Worms: Forum Fatalities - A BRcade Game [Turn 16]

Fed up talking videogames? Why?
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LightWanderer
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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 5]
by LightWanderer » Fri Mar 20, 2020 1:33 pm

Jenuall wrote:"Shooting the person I chose to shoot was pure chance"


Hmm....


Pure chance that he ended up following me. There were four other tiles he could have been on :P

Edit: But now I'm leaving Vermi alone. Three times in a row would be a bit stingy.

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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 5]
by Vermilion » Fri Mar 20, 2020 2:36 pm

DarkRula wrote:LightWanderer: Shotgun > Vermilion: -30


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This means war.

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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 5]
by LightWanderer » Fri Mar 20, 2020 3:33 pm

Vermilion wrote:This means war.


It's Lion Season

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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 5]
by OrangeRKN » Fri Mar 20, 2020 4:29 pm

The avatar change :lol:

If I can just outlive D.J then I'll take that as a win!

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DarkRula
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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 5]
by DarkRula » Fri Mar 20, 2020 4:42 pm

Well, now, this is heating up. Forget the Preezy-OR War, the Vermi-LW War seems like it'll be a lot more interesting.

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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 5]
by DarkRula » Sat Mar 21, 2020 12:51 pm

Turn 5 Report

"This war between LightWanderer and Vermilion is heating up, commander."

"Yes, it is. I'm curious to see who can last the longest."

    Vermilion: Shotgun > LightWanderer: -30

Turn 6 Begins

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All Combatants
    Vermilion 110
    Jenuall 200
    Albear
    Dual 200
    Ironhide 200
    Qikz 140
    OrangeRKN 80
    <]:^D 200
    Hexx 200
    Moggy 200
    Rocsteady 200
    LightWanderer 140
    Oblomov Boblomov 200
    Preezy 170

Event Start: You Missed! - Shotguns and Uzis have a chance to miss their target.

The sixth round of Individual Actions Plans are being sent out.

Remember, any questions - be sure to ask.

From this point on, I'm going to be stricter about the 10:00 cut-off. I've been leaving it until 12:00 to start the action plans, just to give people who might not have sent a PM a chance to get some actions in. From this point on, 10:00 is the cut-off for actions.

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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 5]
by Vermilion » Sat Mar 21, 2020 2:38 pm

DarkRula wrote:Vermilion: Shotgun > LightWanderer: -30


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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 6]
by LightWanderer » Sat Mar 21, 2020 3:08 pm

Question

Round 1
First action I tried to hurt Mr Party Hat but he had already moved on

This most recent round
I moved on first action so how was DJ able to hurt me?

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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 6]
by <]:^D » Sat Mar 21, 2020 3:14 pm

i knew it

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Oblomov Boblomov
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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 6]
by Oblomov Boblomov » Sat Mar 21, 2020 3:41 pm

LightWanderer wrote:Question

Round 1
First action I tried to hurt Mr Party Hat but he had already moved on

This most recent round
I moved on first action so how was DJ able to hurt me?

All of his moves happen before any of yours do.

We all move one after the other, in an order that was randomised at the beginning of the game.

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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 6]
by DarkRula » Sat Mar 21, 2020 3:41 pm

LightWanderer wrote:Question

Round 1
First action I tried to hurt Mr Party Hat but he had already moved on

This most recent round
I moved on first action so how was DJ able to hurt me?


Both actions a person gives are handled together, before moving to the next.

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LightWanderer
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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 6]
by LightWanderer » Sat Mar 21, 2020 3:43 pm

DarkRula wrote:
LightWanderer wrote:Question

Round 1
First action I tried to hurt Mr Party Hat but he had already moved on

This most recent round
I moved on first action so how was DJ able to hurt me?


Both actions a person gives are handled together, before moving to the next.


But that gives the other person an unfair advantage...

Keeps the game interesting though :slol:

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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 6]
by Dual » Sat Mar 21, 2020 3:57 pm

Where is everyone?

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DarkRula
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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 6]
by DarkRula » Sat Mar 21, 2020 4:00 pm

LightWanderer wrote:
DarkRula wrote:
LightWanderer wrote:Question

Round 1
First action I tried to hurt Mr Party Hat but he had already moved on

This most recent round
I moved on first action so how was DJ able to hurt me?


Both actions a person gives are handled together, before moving to the next.


But that gives the other person an unfair advantage...

Keeps the game interesting though :slol:


It's all a game of positioning. Getting away and hoping they don't luck out and find you again is all part of the action.

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LightWanderer
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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 6]
by LightWanderer » Sat Mar 21, 2020 4:19 pm

I like it. Really strategic and as long as I outlive my sworn enemy it's all good :nod:

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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 6]
by LightWanderer » Sun Mar 22, 2020 12:43 pm

What's the story in GRcadelamory?

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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 6]
by Moggy » Sun Mar 22, 2020 12:44 pm

LightWanderer wrote:What's the story in GRcadelamory?


I forgot to submit any moves for today. :fp:

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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 7]
by DarkRula » Sun Mar 22, 2020 12:48 pm

Turn 6 Report

"Another powerful weapon has been cleared of stock, commander."

"I can feel it. One of them will be used. Soon."

    Vermilion: Grenade > Qikz: -30 (<]:^D -5)

Turn 7 Begins

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All Combatants
    Vermilion 110
    Jenuall 200
    Albear
    Dual 200
    Ironhide 200
    Qikz 110
    OrangeRKN 80
    <]:^D 195
    Hexx 200
    Moggy 200
    Rocsteady 200
    LightWanderer 140
    Oblomov Boblomov 200
    Preezy 170

One turn remains until the Water Rises

The seventh round of Individual Actions Plans are being sent out.

Remember, any questions - be sure to ask.

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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 7]
by Drumstick » Sun Mar 22, 2020 12:52 pm

Vermi's on a tear.

One man should not have this much power in this game. Luckily I'm not an ordinary man.
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"economically unviable"
-Oblomov Boblomov
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LightWanderer
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PostRe: Worms: Forum Fatalities - A BRcade Game [Turn 7]
by LightWanderer » Sun Mar 22, 2020 12:57 pm

If Qikz and Mr Party Hat bring me Vermi's head I'll please them however they see fit


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