The Hannivalia Crisis 1891 [AYAW] - The End (page 137)

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Tomous
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PostRe: The Hannivalia Crisis 1891 [AYAW] - Day One
by Tomous » Tue Oct 26, 2021 10:02 am

Jenuall wrote:
Tomous wrote:Shall we move off State Secrets for a second and consider some of the other acts?

Execution in Absentia Act

Every player must post once per day or face execution (unless extenuating circumstances are given to the Duke).

* Compulsory Lynching Act [requires Execution in Absentia Act]

Every player must vote for the lynch each day or face execution.

* Compulsory Voting Act [requires Execution in Absentia Act]

Every player must vote on the proposed law each day or face execution.


I very much like these acts. The more in thread information the better and we will be forcing the conformist scum into the open.

This is a similar situation to SSA in that I think the EiAA on its own probably helps the Conformists more than us - they are highly unlikely to be entirely absent but we may have a few players who get killed this way, but then the two follow up acts absolutely force more in thread activity which helps us



Yep-valid point on EiAA, that will definitely hurt our numbers initially but I think the earlier we get compulsory lynching into play the better.

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Herdanos
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PostRe: The Hannivalia Crisis 1891 [AYAW] - Day One
by Herdanos » Tue Oct 26, 2021 10:04 am

My right honourable friends,

Having analysed the initial notes in today's parliamentary record, I should like to posit the below thoughts on legislation. I would like to make it clear that I am posting this in advance of having fully caught up on the day's proceedings, so my analysis may already be redundant should other facts already be in the public domain.

It is my early belief that the below legislation would be beneficial to this parliament:


Duke Hanno IV wrote:Internal Affairs Act

The role of "Minister of Internal Affairs" is created, to be elected daily in place of the vote to lynch. The Minister of Internal Affairs decides the lynch candidate for the day and is protected from night kills.

* Emergency Powers Act [requires Internal Affairs Act]

The role of Speaker is abolished, the daily choice of law for proposal instead given to the Minister of Internal Affairs.

Protected Communications Act

Private communication, including via PM, is allowed between all players.

Freedom of Information Act

Discussion of "Who is online" is permitted.

Execution in Absentia Act

Every player must post once per day or face execution (unless extenuating circumstances are given to the Duke).

* Compulsory Lynching Act [requires Execution in Absentia Act]

Every player must vote for the lynch each day or face execution.

* Compulsory Voting Act [requires Execution in Absentia Act]

Every player must vote on the proposed law each day or face execution.


The role of speaker seems too powerful and allowing it to fall into the hands of a Conformist is too great a risk. By transferring the speaker's powers to a role elected daily, we reduce said risk.

I am making a presumption that the Conformists are allowed to communicate via Private Messaging. As such, it benefits us in parliament if those background roles working toward our safety are granted the same privilege (However, if Conformists CANNOT communicate in this way, then this act becomes harmful and should not be passed). Likewise, if Conformists can communicate via Private Messaging but other secret figures acting in our interests cannot, then it is beneficial for us to be able to view their actions by way of monitoring the "Who Is Online" feature (though I accept that some will consider this an infringement of our basic civil liberties; however, these are indeed desperate times).

I believe encouraging all MPs to engage with the ongoing discussion is of benefit to parliament, as it prevents Conformists from evading detection through simple silence, and forces them to make comments that may help identify them in the days to come.

Likewise, I am currently of the opinion that the below legislation would be detrimental to our parliament:


Duke Hanno IV wrote:State Secrets Act

The number, names and descriptions of all roles in play will be published.

Expedited Execution Act

The lynch vote will be concluded immediately on reaching a simple majority.

Ministry of Truth Act

The editing of posts is permitted.

Stay of Execution Act

A "no lynch" vote is permitted.

Double Jeopardy Act

A double lynch will be performed on a tied vote to lynch.

Church Conformity Act

The Conformists win the game.


In particular, the Expedited Execution Act seems like it could easily be exploited by Conformists to carry out further assassinations of innocent parliamentarians.

