Worms: Forum Fatalities - A BRcade Game =We Have a Winner!=

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Vermilion
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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 7]
by Vermilion » Wed Mar 25, 2020 2:25 pm

DarkRula wrote:LightWanderer has sunk into the watery depths.


:lol:

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Dual
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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 10]
by Dual » Wed Mar 25, 2020 2:51 pm

Excuse me what the strawberry float

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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 10]
by OrangeRKN » Wed Mar 25, 2020 3:13 pm

Hitting Dual 8-)

Being behind Dual in the turn order :dread:

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DarkRula
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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 10]
by DarkRula » Wed Mar 25, 2020 3:34 pm

OrangeRKN wrote:Hitting Dual 8-)

Being behind Dual in the turn order :dread:

Safe in the knowledge he doesn't know where you are :toot:

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Hexx
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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 10]
by Hexx » Wed Mar 25, 2020 3:44 pm

Locked and loaded

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LightWanderer
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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 7]
by LightWanderer » Wed Mar 25, 2020 3:55 pm

Vermilion wrote:
DarkRula wrote:LightWanderer has sunk into the watery depths.


:lol:


I teleported there. Was critically low on health and had no weapons so robbed you from the chance at killing me ;)

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LightWanderer
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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 10]
by LightWanderer » Wed Mar 25, 2020 3:57 pm

Now I can relax and watch what happens to all of you guys. There's one combatant I want to win and one lion I mainly want to lose.

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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 10]
by <]:^D » Wed Mar 25, 2020 4:44 pm

Dual how dare you :capnscotty:

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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 10]
by Preezy » Wed Mar 25, 2020 4:46 pm

A bad round :x

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DarkRula
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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 11]
by DarkRula » Thu Mar 26, 2020 12:27 pm

Turn 10 Report

"There's been quite a lot of action, commander."

"But which powerful weapon will be see next, I wonder?"

    Preezy: Uzi > Ironhide: -30
    Dual: Shotgun > <]:^D: -30
    OrangeRKN: Bazooka > Dual -40 (<]:^D -5)
    <]:^D: Shotgun > Dual -30
    Hexx: Grenade > Vermilion -30

Turn 11 Begins

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All Combatants
    Vermilion 80
    Jenuall 200
    Dual 100
    Ironhide 170
    OrangeRKN 80
    <]:^D 125
    Hexx 200
    Moggy 200
    Rocsteady 200
    LightWanderer
    Oblomov Boblomov 110
    Preezy 140

One turn until the Water Rises

The eleventh round of Individual Actions Plans are being sent out.

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Dual
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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 11]
by Dual » Thu Mar 26, 2020 12:30 pm

You step to me!?

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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 11]
by Moggy » Thu Mar 26, 2020 12:34 pm

I keep forgetting to submit any actions. :fp:

Although it actually seems to be working out ok for me, so maybe I should just sit still and wait for everyone else to die.

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LightWanderer
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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 11]
by LightWanderer » Thu Mar 26, 2020 12:58 pm

DarkRula wrote:OrangeRKN: Bazooka > Dual -40 (<]:^D -5)


:wub:

DarkRula wrote:Hexx: Grenade > Vermilion -30


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Excellent

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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 11]
by Drumstick » Thu Mar 26, 2020 12:59 pm

Moggy wrote:I keep forgetting to submit any actions. :fp:

Although it actually seems to be working out ok for me, so maybe I should just sit still and wait for everyone else to die.

As if anyone is believing this. Moggy is more likely fully stocked with body armour, and the best, most powerful weapons, ready to inflict total annihilation on everyone at the end.

One man should not have this much power in this game. Luckily I'm not an ordinary man.
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LightWanderer
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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 11]
by LightWanderer » Thu Mar 26, 2020 1:02 pm

Moggy wrote:I keep forgetting to submit any actions. :fp:

Although it actually seems to be working out ok for me, so maybe I should just sit still and wait for everyone else to die.


Moggy wins by doing absolutely nothing

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Moggy
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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 11]
by Moggy » Thu Mar 26, 2020 1:04 pm

LightWanderer wrote:
Moggy wrote:I keep forgetting to submit any actions. :fp:

Although it actually seems to be working out ok for me, so maybe I should just sit still and wait for everyone else to die.


Moggy wins by doing absolutely nothing


The game is basically the same as my life. Except for the winning part.

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LightWanderer
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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 11]
by LightWanderer » Thu Mar 26, 2020 1:06 pm

Moggy wrote:
LightWanderer wrote:
Moggy wrote:I keep forgetting to submit any actions. :fp:

Although it actually seems to be working out ok for me, so maybe I should just sit still and wait for everyone else to die.


Moggy wins by doing absolutely nothing


The game is basically the same as my life. Except for the winning part.


And here I was thinking you were Charlie Sheen :cry:

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Moggy
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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 11]
by Moggy » Thu Mar 26, 2020 1:09 pm

LightWanderer wrote:
Moggy wrote:
LightWanderer wrote:
Moggy wrote:I keep forgetting to submit any actions. :fp:

Although it actually seems to be working out ok for me, so maybe I should just sit still and wait for everyone else to die.


Moggy wins by doing absolutely nothing


The game is basically the same as my life. Except for the winning part.


And here I was thinking you were Charlie Sheen :cry:


I’m not even Emilio Estevez.

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OrangeRKN
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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 11]
by OrangeRKN » Thu Mar 26, 2020 1:28 pm

I do think whoever wins will most likely do so by avoiding combat so they can stockpile health and items until the finale, and then hope they act early in the turn order

I just wanted to get some hits in before I probably die :lol:

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Hexx
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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 11]
by Hexx » Thu Mar 26, 2020 1:35 pm

Where the strawberry float is everyone


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