Sweet. It looks like they're wearing waxy coveralls, what paints did you use? My favourite part is probably the stump with tuft, I'm weird like that.
As its for a competition, forgive me I know you are down, the only tiny thing I would add is paint in the barrel of the gun, and the side of the base with a dark muddy brown. Good luck with the comp! I think if you keep at it you could get some awards and network a bit.
Any Adepta Sororitas army will want loads of Battle Sisters – so it’s just as well that the upcoming multipart kit for these terrifying arbiters of faith and fire is so good. Perfect for bolstering your Battle Sisters from the Army Set, this kit is packed with options for arming your squads with special weapons, heavy weapons, neat accessories and a ridiculous number of heads.
What’s more, this set also builds you Dominions, forward-scouting vehicle killers and special-weapon wielders, as well as Celestians, elite bodyguards who’ll carve up anyone who dares attack your Canonesses. These units are marked by their own special components.
The heroes of the Sisters of Battle aren’t just Living Saints, like Celestine – among their number are storied commanders as legendary as any Space Marine Captain. Perhaps foremost among them is Junith Eruita, a Canoness Superior of the Order of Our Martyred Lady with a centre-piece kit so magnificent it rivals any model in the Warhammer 40,000 range!
This massive model is as gloriously over-the-top as Sisters of Battle classics like the Exorcist or Penitent Engine. It’s a floating pulpit with a massive aquila on the front and skeletons holding heavy flamers on the bottom.
And that’s just a sample of what’s on the way for Sisters of Battle – we haven’t even BEGUN to look at Retributors, Zephyrim, the Battle Sanctum, or the other datasheets in the codex yet…
Wow, those crazy gitz at GW are actually gonna bring back the Old World in a new tabletop game!
A few years to wait though!
You’ll never believe what we’re working on. The Studio had to tell us twice.
Yeah. For really reals.
In the deepest dungeons of the Warhammer Studio, the counsel of the wise have convened, ancient forges have been re-lit and work has already begun. So far… we’ve made the logo.
Next up, everything else.
You get the idea – this is a long way off. Years. More than two. Like three or more. Definitely not soon.
Obviously, this is really exciting news for all of us, and just like with Sisters of Battle, we’ll keep you updated with more news as the project unfolds.
For those of you who don’t know, in 2015, Warhammer: The Game of Fantasy Battles changed forever, in so far as Archaon destroyed the world. Classic Archaon.
Everything we knew of the Old World collapsed into a void of Chaos and infinite possibility. From that tumultuous storm came the Mortal Realms, heralding a new dawn of unending war in the Age of Sigmar.
From the reforged primordial soup and etheric energies of the Old World rose wonders we could never have imagined – armies of ghosts, fleets of aether-powered aircraft, Greenskin brutes the size of horses, and flying sharks! The heroes, villains, warriors and monsters of Warhammer Age of Sigmar represent the best range of fantasy miniatures in the world, beloved of a passionate, global gaming community. And over the past four years, Warhammer Age of Sigmar has become by far, the most successful fantasy game ever.
And yet, the Old World whispers from ages past with its siren song. We grow misty-eyed at the memory of long-lost heroes and glorious kingdoms laid to ruin and of mighty champions whose sagas are sung no more.
And of course, much of the lore of the Mortal Realms has its roots in the world that was – with some of it’s most venerable denizens being the very same that fought across those war-torn kingdoms (along with a small selection of choice magical artefacts.)
The Old World is to Warhammer Age of Sigmar, as the Horus Heresy is to Warhammer 40,000. The bedrock of lore from which mortals rose to godhood and legends were forged. And like the Horus Heresy, seeing those mythic heroes in action has an undeniable appeal, as does re-creating the glorious armies of a previous epoch – an exciting proposition for hobbyists and gamers alike. And now, we have a dedicated team in the Warhammer Studio beginning the work of bringing all that awesome back to the tabletop.
If you’re itching to jump into the Old World right now, you can! There is a fantastic selection of computer games, such as Vermintide and Total War: Warhammer, offering a chance to engage in the enduring appeal of the setting.
And what next, then, for Warhammer Age of Sigmar?
There are some HUGE (some might say giant) plans for the Mortal Realms… More news soon. For now, we have to keep it hysh-hysh.
It's a strange move, the whole reason AoS was released was because the Warhammer Fantasy market was dead. Interested to see what they do though. Biggest bit for me out of the whole article was the last line about future of AoS "There are some HUGE (some might say giant) plans for the Mortal Realms… More news soon."
In other news I finished painting my 600th model this year on Monday and it had to be this glorious one;
Garth wrote:Is that a hint at an army of Gargants maybe?
I'd be surprised. Destruction have had Orruk Warclanns, Ogor Mawtribes and Gloomspite Gitz this year with battletomes I can't see them adding another release in with that.
There's been a lot of talk of a brand new Elf faction either the Kurnothi which were the new warband in Beastgrave and then randomly got thrown into Sylvaneth, or the return of Teclis and new light elves, which have been hinted at numerous times in the recent battletomes.