Finally, I would like to comment that at this early stage, I believe it is too early to determine whether or not the below legislation would be helpful or harmful:


Duke Hanno IV wrote:* Investigatory Powers Act [requires State Secrets Act] [REDACTED]

This law will be declassified on passing of the State Secrets Act.

* Voting Integrity Act [requires State Secrets Act] [REDACTED]

This law will be declassified on passing of the State Secrets Act.

Repeal Act

Any law currently in effect may be repealed.


I shall now endeavour to read the remaining notes from today's records, including comments by other honourable members. However, it may be that events in Eye Arr Ell prevent me from engaging as often as I would desire.

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aayl1
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PostRe: The Hannivalia Crisis 1891 [AYAW] - Day One
by aayl1 » Tue Oct 26, 2021 10:04 am

I agree Tomous that a couple of the acts you highlighted are good early game bets, but I think we should get SSA in first then move on to them (depending on what the two redacted acts are)

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Preezy
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PostRe: The Hannivalia Crisis 1891 [AYAW] - Day One
by Preezy » Tue Oct 26, 2021 10:05 am

Mommy wrote:So if the Conformists can communicate in their private chambers, they would surely want to push that through early. Like Preezy wanted to until he's just changed his mind.

You doubt my integrity? Do you doubt my integrity in this chamber? I will not stand for it! I was clear that I would withdraw my candidacy for Speaker and throw the weight of my constituency behind Lord Oblomov, and I have stuck to my word :capnscotty:

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aayl1
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PostRe: The Hannivalia Crisis 1891 [AYAW] - Day One
by aayl1 » Tue Oct 26, 2021 10:07 am

Dan - we do not know if the Conformists can PM until after we enact the State Secrets Act.

This act also unlocks two further acts.

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Memento Mori
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PostRe: The Hannivalia Crisis 1891 [AYAW] - Day One
by Memento Mori » Tue Oct 26, 2021 10:07 am

Preezy wrote:My fellow members of this prestigious and hallowed chamber, I propose forthwith that upon the election of the Speaker we then vote to enact the Protected Communications Act, so that we may communicate freely in our private chambers in order to better deal with this zealotous menace!

Now at some point we'll need to pass this to allow seers to form seering groups but I don't think it benefits us at all on day one given that unless I've missed something in the OP, the wolves aren't allowed to communicate privately either.


Unless otherwise stated, you are NOT allowed to communicate with any other player outside of the game thread.

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Drumstick
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PostRe: The Hannivalia Crisis 1891 [AYAW] - Day One
by Drumstick » Tue Oct 26, 2021 10:09 am

I love that some Acts are effectively inactive culls.

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Moggy
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PostRe: The Hannivalia Crisis 1891 [AYAW] - Day One
by Moggy » Tue Oct 26, 2021 10:09 am

Herdanos wrote:Likewise, if Conformists can communicate via Private Messaging but other secret figures acting in our interests cannot, then it is beneficial for us to be able to view their actions by way of monitoring the "Who Is Online" feature (though I accept that some will consider this an infringement of our basic civil liberties; however, these are indeed desperate times).


I refuse to believe that any bad guy hasn't turned off "who is online".

But that being a potential law makes me wonder if they would be forced to turn it on if the law passes?

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Jenuall
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PostRe: The Hannivalia Crisis 1891 [AYAW] - Day One
by Jenuall » Tue Oct 26, 2021 10:10 am

Moggy wrote:
Herdanos wrote:Likewise, if Conformists can communicate via Private Messaging but other secret figures acting in our interests cannot, then it is beneficial for us to be able to view their actions by way of monitoring the "Who Is Online" feature (though I accept that some will consider this an infringement of our basic civil liberties; however, these are indeed desperate times).


I refuse to believe that any bad guy hasn't turned off "who is online".

But that being a potential law makes me wonder if they would be forced to turn it on if the law passes?

Even if they haven't already then that law being up for the vote is going to remind them to turn it off pretty quick!

