The Legend of Zelda: Breath of the Wild

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OrangeRKN
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PostRe: The Legend of Zelda: Breath of the Wild GOTG v2
by OrangeRKN » Mon Nov 11, 2019 10:26 am

Definitely the worst shrines in the game. If you want an easy way past them turn the controller completely upside down - you can roll the ball over the bottom of the maze so there are no walls

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Jenuall
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PostRe: The Legend of Zelda: Breath of the Wild GOTG v2
by Jenuall » Mon Nov 11, 2019 10:29 am

Nah, the golf/target practice shrines where you use stasis and then have to try and hit an object at a target are by far the worst. The game gives you so little control over the aiming and power of your shot and you end up just wrecking equipment. :x

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OrangeRKN
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PostRe: The Legend of Zelda: Breath of the Wild GOTG v2
by OrangeRKN » Mon Nov 11, 2019 10:31 am

I didn't find them too bad as long as you're happy to not get the chest from the bonus challenge

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PostRe: The Legend of Zelda: Breath of the Wild GOTG v2
by Balladeer » Mon Nov 11, 2019 10:38 am

I was never happy with that.

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PostRe: The Legend of Zelda: Breath of the Wild GOTG v2
by Robbo-92 » Mon Nov 11, 2019 12:55 pm

Jenuall wrote:Nah, the golf/target practice shrines where you use stasis and then have to try and hit an object at a target are by far the worst. The game gives you so little control over the aiming and power of your shot and you end up just wrecking equipment. :x


These are definitely the worst offenders in my opinion, I got round it by just loading a save if I broke too many weapons.

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PostRe: The Legend of Zelda: Breath of the Wild GOTG v2
by Victor Mildew » Mon Nov 11, 2019 12:57 pm

Robbo-92 wrote:
Jenuall wrote:Nah, the golf/target practice shrines where you use stasis and then have to try and hit an object at a target are by far the worst. The game gives you so little control over the aiming and power of your shot and you end up just wrecking equipment. :x


These are definitely the worst offenders in my opinion, I got round it by just loading a save if I broke too many weapons.


I found those to be the worst. I just couldn't get the bonus chest in one, and after breaking loads of weapons I just gave up.

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OrangeRKN
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PostRe: The Legend of Zelda: Breath of the Wild GOTG v2
by OrangeRKN » Mon Nov 11, 2019 12:58 pm

Use [5] weapons to get [1] weapon as a reward

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PostRe: The Legend of Zelda: Breath of the Wild GOTG v2
by Jenuall » Mon Nov 11, 2019 1:03 pm

I still say that the risk/reward gameplay model in this is its worst aspect, along with one or two other fails like the early trivialising of exploration and survival.

It quickly lost the ability to incentivise me as a player to overcome the challenges it presented. Although as I've said on here before I don't really know what the right answer is - certainly there are general balancing improvements that could be made, and more unique or valuable drops/rewards for doing things would help - but the entire game is based around almost everything being disposable so it's hard to marry anything with that concept!

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PostRe: The Legend of Zelda: Breath of the Wild GOTG v2
by OrangeRKN » Mon Nov 11, 2019 1:10 pm

I found discovering how the systems worked and interacted to be incentivising and rewarding enough. Trying something because it's fun is pretty much as pure videogame as you can get

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Jenuall
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PostRe: The Legend of Zelda: Breath of the Wild GOTG v2
by Jenuall » Mon Nov 11, 2019 1:27 pm

Yeah we've been round this discussion loop before! :lol:

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Victor Mildew
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PostRe: The Legend of Zelda: Breath of the Wild GOTG v2
by Victor Mildew » Mon Nov 11, 2019 1:35 pm

A white hole?

Hexx wrote:Ad7 is older and balder than I thought.
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PostRe: The Legend of Zelda: Breath of the Wild GOTG v2
by Jenuall » Mon Nov 11, 2019 1:43 pm

Every action has an equal and opposite reaction. A moblin camp sucks time and resources out of the player, a treasure chest returns it

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Dual
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PostRe: The Legend of Zelda: Breath of the Wild GOTG v2
by Dual » Mon Nov 11, 2019 1:53 pm

Should I buy armour?

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PostRe: The Legend of Zelda: Breath of the Wild GOTG v2
by Balladeer » Mon Nov 11, 2019 1:58 pm

Property is theft so no.

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Jenuall
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PostRe: The Legend of Zelda: Breath of the Wild GOTG v2
by Jenuall » Mon Nov 11, 2019 1:59 pm

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PostRe: The Legend of Zelda: Breath of the Wild GOTG v2
by Pedz » Mon Nov 11, 2019 3:10 pm

Jenuall wrote:Every action has an equal and opposite reaction. A moblin camp sucks time and resources out of the player, a treasure chest returns a small portion of it

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PostRe: The Legend of Zelda: Breath of the Wild GOTG v2
by Oblomov Boblomov » Mon Nov 11, 2019 7:12 pm

What is it?

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Jenuall
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PostRe: The Legend of Zelda: Breath of the Wild GOTG v2
by Jenuall » Mon Nov 11, 2019 8:08 pm

I've never seen one before, no one has, but I'm guessing it's a genuinely useful reward from a chest in BOTW.

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PostRe: The Legend of Zelda: Breath of the Wild GOTG v2
by Errkal » Tue Nov 12, 2019 7:28 am

I dont think many of the camps take that much resource.

Pretty much every one I came to you could destroy with bombs and a well placed arrow or two.

It costs time but I always came out with more resources than when I went it.

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Dual
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PostRe: The Legend of Zelda: Breath of the Wild GOTG v2
by Dual » Sat Nov 16, 2019 8:50 am

Got the Master Sword 8-)

Going to have a go at the bird beast boss next. Did all the puzzles very easy.


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