The Witcher 3: Wild Hunt

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Jordan UK
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PostRe: The Witcher 3: Wild Hunt
by Jordan UK » Mon Oct 31, 2016 10:12 pm

126 hours in and I still haven't gotten to Skillege. This is a completionist's / OCD sufferer's worst nightmare!

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Cuttooth
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PostRe: The Witcher 3: Wild Hunt
by Cuttooth » Sun Feb 05, 2017 12:00 am

Have dived back into this with a new graphics card and have just done the initial Ciri mission. Thought it was a bit weird she was sporting a stupid unarmoured midriff fantasy trope outfit and discovered all the DLC costumes for her, Yennefer, and Triss were turned on by default. I did think the stocking outfit Yennefer was rocking was a bit much so I've turned all that crap off before even getting to whatever nonsense Triss would end up wearing. :lol:

Finding Velen really tough at level 4, there's tonnes of bandits I just have to run past because I'll get destroyed otherwise; I'm thinking I'm not investing enough time in crafting/alchemy?

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Photek
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PostRe: The Witcher 3: Wild Hunt
by Photek » Sun Feb 05, 2017 12:51 am

I never touched the alchemy stuff and finished the game easy enough (levelled up a lot doing side quests). There are definite difficulty spikes in some quests but the game is vast enough to let you go off and do your own thing for an age than re-attempt. A game for the ages this. Absolute masterpiece.

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Cuttooth
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PostRe: The Witcher 3: Wild Hunt
by Cuttooth » Sun Feb 05, 2017 1:11 am

I think it's telling that the alchemy and crafting in this is compelling enough for me to actually take a long look at it. Everything, for the moment, feels like it's part of a deeper mechanism. It's still fairly simple (big place, points of interest/quests, point A-to-B-to-C) but most other large, open world games simply fail to hold my interest due to their relatively shallow nature. The semi-branching narrative, and the effort that entails on my part to pay attention, I think is the key difference that most developers perhaps don't have in their collective lockers.

Gwent can get to strawberry float though. Don't have the time.

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KjGarly
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PostRe: The Witcher 3: Wild Hunt
by KjGarly » Sun Feb 05, 2017 6:43 am

Gwent is amazing!

I've just restarted on PC but I'm at level 48 on PS4 halfway through Blood and Wine and no more than a handful of times did I ever mess with the Alchemy side of it unless a quest required it.

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Jenuall
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PostRe: The Witcher 3: Wild Hunt
by Jenuall » Sun Feb 05, 2017 4:47 pm

I'd say the amount you really need to pay attention to alchemy depends on what difficulty level you're playing at, I played it on the hardest difficulty and alchemy was a must if you wanted to get anywhere.

For me that really added to the experience as it put your more in Geralt's shoes - this guy needs to know each monsters weaknesses and come prepared if he wants to take home the prize.

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Memento Mori
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PostRe: The Witcher 3: Wild Hunt
by Memento Mori » Sun Feb 05, 2017 6:27 pm

Cuttooth wrote:I think it's telling that the alchemy and crafting in this is compelling enough for me to actually take a long look at it. Everything, for the moment, feels like it's part of a deeper mechanism. It's still fairly simple (big place, points of interest/quests, point A-to-B-to-C) but most other large, open world games simply fail to hold my interest due to their relatively shallow nature. The semi-branching narrative, and the effort that entails on my part to pay attention, I think is the key difference that most developers perhaps don't have in their collective lockers.

Gwent can get to strawberry float though. Don't have the time.

Find some time for Gwent. You'll generally get better cards doing Gwent side-quests than buying from stores.

Common bandits will destroy you until you level up. Quickest way to level up is to do quests which match your level. Quests too far below your level are worthless experiencewise.

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Cuttooth
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PostRe: The Witcher 3: Wild Hunt
by Cuttooth » Sun Feb 05, 2017 7:53 pm

Yeah, most of the quests available are one or two levels above mine, aside from some contracts that are presumably DLC things as they're recommended level is in mid-20s to 30s.

Have just done Wandering in the Dark though, which has bumped me up to halfway between 5 and 6.

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Venom
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PostRe: The Witcher 3: Wild Hunt
by Venom » Sun Feb 05, 2017 8:17 pm

I bought this at launch but only played about an hours worth. I installed it on my PS4 Pro last week with the idea to restart then learnt that the upcoming Firmware 4.50 has a Boost mode which improves performance on the Pro. Faster loading times, smoother frame rates and less slowdown in the swamps. Might try and start my game before Zelda.



When starting a new game there are different difficulty levels to choose from. I haven't got time for a hard grind (matron!) but don't want to feel like i'm cheating. Any ideas on what to select?