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Mommy Christmas
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PostRe: The Hannivalia Crisis 1891 [AYAW] - Day One
by Mommy Christmas » Tue Oct 26, 2021 10:11 am

Preezy wrote:
Mommy wrote:So if the Conformists can communicate in their private chambers, they would surely want to push that through early. Like Preezy wanted to until he's just changed his mind.

You doubt my integrity? Do you doubt my integrity in this chamber? I will not stand for it! I was clear that I would withdraw my candidacy for Speaker and throw the weight of my constituency behind Lord Oblomov, and I have stuck to my word :capnscotty:



:oops: I was just saying...

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sawyerpip
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PostRe: The Hannivalia Crisis 1891 [AYAW] - Day One
by sawyerpip » Tue Oct 26, 2021 10:12 am

Jenuall wrote:So the Speaker who gets elected today is then in position until they die? And they are the only one who can put forward Acts to be voted on? And they get protected from night actions for their first night?


This seems to be the case, so we need to think about how the role will work going forward. We're going to have a lynch vote and a vote on the law each day, are we also going to keep a separate vote on a law to propose/repeal the following day? In any case we need to make sure the Speaker is someone who is available and committed to keeping up with the thread every day as it could be a long-term role.

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Drumstick
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PostRe: The Hannivalia Crisis 1891 [AYAW] - Day One
by Drumstick » Tue Oct 26, 2021 10:12 am

The wolves will definitely be able to communicate via PM

If you look through Orange's post history, he is a strong advocate of the minority being able to communicate via PM.

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Skarjo
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PostRe: The Hannivalia Crisis 1891 [AYAW] - Day One
by Skarjo » Tue Oct 26, 2021 10:13 am

Memento Mori wrote:
Preezy wrote:My fellow members of this prestigious and hallowed chamber, I propose forthwith that upon the election of the Speaker we then vote to enact the Protected Communications Act, so that we may communicate freely in our private chambers in order to better deal with this zealotous menace!

Now at some point we'll need to pass this to allow seers to form seering groups but I don't think it benefits us at all on day one given that unless I've missed something in the OP, the wolves aren't allowed to communicate privately either.


Unless otherwise stated, you are NOT allowed to communicate with any other player outside of the game thread.


Agreed, in this early game it's far more beneficial to maintain the conformists not being able to conspire and organise than it is to get PMs going when we have so little information anyway. Those laws unlocked by the State Secrets Act are really important to get onto sooner.

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Speaker Vote
Drumstick (majority voted act) [4] - Drumstick, Mommy, Tomous, Moggy
Vermilion (State Secrets Act and chocolate biscuits) [1] - Vermi
Ob Bob (State Secrets Act) [3] - Ob Bob, Preezy, aayl1, Skarjo

Acts Proposed (for Drummy's platform)
State Secrets [7] - Mommy, Vermi, Tomous, Ob Bob, Preezy, aayl1, Moggy, Skarjo

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aayl1
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PostRe: The Hannivalia Crisis 1891 [AYAW] - Day One
by aayl1 » Tue Oct 26, 2021 10:14 am

Drumstick wrote:The wolves will definitely be able to communicate via PM

If you look through Orange's post history, he is a strong advocate of the minority being able to communicate via PM.


I don't think we can go by that. Let's pass SSA and find out for sure.

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Parksey
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PostRe: The Hannivalia Crisis 1891 [AYAW] - Day One
by Parksey » Tue Oct 26, 2021 10:14 am

Drumstick wrote:I love that some Acts are effectively inactive culls.


I'm not so bothered about the inactive cull one - always annoying when human players make it harder for us by barely posting - but the ones that force a vote will be useful. It gets inactives (like I said, almost always humans) to engage with the game and vote. Also would mean no Conformists can lurk fully in the background and have to commit their name to something. Voting patterns could then be looked at knowing you had a fuller picture.

We'd also benefit if a Conformist was forgetful or busy and forgot to vote.

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Tomous
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PostRe: The Hannivalia Crisis 1891 [AYAW] - Day One
by Tomous » Tue Oct 26, 2021 10:14 am

Drumstick wrote:The wolves will definitely be able to communicate via PM

If you look through Orange's post history, he is a strong advocate of the minority being able to communicate via PM.



