The Last of Us II - Update to add lots of stuff, inc. Grounded mode, perma death and gameplayer modifiers. And cheats!

Anything to do with games at all.
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Captain Kinopio
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PostRe: The Last of Us Part II - Out now
by Captain Kinopio » Fri Jul 17, 2020 4:55 pm

Edd wrote:
Captain Kinopio wrote:I don’t think there’s much spoilery here but just in case...

Well I thought the Seraphites were the most interesting part of this game so that’d be cool to find out more about them. A more in depth look at what happened to the Fireflies would have been really interesting, I know you kind of get the impression there weren’t many left and they split apart but following a group trying to keep things going would have given more context on what they were all about and provided a new light on the first game.


Isn't that basically what we get though, with Abby and Owen etc?


Not really, other than the motivation for the start of the game it's not really a factor. What the other group is up to that you get a glimpse into at the very end is more what I would have been interested in.

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PostRe: The Last of Us Part II - Out now
by Fade » Fri Jul 17, 2020 5:08 pm

Surely that's the sequel though :lol:

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PostRe: The Last of Us Part II - Out now
by Captain Kinopio » Fri Jul 17, 2020 5:17 pm

Errr, ok.

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Fade
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PostRe: The Last of Us Part II - Out now
by Fade » Fri Jul 17, 2020 6:18 pm

We are both talking about the radio conversation near the end of the game right?

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PostRe: The Last of Us Part II - Out now
by Captain Kinopio » Fri Jul 17, 2020 6:23 pm

Yea

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PostRe: The Last of Us Part II - Out now
by BOR » Fri Jul 17, 2020 9:15 pm

Platinum. 8-)

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PostRe: The Last of Us Part II - Out now
by DaveDS » Sat Jul 18, 2020 11:09 pm

OrangeRKN wrote:
Captain Kinopio wrote:Half way point of Survivor+ play through now, the more I play the more I side with the harsher criticisms of the story, there’s not really anything to take from a second run (at least up to this point) and Ellie’s actions just kind of annoy me more.


Do you not think replaying the game adds a load of context to events/characters/dialogue that you weren't aware of first time round? It certainly has for me.


Can't think of another linear story based game off the top of my head that has given me more from a second play-through. I was constantly surprised and impressed with how much detail you can find in Ellie's sections foreshadowing moments you'll be experiencing first hand later. It just all adds up to make things feel very connected. Also surprised at the amount of optional conversations/narrative scenes I missed first time despite a 35 hour playtime.

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PostRe: The Last of Us Part II - Out now
by Rapidly-Greying » Mon Jul 20, 2020 3:13 pm

Does anybody think that the sequel will get a part 3? Naughty Dog are split into two groups so they can still work on a new ip and Sony will be pressuring them for a third part. I'd love to see a part 3 with new characters but set in a different country. Imagine it in Britain with all the different accents and very few guns. The bottles in Scotland would be bottles of Buckfast lol.

Rapidly-greying is SHITE at games
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PostRe: The Last of Us Part II - Out now
by Rapidly-Greying » Mon Jul 20, 2020 3:16 pm

Be aware that I'm only on Abby day 3 so I don't know if it's already set up for a sequel.

Or a prequel with Joel a protagonist and an antagonist.

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Captain Kinopio
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PostRe: The Last of Us Part II - Out now
by Captain Kinopio » Mon Jul 20, 2020 7:00 pm

It'd be really weird to have a sequel with the same characters and then a third go somewhere completely different.

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PostRe: The Last of Us Part II - Out now
by Fade » Mon Jul 20, 2020 7:06 pm

God, I've just been trying to play Far Cry 5 since it was on sale, other games just seem so janky compared to LOU2.

Enemies just run straight at you and stand in the open with their guns. The story starts off serious but then quickly devolves into GTA mode where most of the time everything has a punchline, then all of a sudden something serious will happen and it'll expect you to care, apart from the game gives you absolutely no reason to care for any of the characters or NPCs and does nothing to make them feel like real people, just charactures.

