Re: Xbox One Backwards Compatibility - Castlevania: Harmony of Despair
Posted: Thu Mar 21, 2019 4:35 pm
Games and Stuff
https://grcade.co.uk/
Moggy wrote:Seven wrote:Marathon Not for me that's for sure
It’s now known as Snickers.
Monkey Man wrote:Maybe announced at Inside Xbox tonight -
twitter.com/majornelson/status/1118265925990359041
twitter.com/majornelson/status/1118266128663371776
NickSCFC wrote:Every 90+ Metacritic 360 game is now on BC...
...Great work MS, great legacy support...
jawafour wrote:NickSCFC wrote:Every 90+ Metacritic 360 game is now on BC...
...Great work MS, great legacy support...
Microsoft has done brilliant work to get to this point with their backwards compatibility initiative; I wish that Nintendo and Sony were as supportive of their previously gen systems.
Since the Xbox One Backward Compatibility program was announced at E3 2015, over half of all Xbox gamers have enjoyed Original Xbox or Xbox 360 games on Xbox One. During that time, the Backward Compatibility catalog we built directly from fan feedback has grown to over 600 titles including entire iconic franchises such as Assassin’s Creed, Gears of War, and Mass Effect.
Four years later, compatibility remains a priority for Xbox, for our community and for developers and their games, and preserving the art form of video games is part of our DNA. After adding more than 600 titles to the Backward Compatibility catalog, we’re now setting our sights on what’s next for the future of compatibility.
We’ve listened closely to community feedback and respect the game libraries you’ve built throughout the last 18 years. That’s why we’re taking our work a step further and announced this week that thousands of games from all four generations will be playable on Project Scarlett. As such, we have now shifted our focus to help make the games you love playing on Xbox One compatible with future Xbox hardware. After this week, we have no plans to add additional Original Xbox or Xbox 360 titles to the catalog on Xbox One, but we’re excited to continue our work on Xbox compatibility across platforms and devices, which remains a top priority.