready for my day off tomorrow.

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Hexx
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PostRe: The Division 2 - Heavy Gunner Specialization coming in Update #4
by Hexx » Sun Mar 15, 2020 10:21 pm

Pootering into Warlords - it's pretty 2 (2 bosses down) but it feels like more of the same.

Very pretty, long missions with varied environemtns. So returning to it is great - but I'm not sure if the new endgame is much cop for longtime people looking for new stuff

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Buffalo
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PostRe: The Division 2 - Heavy Gunner Specialization coming in Update #4
by Buffalo » Mon Mar 16, 2020 6:27 pm

Every time I think I’m at the endgame it keeps throwing more and more missions at me. Remixed from existing maps? Yeah but so what?
Kinda hoping it ends soon though, the enemies are getting really bullet-spongey at world tier 5. Although that might be the point?

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Hexx
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PostRe: The Division 2 - Heavy Gunner Specialization coming in Update #4
by Hexx » Sat Mar 21, 2020 6:28 pm

Really not sure about Warlords Endgame as solo player

It’s seems all XP for Shd levels (and loot roll) hunting

But there doesn’t seem to be an easy path to how to know you’re ready for more XP farming (from higher difficulties or directives) and matching making takes ages (maybe because of options)

Am I missing something obvious? I miss gear score :(

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Peter Crisp
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PostRe: The Division 2 - Heavy Gunner Specialization coming in Update #4
by Peter Crisp » Sat Mar 21, 2020 6:32 pm

I wonder why they decided to change from gear score as it was a super simple system for everyone to follow.

jiggles wrote:Nobody with a VR headset is going to be using it regularly this time next year, let alone in 4 years time.


Posted 16th March 2016. Let's see.
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Hexx
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PostRe: The Division 2 - Heavy Gunner Specialization coming in Update #4
by Hexx » Sat Mar 21, 2020 6:35 pm

Peter Crisp wrote:I wonder why they decided to change from gear score as it was a super simple system for everyone to follow.


I get what rolls are good now - it couldn't be simpler.
But before there was a good indication of relative "power" of your character to world

Maybe I've strawberry floated up but I've got really good Red stats on Gear, but get enviseracted on Normal. Maybe I should diverse more - I've started but so far hasn't made much difference.

I think I had a clan, or a regular group playing, setting up missions or directives would be easy. But I don't want to hold a hard group back and I don't know it Directives would REALLY limit my pool of matchmaking chums

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Xeno
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PostRe: The Division 2 - Heavy Gunner Specialization coming in Update #4
by Xeno » Fri Mar 27, 2020 8:25 am

Has anyone been playing the new york DLC?

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Hexx
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PostRe: The Division 2 - Heavy Gunner Specialization coming in Update #4
by Hexx » Fri Mar 27, 2020 8:58 am

Yo

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KjGarly
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PostRe: The Division 2 - Heavy Gunner Specialization coming in Update #4
by KjGarly » Fri Mar 27, 2020 10:54 am

Bought it the night before release and haven’t even played it :fp:

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Peter Crisp
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PostRe: The Division 2 - Heavy Gunner Specialization coming in Update #4
by Peter Crisp » Fri Mar 27, 2020 11:50 am

KjGarly wrote:Bought it the night before release and haven’t even played it :fp:


Ah, the good old bought but never bothered playing trick.
I remember having Alan Wake of pre-order with amazon for 5 years and eventually it arrived and I then stuck it in my collection and forgot to actually play it :shifty: .

What a fantastic investment :msgreen: .

jiggles wrote:Nobody with a VR headset is going to be using it regularly this time next year, let alone in 4 years time.


Posted 16th March 2016. Let's see.
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Xeno
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PostRe: The Division 2 - Heavy Gunner Specialization coming in Update #4
by Xeno » Fri Mar 27, 2020 11:52 am

I enjoyed the story, problem I have since finishing it I have had nothing to do there as the control points are stuck on green so i have gone back to DC.


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