Unawakening | Free web browser game | Made by OrangeRKN

Anything to do with games at all.
User avatar
Jezo
Member
Joined in 2015
AKA: Jezo
Contact:

PostRe: Unawakening | Free web browser game | Made by OrangeRKN
by Jezo » Fri Jan 29, 2021 4:15 pm


Speedrun attempt. Lots of mistakes, but it was enough

User avatar
Jenuall
Member
Joined in 2008
AKA: Jenuall
Location: 40 light-years outside of the Exeter nebula
Contact:

PostRe: Unawakening | Free web browser game | Made by OrangeRKN
by Jenuall » Fri Jan 29, 2021 4:22 pm

ORKN pwnd! :datass:

I'm definitely going to give this speed challenge a go soon!

User avatar
OrangeRKN
SONM & Cake Sec.
SONM & Cake Sec.
Joined in 2015
Location: Reading, UK
Contact:

PostRe: Unawakening | Free web browser game | Made by OrangeRKN
by OrangeRKN » Fri Jan 29, 2021 4:32 pm

Jezo wrote:
Speedrun attempt. Lots of mistakes, but it was enough


I love this :lol:

Watching it embedded is even better, I swear your avatar is in sync with the music

Using screenwarping makes for a more interesting run, there's a little bit more route plotting and the execution is stricter. The biggest time saves I think are getting back to the beach (either with the broom or for the ending) as you can warp straight down from the village rather than walking around.

Image
Image
orkn.uk - @OrangeRakoon - Top 5 Games of 2020 - SW-6533-2461-3235
Barnsy!
Member
Joined in 2019

PostRe: Unawakening | Free web browser game | Made by OrangeRKN
by Barnsy! » Fri Jan 29, 2021 5:50 pm

aayl1 wrote:

Got the Youtube vid working!



Thanks for posting. I really wanted to play but unfortunately my version of windows didn't work on my rubbish personal computer and I didn't want to risk playing on my work laptop just in case I'm being monitored or something.

Really happy I got to see this was amazing. Congratulations on making this OR and thanks for sharing with us - you should be really proud. Also now understand why OR is called OrangeRacoon

User avatar
Deception
Member
Joined in 2008
AKA: CitizenErased
Contact:

PostRe: Unawakening | Free web browser game | Made by OrangeRKN
by Deception » Thu Feb 18, 2021 2:00 pm

aayl1 wrote:
jawa2 wrote:It really was a smashing stream; I felt that aayl1 employed a lot of enthusiasm and had a good handle on when to speak and when to let Orange explain stuff. The stream chat was engaging, too.

I thoroughly enjoyed it! Well played, aayl1 and Orange!


Thanks for the hosting compliments Jawa! I've done a little bit of hobby radio-presenting in the past (and mega veterans of GR might remember "Radio Radar", a podcast me, Cora SchminkyPinky, Crimson Clown and CitzenErased did waaaay back in 2007) and presenting/hosting is something I really enjoy so that means a lot!

Eventual youtube link here (when it's done processing):

Edit: will need to sort out my YouTube account so I can upload longer vids apparently.


We walked so other podcasts could run ;)

User avatar
aayl1
Member
Joined in 2008

PostRe: Unawakening | Free web browser game | Made by OrangeRKN
by aayl1 » Thu Feb 18, 2021 8:01 pm

They are standing on the shoulders of giants.

Switch Code - 2446-6608-4888
User avatar
OrangeRKN
SONM & Cake Sec.
SONM & Cake Sec.
Joined in 2015
Location: Reading, UK
Contact:

PostRe: Unawakening | Free web browser game | Made by OrangeRKN
by OrangeRKN » Sat Feb 20, 2021 2:22 pm

Karl_ wrote:Unawakening Randomiser confirmed???


It's here! Just add "?randomiser" to the url to play a random seed.

https://orkn.uk/unawakening?randomiser

You can play a specific seed with "?randomiser=seed"

https://orkn.uk/unawakening?randomiser=seed

The seed should be a maximum of 12 characters long and alphanumeric characters only - any characters over that length are ignored, and any special characters are treated as the same "?" wildcard.

