Dual wrote:Picked the GOTY edition up off PSN Store and started the other day. Couple of questions:
- how do I repair my weapons? I was on a quest with some witch looking for an elf and as I was fighting a golem and then one of the knights of the hunt my silver sword got all bashed up. In that situation should I swap to my steel sword?
To repair either use a repair kit if you have them or go to a blacksmith. If when you go to your inventory and there's a red hammer icon on the weapon it means, the condition is causing it to do less damage.
- do I have to bother with crafting and alchemy? I don't quite understand how it works. Do you have to keep materials with you all the time in case you need to make something?
The best armour/weapons in the game are Witcher Gear you'll get from sidequests and those you'll need items from you can get by crafting. Alchelmy is essential, you'll want to develop weapon oils to do bonus damage against specific creature types and humans. Good potions you'll want which aid health are stuff like Swallow and Griffin Decoction.
- which items from alchemy should I be making and have with me?
Generally pick up alchemy materials whereever you find them in the wild, you might need them later. Don't just make potions at random though. Eg Don't make white gull alchohol unless you need it for another potion.
Any other tips for a beginner?
EDIT:
Also which abilities were you using early on? It's pretty frustrating using ability points to unlock cool stuff but then having to switch out something already 'equipped'. Are you meant to keep switching or are there good ones to stick with from the start?
I have three slots now and I'm using: regen in sunlight, quen blast on impact and jedi thought control.
Yrden second phase will do magic damage to anyone who goes near. It makes ghosts tangible too. You're going to want to get whirl eventually so you can do stuff like this: