TurboGrafx-16/PC Engine Mini announced by Konami

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IAmTheSaladMan
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PostRe: TurboGrafx-16/PC Engine Mini announced by Konami
by IAmTheSaladMan » Wed Jun 12, 2019 11:37 pm

jawafour wrote:
IAmTheSaladMan wrote:Wikipedia suggests the TurboGrafx (without the 16) had a limited release in UK and Spain and the PC Engine had a limited release in France but I certainly never saw one...

Yeah, I just looked that up on Wikipedia. I'm not sure that it did get a UK release... I don't recall ever seeing one or being aware that it had released, and the game mags of the time only mentioned it in the context of imported consoles. Rather odd!

Edit: Tracked down this info on the Computing History UK website:

A planned European launch was largely abandoned, there was a limited launch in France of the original machine with a PAl Modulator.


So it seems it was kind of available here but only via mail order.

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jawafour
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PostRe: TurboGrafx-16/PC Engine Mini announced by Konami
by jawafour » Wed Jun 12, 2019 11:37 pm

IAmTheSaladMan wrote:So it seems it was kind of available here but only via mail order.

Yep, it was import only.

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IAmTheSaladMan
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PostRe: TurboGrafx-16/PC Engine Mini announced by Konami
by IAmTheSaladMan » Wed Jun 12, 2019 11:40 pm

jawafour wrote:
IAmTheSaladMan wrote:So it seems it was kind of available here but only via mail order.

Yep, it was import only.


That article states a UK company bought up the stock of the unreleased PAL version and sold it by mail order.

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jawafour
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PostRe: TurboGrafx-16/PC Engine Mini announced by Konami
by jawafour » Wed Jun 12, 2019 11:42 pm

IAmTheSaladMan wrote:That article states a UK company bought up the stock of the unreleased PAL version and sold it by mail order.

Yep, Telegames bought up unreleased stock from abroad and it was available to UK folk as an unofficial release.

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Lagamorph
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PostRe: TurboGrafx-16/PC Engine Mini announced by Konami
by Lagamorph » Thu Jun 13, 2019 12:33 am

jawafour wrote:
Ironhide wrote:Is there a reason why the US version was twice as big as the EU and JP models?

Literally because they wanted to make the console look more macho for the US market :lol: .

Nope. There was a legit reason for it.

It's actually because the original Japanese PC Engine put out way more electrical interference than was allowed by US standards due to very poor shielding and the internal components being so tightly packed. So for the US version they had to space out the components more and make more room for electrical shielding.

This can be demonstrated by putting a Japanese PC Engine next to a CRT TV, it warps the picture because of the interference the console puts out.

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jawafour
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PostRe: TurboGrafx-16/PC Engine Mini announced by Konami
by jawafour » Thu Jun 13, 2019 12:45 am

Lagamorph wrote:
jawafour wrote:
Ironhide wrote:Is there a reason why the US version was twice as big as the EU and JP models?

Literally because they wanted to make the console look more macho for the US market :lol: .

Nope. There was a legit reason for it.

It's actually because the original Japanese PC Engine put out way more electrical interference than was allowed by US standards due to very poor shielding and the internal components being so tightly packed. So for the US version they had to space out the components more and make more room for electrical shielding.

This can be demonstrated by putting a Japanese PC Engine next to a CRT TV, it warps the picture because of the interference the console puts out.

Looking at Gamasutra's interview with people who worked at NEC, the redesign of the US model was due to cosmetic appeal (as stated on pages 1 and 2 of the article).

Edit: The source of the "FCC compliance" story is a book stating that "additional electronics" were needed. This is interesting, as other folk have suggested the innards were the same.


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