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Jordan UK
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PostRe: The Witcher 3: Wild Hunt
by Jordan UK » Sun Feb 05, 2017 8:46 pm

Good luck trying to get this done before Zelda. It's LLOOONNGGG!

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PostRe: The Witcher 3: Wild Hunt
by KomandaHeck » Sun Feb 05, 2017 9:21 pm

Venom wrote:When starting a new game there are different difficulty levels to choose from. I haven't got time for a hard grind (matron!) but don't want to feel like i'm cheating. Any ideas on what to select?


Either 'Sword and Story' or 'Blood and Broken Bones' are your best bet.

I generally recommend starting on at least BBB but I believe you can change the difficulty at any time. I'd say start on that and if you think it's too hard or find yourself more interested in the story and not so much the combat then drop it down afterwards.

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PostRe: The Witcher 3: Wild Hunt
by KomandaHeck » Mon Feb 06, 2017 8:01 pm

Brerlappin wrote:I really should finish this game at some stage. I left off near the end but i just lost interest. I found the main quest really uninteresting. And i still think the game peaked with the Family Matters quest about 10 hours in. From there to skellige nothing bettered that quest.


If you liked enough about the game for there to be a small part of you that wants to return to it, I recommend going back to play Hearts of Stone at the very least. You can access it with a preset save they give you from the main menu if you have no idea where you are after losing interest or just want to just treat it like a neat side adventure, and it's possibly the best quest line in the game.

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KjGarly
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PostRe: The Witcher 3: Wild Hunt
by KjGarly » Mon Feb 06, 2017 8:43 pm

SugarDave wrote:
Brerlappin wrote:I really should finish this game at some stage. I left off near the end but i just lost interest. I found the main quest really uninteresting. And i still think the game peaked with the Family Matters quest about 10 hours in. From there to skellige nothing bettered that quest.


If you liked enough about the game for there to be a small part of you that wants to return to it, I recommend going back to play Hearts of Stone at the very least. You can access it with a preset save they give you from the main menu if you have no idea where you are after losing interest or just want to just treat it like a neat side adventure, and it's possibly the best quest line in the game.


I don't know, its a tough one between that and Blood and Wine which I'd gone straight in to after finishing Hearts of Stone. Blood and Wine probably edges it more due to it being in a massive new area and longer.

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Dual
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PostRe: The Witcher 3: Wild Hunt
by Dual » Thu Feb 09, 2017 3:13 pm

Picked the GOTY edition up off PSN Store and started the other day. Couple of questions:

- how do I repair my weapons? I was on a quest with some witch looking for an elf and as I was fighting a golem and then one of the knights of the hunt my silver sword got all bashed up. In that situation should I swap to my steel sword?

- do I have to bother with crafting and alchemy? I don't quite understand how it works. Do you have to keep materials with you all the time in case you need to make something?

- which items from alchemy should I be making and have with me?

First couple of hours and I am generally impressed. I've never played the previous games but the plot and characters all seem pretty straight forward so I'm not getting lost so far. Although I appreciate the detail each NPC has I am finding myself skipping some of the dialogue once I get the idea of where the conversation is going.

Combat is good! I'm playing on Broken Bones difficulty and it is quite challenging. Playing like Dark Souls atm: 3 quick hits and roll away lol.

I'm about to make my way over to the Bloody Baron quest which I've heard good things about.

Any other tips for a beginner?

EDIT:

Also which abilities were you using early on? It's pretty frustrating using ability points to unlock cool stuff but then having to switch out something already 'equipped'. Are you meant to keep switching or are there good ones to stick with from the start?

I have three slots now and I'm using: regen in sunlight, quen blast on impact and jedi thought control.

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Memento Mori
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PostRe: The Witcher 3: Wild Hunt
by Memento Mori » Thu Feb 09, 2017 6:00 pm

Dual wrote:Picked the GOTY edition up off PSN Store and started the other day. Couple of questions:

- how do I repair my weapons? I was on a quest with some witch looking for an elf and as I was fighting a golem and then one of the knights of the hunt my silver sword got all bashed up. In that situation should I swap to my steel sword?


To repair either use a repair kit if you have them or go to a blacksmith. If when you go to your inventory and there's a red hammer icon on the weapon it means, the condition is causing it to do less damage.
- do I have to bother with crafting and alchemy? I don't quite understand how it works. Do you have to keep materials with you all the time in case you need to make something?

