Re: Xbox One Chat - Adventure Time: Pirates of the Enchiridion & Star Wars Republic Commando now free with Gold (p41)
Posted: Wed Mar 06, 2019 3:05 pm
You sir are a legend.
Games and Stuff
https://grcade.co.uk/
“Afterparty” (Night School Studio) – Xbox Game Pass
“Beholder 2” (E-Home Entertainment/Alawar Premium Limited) – Announced Today for Xbox One
“Boomerang Fu” (Cranky Watermelon Pty Ltd) – Announced Today for Xbox One & Windows 10
“Buildings Have Feelings Too” (Merge Games Ltd/Black Staff Games)
“Cake Bash” (High Tea Frog) – Xbox One X Enhanced
“Cat Quest II” (PQube/The Gentlebros)
“CrossCode” (Deck13 Interactive/Radical Fish Games) – Announced Today for Xbox One, Xbox One X Enhanced
“Dead End Job” (Headup GmbH/Ant Workshop) – Xbox One X Enhanced
“Dead Static Drive” (Fanclub) – Announced Today for Xbox One, Xbox One X Enhanced
“Devil’s Hunt” (1C Publishing EU/Layopi Games) – Xbox One X Enhanced
“Door Kickers: Action Squad” (Killhouse Games/PixelShard) – Announced Today for Xbox One
“Family Man” (No More Robots/Broken Bear Games)
“Hunt: Showdown” (Crytek) – Xbox One X Enhanced
“HyperDot” (GLITCH/Tribe Games) – Announced Today for Xbox One & Windows 10, Xbox Play Anywhere
“Lonely Mountains: Downhill” (Thunderful/Megagon Industries) – Xbox One X Enhanced
“Minion Masters” (BetaDwarf) – Xbox Play Anywhere, Xbox One X Enhanced
“Mowin’ & Throwin’” (House Pixel Games) – Announced Today for Xbox One
“Operencia: The Stolen Sun” (Zen Studios) – Xbox Game Pass, Xbox Play Anywhere, Xbox One X Enhanced
“Raji: An Ancient Epic” (SUPER.com/Nodding Head Games) – Xbox One X Enhanced
“Silver Chains” (Headup GmbH/Cracked Heads) – Xbox One X Enhanced
“Sparklite” (Merge Games Ltd/RedBlue Games)
“StarCrossed” (Whitethorn Digital/Contigo Games Inc.) – Announced Today for Xbox One
“Stela” (SkyBox Labs) – Announced Today for Xbox One & Windows 10, Xbox One X Enhanced
“The Forgotten City” (Modern Storyteller) – Announced Today for Xbox One, Xbox One X Enhanced
“The Sojourn” (Iceberg Interactive/Shifting Tides) – Xbox One X Enhanced
“Totem Teller” (Grinning Pickle) – Announced Today for Xbox One, Xbox One X Enhanced
“UnderMine” (Thorium Entertainment) – Announced Today for Xbox One & Windows 10
“Unrailed!” (Daedalic Entertainment/Indoor Astronaut) – Announced Today for Xbox One & Windows 10
“Void Bastards” (Humble Bundle/Blue Manchu) – Xbox Game Pass
“Xenosis: Alien Infection” (NerdRage Studios) – Xbox One X Enhanced
BID0 wrote:In which case I'll set a reminder for myself next Tuesday morning to check the sales and make my decision
more heat than light wrote:BID0 wrote:In which case I'll set a reminder for myself next Tuesday morning to check the sales and make my decision
Just a reminder that both sales are now in effect for a couple of hours. There's nothing much in this new one though.
Spatial Sound and the Wireless Display App are Changing the Game
As you might have heard, Xbox One currently supports Spatial Sound that’s specifically mixed for Dolby Atmos. During today’s show, we announced that the team is working to bring Spatial Sound to your whole Xbox One experience, regardless of whether it was specifically mixed for it. That includes all your games, movies, TV shows, and music content. Think as it as up-scaling for sound. To put it in simplest term: In the near future, all the content you experience through Xbox One is going to sound like it’s been mixed for Spatial Sound. We also announced that the team is in the process right now of rolling out the Wireless Display app, which is available in the Microsoft Store today. This app lets you project from your desktop or laptop PC or even your tablet onto the biggest and best screen in the house. Go check it out now!
Monkey Man wrote:Spatial Sound and the Wireless Display App are Changing the Game
As you might have heard, Xbox One currently supports Spatial Sound that’s specifically mixed for Dolby Atmos. During today’s show, we announced that the team is working to bring Spatial Sound to your whole Xbox One experience, regardless of whether it was specifically mixed for it. That includes all your games, movies, TV shows, and music content. Think as it as up-scaling for sound. To put it in simplest term: In the near future, all the content you experience through Xbox One is going to sound like it’s been mixed for Spatial Sound. We also announced that the team is in the process right now of rolling out the Wireless Display app, which is available in the Microsoft Store today. This app lets you project from your desktop or laptop PC or even your tablet onto the biggest and best screen in the house. Go check it out now!
https://news.xbox.com/en-us/2019/03/12/ ... ews-recap/
rinks wrote:Just got sent the Apex Legends starter pack for free, and I think it’s because I watched Inside Xbox on Mixer last night. Includes 600 of the premium currency.
more heat than light wrote:rinks wrote:Just got sent the Apex Legends starter pack for free, and I think it’s because I watched Inside Xbox on Mixer last night. Includes 600 of the premium currency.
The one I don't watch is always the one with something decent in.
Microsoft is bringing its Xbox Live network to iOS and Android devices. The software giant is launching a new cross-platform mobile software development kit (SDK) for game developers to bring Xbox Live functionality to games that run on iOS and Android. Xbox Live features like achievements, Gamerscore, hero stats, friend lists, clubs, and even some family settings will all be available on iOS and Android.
It’s all part of a bigger push from Microsoft to make its Xbox games and services available across multiple platforms. Game developers will be able to pick and choose parts of Xbox Live to integrate into their games, and it will all be enabled through a single sign-in to a Microsoft Account. Microsoft is using its identity network to support login, privacy, online safety, and child accounts.
Microsoft wants game developers to take a similar Minecraft approach and bring Xbox Live to more mobile games. Some iOS and Android games already have Xbox Live Achievements, but they’re only enabled in titles from Microsoft Studios at the moment and this new SDK will open up Xbox Live functionality to many more games.
This new mobile SDK is part of a bigger push from Microsoft for cloud gaming and developer tools. The software maker is announcing a new Microsoft Game Stack for developers just ahead of the annual Game Developers Conference (GDC). Microsoft Game Stack combines all of the company’s developer tools, services, and platforms with Azure and PlayFab, the platform of services that help developers build and launch cloud-connected games. Microsoft acquired PlayFab last year, and this is the first major milestone for the service.
PlayFab will now be part of Microsoft’s cloud tools and Azure, allowing developers to spin up multiplayer servers for games with matchmaking, voice and chat services, and user-generated content. Microsoft Game Stack will also include DirectX, Mixer, Power BI, Havok, Visual Studio, Windows, Xbox Game Studios, Xbox Live, and Simplygon. It’s a whole mix of Microsoft’s most powerful game development tools under a more manageable single platform.
Microsoft taps Gameye to help power multiplayer for Microsoft Studios games
Gameye's container-based cloud tech will help bring low-latency multiplayer to Microsoft Studios titles.
Microsoft announced today that it is partnering with Gameye, a Rotterdam-based company that focuses on delivering enhanced multiplayer infrastructure for multiplayer games. Through the partnership, Gameye's container-based system will join Microsoft Azure to give Microsoft Studios developers access to the APIs necessary to enable low-latency multiplayer and competitive play across their games.
"Through this collaboration, Gameye will work with Microsoft Azure to provide the market with a cutting edge, scalable multiplayer API, a solution that engages container server technology and an enterprise grade orchestrator to take competitive gaming to new heights of connectivity and stability," Gameye said in a press release. Gameye's tech is meant to help players access a network of the "lowest latency servers," potentially killing lag and ensuring competitive play remains as responsive as possible.
Gameye says it will be able to deploy containers within five seconds anywhere in the world, and each container can scale based on the need of the game. With the ability to scale up and downscale rapidly with sessions and matches, the partnership with Azure will allow Gameye's tech to be rolled out worldwide.
"We're thrilled to be recognised by an industry leader as iconic and visionary as Microsoft for the potential our technology can offer to their game studios," said Gameye CEO Sebastiaan Heijne in a press release. "Our API is the fastest and most advanced that the industry has seen so far, and with Microsoft we will become an industry-leading benchmark in container server technology."
Gameye will be on hand to demonstrate its tech at the Microsoft stand at GDC 2019 later this month.
more heat than light wrote:Well I did that! Ho hum.
EDIT - I appear to have been given the starter pack. Didn't get any notification though!