Wario Land Wii - Must See Video!

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TheTurnipKing
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PostRe: Wario Land Wii - Must See Video!
by TheTurnipKing » Wed Sep 24, 2008 1:42 am

MCN wrote:Still not getting the love for this game. Didn't we have enough 2D platformers in the early 90's? Only this one has waggle!

Makes a change from World War 2 FPS's these days tho.

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HrC
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PostRe: Wario Land Wii - Must See Video!
by HrC » Wed Sep 24, 2008 8:45 am

Heh that is great, it looks like it could be a pretty interesting game from what I have seen, but i dont know whether it would annoy me by wanting too much waggle.

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datamonkey
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PostRe: Wario Land Wii - Must See Video!
by datamonkey » Wed Sep 24, 2008 11:27 am

Awesome ad, just hope the game's as good!

Skippy
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PostRe: Wario Land Wii - Must See Video!
by Skippy » Wed Sep 24, 2008 11:29 am

TheTurnipKing wrote:
MCN wrote:Still not getting the love for this game. Didn't we have enough 2D platformers in the early 90's? Only this one has waggle!

Makes a change from World War 2 FPS's these days tho.


There really aren't many of those any more. Two this year, OH NOES!

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TheTurnipKing
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PostRe: Wario Land Wii - Must See Video!
by TheTurnipKing » Wed Sep 24, 2008 11:59 am

Only because Call of Duty 4 decided to have a dalliance with modern warfare. Apparently it's going back to World War 2 next iteration.

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Qikz
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PostRe: Wario Land Wii - Must See Video!
by Qikz » Wed Sep 24, 2008 12:33 pm

TheTurnipKing wrote:Only because Call of Duty 4 decided to have a dalliance with modern warfare. Apparently it's going back to World War 2 next iteration.


Not to mention Battlefield: Bad Company being Modern Warfare too, aswell as Wolfenstien: Quake Wars being a future shooter.

I miss enemy territory.

The Watching Artist wrote:I feel so inept next to Qikz...
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Poncho
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PostRe: Wario Land Wii - Must See Video!
by Poncho » Wed Sep 24, 2008 12:41 pm

I think I just came.

bear
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PostRe: Wario Land Wii - Must See Video!
by bear » Wed Sep 24, 2008 12:42 pm

It should be pretty easy to tell if you have...

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Shadow
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PostRe: Wario Land Wii - Must See Video!
by Shadow » Sat Sep 27, 2008 7:41 pm

No-one get this?

It's reasonably good, I'd have preferred it on the DS though to be honest as the waggling doesn't really add anything to the experience. The levels seem to be nicely designed with lots of room for exploration, they'll all require more than one playthrough too get everything. I quite like the races back through the levels when you've finshed them too, it's all a bit frantic, which suits Wario nicely.

Annoyingly the game is displayed in a box in the middle of the screen with the surround being filled with unnessary HUD details, I really don't see why it couldn't be widescreen in this day and age.

[7]

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The Alchemist Penguin
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PostRe: Wario Land Wii - Must See Video!
by The Alchemist Penguin » Sat Sep 27, 2008 8:13 pm

They gave some excuse about the triggers for enemies and the levels being placed for an SD TV, so the game wouldn't work as blah blah blah bullshit.

They designed it for an SD TV and then realised "oh gooseberry fool" but didn't have time to fix it. :lol:

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Shadow
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PostRe: Wario Land Wii - Must See Video!
by Shadow » Sat Sep 27, 2008 8:31 pm

It's my biggest bugbear to be honest; it really is inexcusable these days.


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