So this went through a few iterations before it grew into what it is now. Originally I just tried randomising the NPC locations but keeping the game as it was. This wasn't particularly fun where it did work, and more importantly it didn't work very well anyway because of how NPCs move around - I ironed it all out so everyone who should appear at each stage was in a random location, but it all ended up feeling too random. Eventually I settled on the more ambitious (and less strictly "randomiser") idea of having a new, randomised trading quest. Characters won't move around each stage, but they will all be in unexpected locations regardless. Most importantly I ended up writing a bunch of new dialogue! As each character has a small pool of possible dialogue, each seed ends up pretty unique not just in the character locations and the like, but also the mix of dialogue and the quest you will be sent along.

A summary of the randomiser:

- A random short trading quest is generated
- NPCs are in random suitable locations
- NPC dialogue is randomised from a new pool of dialogue
- House interiors are all mixed up
- Random new book dialogues in the library
- Various small layout changes for a better randomiser experience
- The end playtime will display the seed

I'm still considering this a work in progress so if anyone has a go, let me know what you think! I plan to add a help/manual to the game to make the randomiser actually discoverable (probably where there are currently the "+" and "-" buttons for zooming in and out I will add a "?" button that will show a help modal).

Image
Image
orkn.uk - @OrangeRakoon - Top 5 Games of 2020 - SW-6533-2461-3235
User avatar
Karl_
Dr. Nyaaa~!
Dr. Nyaaa~!
Joined in 2008

PostRe: Unawakening | Free web browser game | Made by OrangeRKN
by Karl_ » Sat Feb 20, 2021 2:26 pm

Amazing! :o :msgreen:

User avatar
Jenuall
Member
Joined in 2008
AKA: Jenuall
Location: 40 light-years outside of the Exeter nebula
Contact:

PostRe: Unawakening | Free web browser game | Made by OrangeRKN
by Jenuall » Sat Feb 20, 2021 2:28 pm

Awesome.

When's mod support coming? ;)

User avatar
OrangeRKN
SONM & Cake Sec.
SONM & Cake Sec.
Joined in 2015
Location: Reading, UK
Contact:

PostRe: Unawakening | Free web browser game | Made by OrangeRKN
by OrangeRKN » Sat Feb 20, 2021 2:43 pm

Jenuall wrote:Awesome.

When's mod support coming? ;)


Well I think Karl's DX colour mod still works :lol:

Image
Image
orkn.uk - @OrangeRakoon - Top 5 Games of 2020 - SW-6533-2461-3235
User avatar
Jenuall
Member
Joined in 2008
AKA: Jenuall
Location: 40 light-years outside of the Exeter nebula
Contact:

PostRe: Unawakening | Free web browser game | Made by OrangeRKN
by Jenuall » Sat Feb 20, 2021 4:43 pm

Good point! The openness of the JS backend does mean anyone can tweak it easily which is nice.

User avatar
OrangeRKN
SONM & Cake Sec.
SONM & Cake Sec.
Joined in 2015
Location: Reading, UK
Contact:

PostRe: Unawakening | Free web browser game | Made by OrangeRKN
by OrangeRKN » Mon Feb 22, 2021 3:05 pm

I added the help modal so the randomiser is now discoverable. I also included a few screenshots (they look good and hopefully will get search indexed) and thought it'd be neat to make one of them another clue as to where to find the ocarina. Sort of like looking in a game manual to find a secret!

I did notice on one browser that I had to hard refresh to update the css. I have no idea what the best practices are for working with browser caching in web development, but if it all looks wrong you probably just need to refresh!

Image
Image
orkn.uk - @OrangeRakoon - Top 5 Games of 2020 - SW-6533-2461-3235
User avatar
Carlos
Member
Joined in 2008
AKA: SanCarlos

PostRe: Unawakening | Free web browser game | Made by OrangeRKN
by Carlos » Mon Feb 22, 2021 4:44 pm

What an absolute gem. I really enjoyed that, Orange. Good job :)


Return to “Games”

Who is online

Users browsing this forum: Balladeer, BTB, D_C, DarkRula, Drej, Frank, Godzilla, ITSMILNER, jawa2, kerr9000, Lex-Man, Lime, OldSoulCyborg, Peter Crisp, Robbo-92, Rubix, Saint of Killers, Ste, TonyDA and 88 guests