This is a different type of game though, I wouldn't take anything as a given

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Moggy
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PostRe: The Hannivalia Crisis 1891 [AYAW] - Day One
by Moggy » Tue Oct 26, 2021 10:15 am

Jenuall wrote:
Moggy wrote:
Herdanos wrote:Likewise, if Conformists can communicate via Private Messaging but other secret figures acting in our interests cannot, then it is beneficial for us to be able to view their actions by way of monitoring the "Who Is Online" feature (though I accept that some will consider this an infringement of our basic civil liberties; however, these are indeed desperate times).


I refuse to believe that any bad guy hasn't turned off "who is online".

But that being a potential law makes me wonder if they would be forced to turn it on if the law passes?

Even if they haven't already then that law being up for the vote is going to remind them to turn it off pretty quick!


:lol:

I wonder if I am on to something there. We always search the "who is online" to catch out bad guys sending PMs. There's no way the bad guys don't have it switched off.

So what's the point in it being a potential law? Possibly just to waste our time, but maybe it would force them to switch it on?

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aayl1
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PostRe: The Hannivalia Crisis 1891 [AYAW] - Day One
by aayl1 » Tue Oct 26, 2021 10:16 am

Speaker Vote
Drumstick (majority voted act) [4] - Drumstick, Mommy, Tomous, Moggy
Vermilion (State Secrets Act and chocolate biscuits) [1] - Vermi
Ob Bob (State Secrets Act) [4] - Ob Bob, Preezy, aayl1, Skarjo

Acts Proposed (for Drummy's platform)
State Secrets [8] - Mommy, Vermi, Tomous, Ob Bob, Preezy, aayl1, Moggy, Skarjo


Just correcting tallys with Skarjo vote

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PostRe: The Hannivalia Crisis 1891 [AYAW] - Day One
by Sprouty » Tue Oct 26, 2021 10:17 am

Memento Mori wrote:
Preezy wrote:My fellow members of this prestigious and hallowed chamber, I propose forthwith that upon the election of the Speaker we then vote to enact the Protected Communications Act, so that we may communicate freely in our private chambers in order to better deal with this zealotous menace!

Now at some point we'll need to pass this to allow seers to form seering groups but I don't think it benefits us at all on day one given that unless I've missed something in the OP, the wolves aren't allowed to communicate privately either.

Unless otherwise stated, you are NOT allowed to communicate with any other player outside of the game thread.


The State Secrets Act has my support. I think the arguments for it have been well made and it is a clear advantage to this house.

The Protected Communications Act was my second choice as I think it's pretty essential that we can discuss suspicions privately, but that is a debate for another day.

I will withhold my vote for Speaker at this point. As others have said, it's a pretty powerful role and not one to be taken lightly!

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Jenuall
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PostRe: The Hannivalia Crisis 1891 [AYAW] - Day One
by Jenuall » Tue Oct 26, 2021 10:17 am

Moggy wrote:
Jenuall wrote:
Moggy wrote:
Herdanos wrote:Likewise, if Conformists can communicate via Private Messaging but other secret figures acting in our interests cannot, then it is beneficial for us to be able to view their actions by way of monitoring the "Who Is Online" feature (though I accept that some will consider this an infringement of our basic civil liberties; however, these are indeed desperate times).


I refuse to believe that any bad guy hasn't turned off "who is online".

But that being a potential law makes me wonder if they would be forced to turn it on if the law passes?

Even if they haven't already then that law being up for the vote is going to remind them to turn it off pretty quick!


:lol:

I wonder if I am on to something there. We always search the "who is online" to catch out bad guys sending PMs. There's no way the bad guys don't have it switched off.

So what's the point in it being a potential law? Possibly just to waste our time, but maybe it would force them to switch it on?

Yeah on its own it seems like a pretty pointless law, but if it comes with the benefit of forcing everyone to play with it turned on then that almost goes the other way and becomes too powerful!


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