More games need to have characters just having normal conversations like this one does, it adds so much.

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PostRe: The Last of Us Part II - Out now
by Denster » Tue Jul 21, 2020 5:19 am

Just done the museum bit again. God I love that section so much. It's so beautifully done. Completely missed the face pulling in the mirror bit first time round.

Get the kite, Beavis.
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PostRe: The Last of Us Part II - Out now
by OrangeRKN » Tue Jul 21, 2020 9:44 am

Denster wrote:Just done the museum bit again. God I love that section so much. It's so beautifully done. Completely missed the face pulling in the mirror bit first time round.


I missed putting the hat on Joel, which was frustrating because (as happened a couple of times throughout the game for interactions in the environment) I didn't trigger a prompt to appear for whatever reason when the game should have given me one. After putting the hat on the triceratops I tried getting it back but no prompt appeared, so I figured that was it done. Then I watched my girlfriend do the same bit and she did get the prompt to get the hat back :(

Of course that one had to be a trophy too, so there goes my FOMO! A missing trophy even though I know I have seen that interaction :lol:

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PostRe: The Last of Us Part II - Out now
by Saint of Killers » Tue Jul 21, 2020 9:48 am

You'd have likely played it again anyway and so now, when you do replay it, you'll have something extra to look forward to doing.

They're over there, by their theremin.
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KjGarly
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PostRe: The Last of Us Part II - Out now
by KjGarly » Wed Jul 22, 2020 8:15 pm

Seems I found SoKs and Mafs wardrobe...

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T Shirt with a fish on it!!!! :slol:


A few more screenshots which I'll pop in a spoiler box..

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gaminglegend
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PostRe: The Last of Us Part II - Out now
by gaminglegend » Thu Jul 23, 2020 1:22 am

I’m back at the final stretch of the game on my second play through.

It’s just a pleasure to play, the combats fun but not to difficult to grasp, and on a second play it’s good to be more creative & try different things against enemies.

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Denster
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PostRe: The Last of Us Part II - Out now
by Denster » Sat Aug 01, 2020 3:47 am

Loving my second playthrough. Taking my time. Taking lots of photos. Really enjoying different approaches to combat situations and mixing it up.

Get the kite, Beavis.
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Denster
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PostRe: The Last of Us Part II - Out now
by Denster » Fri Aug 07, 2020 8:49 pm

Playing this now like i'm Ellies documentary maker or personal photographer. So much to admire on a more relaxed and leisurely playthrough.

Also has anyone seen some of the fan art and concept artists stuff doing the rounds out for the game. Some of it is stunning. I'll post some images and links.

Im getting my metal work guy to make me something.

Get the kite, Beavis.
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PostRe: The Last of Us Part II - Out now
by Saint of Killers » Fri Aug 07, 2020 8:51 pm

Denster wrote:Playing this now like i'm Ellies documentary maker or personal photographer. So much to admire on a more relaxed and leisurely playthrough.

Also has anyone seen some of the fan art and concept artists stuff doing the rounds out for the game. Some of it is stunning. I'll post some images and links.

Im getting my metal work guy to make me something.


Looking forward to seeing what you post. No pressure. :capnscotty:

They're over there, by their theremin.
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Denster
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PostRe: The Last of Us Part II - Out now
by Denster » Fri Aug 07, 2020 9:04 pm

https://www.instagram.com/p/CDmciVEhbW0 ... fu2ylb1j0k


So the one I'm getting made is the silhouettes one with the guitar with the firefly and moth insignias.
I've sent the image with some notes to my guy.
It'll be a metal sheet with layers cut out for the silhouettes and welded or glued on. Then he'll make a fret board with the insignias cut out and attached
It'll have pegs and strings too so will be interactive.

Could look really nice.

Get the kite, Beavis.

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