FatDaz wrote:Brerlappin wrote:The game isn't infallible Glowy, I can moan if I like. Its a great game but there are some awful design choices mixed in there. Only a complete fanboy would ignore some of its issues
The sluggish response when moving Geralt is top of my list. So bloody infuriating trying to position him just to pick up loot or herbs etc. And when you add Roach to the mix
And the slight delay in opening menus or moving through tabs really grinds the game down.
I've not found Geralt to be particularly sluggish when using the newer control option. For me the niggle around interacting with the world is not moving Geralt, but in getting the game to realise which of the 2+ things close in front of him I would like to interact with, seriously Geralt stop lighting candles when I want to pick gooseberry fool up!
The menus have improved over time, but I must admit I found the latest update a bit confusing at first, having become so used to the previous layout. One thing that I think is straight up worse with the new menus is the lag in showing descriptions of things in your inventory - before the little pop up saying what the item was appeared almost instantly, now it seems to take a second or two to appear. So when I invariably can't remember which icon represents the oil or potion I am looking for I have to spend ages slowly highlighting each one, waiting for the description to appear, realising it's not the one I wanted, before repeating.
And yes, when you invariably end up with too many crafting components/alchemy ingredients it does seem to introduce some lag in opening those sections of the inventory.
Overall though these niggles can't do anything to erode just how phenomenal this game is overall.