The Elder Scrolls: Blades - new mobile RPG

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Venom
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PostThe Elder Scrolls: Blades - new mobile RPG
by Venom » Mon Jun 11, 2018 11:41 am

The Elder Scrolls: Blades is a massive first person role playing game created for mobile. "You are member of the ancient order of the Blades. Forced into exile, you seek refuge in your remote hometown only to find it reduced to rubble. Now, it’s up to you to restore your town back to its former glory." There will be combat, town building and exploration.

It launches in Autumn as a free-to-play game for iOS and Android. It will also be released PC, consoles, mobile VR and high-end VR, possibly as a paid game.

Format | iOS, Android
Release Date | Autumn 2018
Publisher | Bethesda
Official Website | https://bethesda.net/en/article/2mJn49y ... s-revealed

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There will also be some form of cross platform play. You can pre-register between now and Friday 15th June for the Early Access program at http://www.PlayBlades.com.


More Info from Bethesda:

Take the Elder Scrolls anywhere you go with The Elder Scrolls: Blades.

Revealed during the 2018 Bethesda E3 Showcase, Blades is an all-new Elder Scrolls game from Bethesda Game Studios. Launching in fall 2018, Blades will be free-to-play on iPhone, iPad and Android devices. Additionally, pre-registration is now open for a chance to try the game in Early Access prior to its launch later this year!

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A massive, first person role playing game created for mobile.

In The Elder Scrolls: Blades you are member of the ancient order of the Blades. Forced into exile, you seek refuge in your remote hometown only to find it reduced to rubble. Now, it’s up to you to restore your town back to its former glory.

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Blades contains the many hallmarks Elder Scrolls fans enjoy from the franchise – beautifully rendered, console-quality environments, powerful magic, tons of gear to collect, upgradeable skills and of course, real-time fantasy battles! Fights are settled using the touchscreen to slash your sword, deflect oncoming attacks, cast a mighty bolt of lightning and more.


Quest. Create. Conquer.

Restoring your town will take more than tools and materials. It also needs your guidance! As you rebuild your surroundings, you will also be able to customize your city as you choose. Consider yourself the superior Blade? Prove it in the Arena! Blades features one-on-one combat where you deflect enemy attacks in real time while dishing out some of your own.

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For those seeking a daunting challenge, Blades also features the Abyss – an infinitely replayable mode in which daring heroes push their limits floor after floor in a never-ending dungeon, where enemies become deadlier and deadlier as you progress.



Your Adventure, Your Way.

Whether you’re journeying through the single-player campaign, going for your personal best in the Abyss or striking down real-world challengers in the Arena, Blades features multiple ways to play – both in terms of your hero and your personal control preferences.

Blades supports both a two-handed landscape control scheme and a one-handed portrait setup, should you need a free hand to enjoy a cup of coffee or discreetly slay some goblins during a dull meeting. All you have to do is rotate your device!

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Ready to begin your quest as a Blade? Pre-register online between Sunday, June 10, and Friday, June 15, for a chance to be part of The Elder Scrolls: Blades’ Early Access program and to receive an exclusive sword and helmet! Visit PlayBlades.com today to learn more about how you can be among the first to try the game before its public launch later this year.

Last edited by Venom on Thu Mar 28, 2019 1:01 pm, edited 2 times in total.
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imbusydoctorwho
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PostRe: The Elder Scrolls: Blades - new mobile RPG
by imbusydoctorwho » Mon Jun 11, 2018 1:42 pm

I looks alright for a mobile game, if there's a Switch port I'll definitely go for it.

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OrangeRKN
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PostRe: The Elder Scrolls: Blades - new mobile RPG
by OrangeRKN » Mon Jun 11, 2018 1:44 pm

imbusydoctorwho wrote:I looks alright for a mobile game, if there's a Switch port I'll definitely go for it.


Pretty much

I find the lack of limbs off-putting though. Way to go break my immersion with a floating sword :(

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Zellery
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PostRe: The Elder Scrolls: Blades - new mobile RPG
by Zellery » Mon Jun 11, 2018 5:30 pm

This was really weirdly presented.

They started off by saying that they had always wanted to make a game for the iPhone, then proceeded to say that it'd be out on iPhone, Android and PC. So I'd imagine it'd probably come to all the consoles too?

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Alvin Flummux
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PostRe: The Elder Scrolls: Blades - new mobile RPG
by Alvin Flummux » Mon Jun 11, 2018 6:46 pm

Zellery wrote:So I'd imagine it'd probably come to all the consoles too?


They definitely said that it'd be out for all the consoles. They're giving it the Skyrim treatment.

HSH28
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PostRe: The Elder Scrolls: Blades - new mobile RPG
by HSH28 » Mon Jun 11, 2018 6:50 pm

I'll give it a go on mobile, it'll be interesting to see what it plays like on PSVR.

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Venom
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PostRe: The Elder Scrolls: Blades - new mobile RPG
by Venom » Thu Mar 28, 2019 12:06 am

The Elder Scrolls: Blades is now available in Beta for those who registered. I'm in, and played ten minutes. On my iPhone X it does look really nice but for a free game the gem prices are shocking.

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Victor Mildew
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PostRe: The Elder Scrolls: Blades - new mobile RPG
by Victor Mildew » Thu Mar 28, 2019 7:34 am

Elder scrolls :D

Mobile :dread: :dread: :dread:

An enhanced switch port and I'd consider it. strawberry float touch screens.

Hexx wrote:Ad7 is older and balder than I thought.
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Venom
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PostRe: The Elder Scrolls: Blades - new mobile RPG
by Venom » Thu Mar 28, 2019 12:56 pm

Ad7 wrote:Elder scrolls :D

Mobile :dread: :dread: :dread:

An enhanced switch port and I'd consider it. strawberry float touch screens.


I think Bethesda want to try and bring it to everything. When I was looking at the licensing there was some kind of link to a PC launcher for the game. However I haven't played it enough to see how grindy it gets, you can find treasure chests but can't open them immediately unless...

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Charging £100 for an Imperial Coffer! Yes it's optional but I really do think it's a type of exploitation.

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Cheeky Devlin
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PostRe: The Elder Scrolls: Blades - new mobile RPG
by Cheeky Devlin » Thu Mar 28, 2019 1:15 pm

Installed it last night and stopped as I had to set up a Bethesda Account/remember my existing one. "I'll do it in the morning."

On the train, set it up , get logged in. "Oh you can't play now. Activate notifications and we'll tell you when."

strawberry float off.


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