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Re: The Legend of Zelda: Breath of the Wild GOTG v2

Posted: Mon Nov 11, 2019 10:26 am
by OrangeRKN
Definitely the worst shrines in the game. If you want an easy way past them turn the controller completely upside down - you can roll the ball over the bottom of the maze so there are no walls

Re: The Legend of Zelda: Breath of the Wild GOTG v2

Posted: Mon Nov 11, 2019 10:29 am
by Jenuall
Nah, the golf/target practice shrines where you use stasis and then have to try and hit an object at a target are by far the worst. The game gives you so little control over the aiming and power of your shot and you end up just wrecking equipment. :x

Re: The Legend of Zelda: Breath of the Wild GOTG v2

Posted: Mon Nov 11, 2019 10:31 am
by OrangeRKN
I didn't find them too bad as long as you're happy to not get the chest from the bonus challenge

Re: The Legend of Zelda: Breath of the Wild GOTG v2

Posted: Mon Nov 11, 2019 10:38 am
by Balladeer
I was never happy with that.

Re: The Legend of Zelda: Breath of the Wild GOTG v2

Posted: Mon Nov 11, 2019 12:55 pm
by Robbo-92
Jenuall wrote:Nah, the golf/target practice shrines where you use stasis and then have to try and hit an object at a target are by far the worst. The game gives you so little control over the aiming and power of your shot and you end up just wrecking equipment. :x


These are definitely the worst offenders in my opinion, I got round it by just loading a save if I broke too many weapons.

Re: The Legend of Zelda: Breath of the Wild GOTG v2

Posted: Mon Nov 11, 2019 12:57 pm
by Victor Mildew
Robbo-92 wrote:
Jenuall wrote:Nah, the golf/target practice shrines where you use stasis and then have to try and hit an object at a target are by far the worst. The game gives you so little control over the aiming and power of your shot and you end up just wrecking equipment. :x


These are definitely the worst offenders in my opinion, I got round it by just loading a save if I broke too many weapons.


I found those to be the worst. I just couldn't get the bonus chest in one, and after breaking loads of weapons I just gave up.

Re: The Legend of Zelda: Breath of the Wild GOTG v2

Posted: Mon Nov 11, 2019 12:58 pm
by OrangeRKN
Use [5] weapons to get [1] weapon as a reward

Re: The Legend of Zelda: Breath of the Wild GOTG v2

Posted: Mon Nov 11, 2019 1:03 pm
by Jenuall
I still say that the risk/reward gameplay model in this is its worst aspect, along with one or two other fails like the early trivialising of exploration and survival.

It quickly lost the ability to incentivise me as a player to overcome the challenges it presented. Although as I've said on here before I don't really know what the right answer is - certainly there are general balancing improvements that could be made, and more unique or valuable drops/rewards for doing things would help - but the entire game is based around almost everything being disposable so it's hard to marry anything with that concept!

Re: The Legend of Zelda: Breath of the Wild GOTG v2

Posted: Mon Nov 11, 2019 1:10 pm
by OrangeRKN
I found discovering how the systems worked and interacted to be incentivising and rewarding enough. Trying something because it's fun is pretty much as pure videogame as you can get

Re: The Legend of Zelda: Breath of the Wild GOTG v2

Posted: Mon Nov 11, 2019 1:27 pm
by Jenuall
Yeah we've been round this discussion loop before! :lol:

Re: The Legend of Zelda: Breath of the Wild GOTG v2

Posted: Mon Nov 11, 2019 1:35 pm
by Victor Mildew
A white hole?

Re: The Legend of Zelda: Breath of the Wild GOTG v2

Posted: Mon Nov 11, 2019 1:43 pm
by Jenuall
Every action has an equal and opposite reaction. A moblin camp sucks time and resources out of the player, a treasure chest returns it

Re: The Legend of Zelda: Breath of the Wild GOTG v2

Posted: Mon Nov 11, 2019 1:53 pm
by Dual
Should I buy armour?

Re: The Legend of Zelda: Breath of the Wild GOTG v2

Posted: Mon Nov 11, 2019 1:58 pm
by Balladeer
Property is theft so no.

Re: The Legend of Zelda: Breath of the Wild GOTG v2

Posted: Mon Nov 11, 2019 1:59 pm
by Jenuall
Image

Re: The Legend of Zelda: Breath of the Wild GOTG v2

Posted: Mon Nov 11, 2019 3:10 pm
by Pedz
Jenuall wrote:Every action has an equal and opposite reaction. A moblin camp sucks time and resources out of the player, a treasure chest returns a small portion of it

Re: The Legend of Zelda: Breath of the Wild GOTG v2

Posted: Mon Nov 11, 2019 7:12 pm
by Oblomov Boblomov
What is it?

Re: The Legend of Zelda: Breath of the Wild GOTG v2

Posted: Mon Nov 11, 2019 8:08 pm
by Jenuall
I've never seen one before, no one has, but I'm guessing it's a genuinely useful reward from a chest in BOTW.

Re: The Legend of Zelda: Breath of the Wild GOTG v2

Posted: Tue Nov 12, 2019 7:28 am
by Errkal
I dont think many of the camps take that much resource.

Pretty much every one I came to you could destroy with bombs and a well placed arrow or two.

It costs time but I always came out with more resources than when I went it.

Re: The Legend of Zelda: Breath of the Wild GOTG v2

Posted: Sat Nov 16, 2019 8:50 am
by Dual
Got the Master Sword 8-)

Going to have a go at the bird beast boss next. Did all the puzzles very easy.