The best armour/weapons in the game are Witcher Gear you'll get from sidequests and those you'll need items from you can get by crafting. Alchelmy is essential, you'll want to develop weapon oils to do bonus damage against specific creature types and humans. Good potions you'll want which aid health are stuff like Swallow and Griffin Decoction.
- which items from alchemy should I be making and have with me?

Generally pick up alchemy materials whereever you find them in the wild, you might need them later. Don't just make potions at random though. Eg Don't make white gull alchohol unless you need it for another potion.

Any other tips for a beginner?

EDIT:

Also which abilities were you using early on? It's pretty frustrating using ability points to unlock cool stuff but then having to switch out something already 'equipped'. Are you meant to keep switching or are there good ones to stick with from the start?

I have three slots now and I'm using: regen in sunlight, quen blast on impact and jedi thought control.


Yrden second phase will do magic damage to anyone who goes near. It makes ghosts tangible too. You're going to want to get whirl eventually so you can do stuff like this:


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Mafro
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PostRe: The Witcher 3: Wild Hunt
by Mafro » Sat Feb 18, 2017 8:43 pm

Just completed Blood & Wine and realised
Orianna is the Bruxa from the original launch trailer for the main game two years ago. In B&W in one of the quest paths near the end of the game, you find out that the children she was rescuing from the streets and putting in the orphanage were being used for blood as well (Orianna is a vampire) and Geralt promises to let her live for now but he'll come after her eventually.



That's pretty cool.

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PostRe: The Witcher 3: Wild Hunt
by Saint of Killers » Sun Feb 19, 2017 9:43 pm

Mafro wrote:Just completed Blood & Wine and realised
Orianna is the Bruxa from the original launch trailer for the main game two years ago. In B&W in one of the quest paths near the end of the game, you find out that the children she was rescuing from the streets and putting in the orphanage were being used for blood as well (Orianna is a vampire) and Geralt promises to let her live for now but he'll come after her eventually.



That's pretty cool.


The downside of going dark on game; that's the first time I've seen that trailer. And yeah, that is pretty cool.

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Jenuall
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PostRe: The Witcher 3: Wild Hunt
by Jenuall » Sun Feb 19, 2017 11:32 pm

Mafro wrote:Just completed Blood & Wine and realised
Orianna is the Bruxa from the original launch trailer for the main game two years ago. In B&W in one of the quest paths near the end of the game, you find out that the children she was rescuing from the streets and putting in the orphanage were being used for blood as well (Orianna is a vampire) and Geralt promises to let her live for now but he'll come after her eventually.



That's pretty cool.


Hmm, must have missed this one. If it's near the end I assume this must be from a branching points you get in some of the conversations in the last few quests?

Fair play to CDPR though, not many developers tie things together quite as nicely as this.

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KjGarly
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PostRe: The Witcher 3: Wild Hunt
by KjGarly » Sun Feb 19, 2017 11:58 pm

Jenuall wrote:
Mafro wrote:Just completed Blood & Wine and realised
Orianna is the Bruxa from the original launch trailer for the main game two years ago. In B&W in one of the quest paths near the end of the game, you find out that the children she was rescuing from the streets and putting in the orphanage were being used for blood as well (Orianna is a vampire) and Geralt promises to let her live for now but he'll come after her eventually.



That's pretty cool.


Hmm, must have missed this one. If it's near the end I assume this must be from a branching points you get in some of the conversations in the last few quests?

Fair play to CDPR though, not many developers tie things together quite as nicely as this.


Right before you head to Land Of A Thousand Fables to find Syanna, you get the choice of finding her or getting a higher vampire to summon Dettlaff. I too went with the first option so missed out on confronting the higher vampire.

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Memento Mori
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PostRe: The Witcher 3: Wild Hunt
by Memento Mori » Mon Feb 20, 2017 6:02 pm

KjGarly wrote:
Jenuall wrote:
Mafro wrote:Just completed Blood & Wine and realised
Orianna is the Bruxa from the original launch trailer for the main game two years ago. In B&W in one of the quest paths near the end of the game, you find out that the children she was rescuing from the streets and putting in the orphanage were being used for blood as well (Orianna is a vampire) and Geralt promises to let her live for now but he'll come after her eventually.



That's pretty cool.


Hmm, must have missed this one. If it's near the end I assume this must be from a branching points you get in some of the conversations in the last few quests?

Fair play to CDPR though, not many developers tie things together quite as nicely as this.


Right before you head to Land Of A Thousand Fables to find Syanna, you get the choice of finding her or getting a higher vampire to summon Dettlaff. I too went with the first option so missed out on confronting the higher vampire.


You can meet Oriana first and then go off to find Sylvana. That meeting at least doesn't lock you into a path.


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