Xbox One X

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HSH28
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PostRe: Xbox Project Scorpio - 6Tflops console, 4K+VR gaming, full BC, 320GB/s memory bandwidth
by HSH28 » Mon Jun 13, 2016 10:52 pm

Jam-Master Jay wrote:
Peter Crisp wrote:It seems odd that the people saying they won't upgrade are sying they will go for the pc which is all about upgrades.
Nothing is forcing people to upgrade but this just gives people who would like to a new option.


People buy consoles for the ease of use, affordability and general reliability that comes from a set specification. I doubt anyone who bought an XBone or PS4 envisaged significantly upgraded hardware would be released after just a few years. It completely kills the affordability aspect of console gaming and even if you stick with the originals it'll be disappointing knowing the game could look and run better on the upgraded hardware with the possibility of additional features.

If you want to go the upgrade route you might as well get the full experience and build your own PC with superior hardware, online systems, controls and ability to upgrade parts whenever you like.

I think it's still a bit too early to judge these mid-generation upgrades, but I'd be a bit salty if I'd bought an XBone or PS4.


Its worth being clear here, its 4 years.

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Peter Crisp
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PostRe: Xbox Project Scorpio - 6Tflops console, 4K+VR gaming, full BC, 320GB/s memory bandwidth
by Peter Crisp » Mon Jun 13, 2016 11:00 pm

I suppose I'm less bothered as I don't have an xbone and this is the first generation for ages I've gone single format.

jiggles wrote:Nobody with a VR headset is going to be using it regularly this time next year, let alone in 4 years time.


Posted 16th March 2016. Let's see.
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PostRe: Xbox Project Scorpio - 6Tflops console, 4K+VR gaming, full BC, 320GB/s memory bandwidth
by bear » Mon Jun 13, 2016 11:12 pm

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Oh Alienware.

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Saint of Killers
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PostRe: Xbox Project Scorpio - 6Tflops console, 4K+VR gaming, full BC, 320GB/s memory bandwidth
by Saint of Killers » Tue Jun 14, 2016 1:55 am

Apparently this was said during YT's live E3 stream show:

Interviewer: So it sounds like there won't be any games that would ship that would be Scorpio only right?

Shanon Loftis: I don't know about that. We'll see. It's up to the game development community.


But then...



Hmm.

| (•_•)| S: This is the best date I've been on since my last date. PB: This is not a date.
S: Neither was the last one. It was a robbery. M: Really? S: Yeah. She stole my heart. And my crown. (❍ᴥ❍ʋ)
HSH28
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PostRe: Xbox Project Scorpio - 6Tflops console, 4K+VR gaming, full BC, 320GB/s memory bandwidth
by HSH28 » Tue Jun 14, 2016 2:00 am

I think its likely that there will be some things on Scorpio that don't come to Xbox One as it is today.

However I think those will be a minority and that Scorpio won't replace the Xbox One as a new console would. We'll still see plenty of Xbox One games after Scorpio launches.

If you think about it there's really not any other choice. They are clearly at least partly targeting VR stuff which can't be done on Xbox One, so its hard to see how those games would work on Xbox One.

At the same time its pretty clear with the PS4 and original Xbox One install base out there that developers won't be abandoning the original versions of this gens consoles either.

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Jordan UK
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PostRe: Xbox Project Scorpio - 6Tflops console, 4K+VR gaming, full BC, 320GB/s memory bandwidth
by Jordan UK » Tue Jun 14, 2016 8:52 am

I think MS / Sony will have to stand by this 'it'll work on any of our machines' claim, at least until Scorpio / