Captain Kinopio wrote:This was 4 quid on PSN the other day so I couldn’t say no and picked it up.
I really enjoyed the first but due to some bad timing never got really into the online so it’s a shame the same will be here too. Fortunately the single player is meaty and nice fairly mindless fun. I like some of the new mission types but there also seems to be far less buildings to go in and they appear to have gotten rid of contamination zones altogether. Pretty disappointed by the absence of those things as the indoor bits and the little personal stories you would get were some of my favourite moments from the first. I can’t really see that they’ve been replaced by anything either. As far as sequels go this seems to be more of a simple reskin with some elements removed.
Maybe it opens up more later.
For me the main upgrade for Division was the toning down of grenade spam and less bullet spongy enemies.
The areas do get better and the skills can work pretty well together.
The Dark Zone was still terrible and a no-go for me as it was always full of the strong preying on the weak or simply players who didn't feel like playing ultra sweaty at all times.
The game is well worth sticking with and the story can be done solo.
Obviously what they want you to do is stick with it past that form the raids and stuff but again it seemed like the game falls into the age old problem of it being ultra hard and only accessible to people who've got the time to grind for the best equipment which I just can't be bothered to do anymore.
The fact that they periodically change what equipment is worth having means even though I have a character I spent a load of time on and have some stuff that may have been use to you it's all a load of gooseberry fool now as I suppose it just means people have to grind again for the new best stuff.
I'd give the game during story mode a 9/10.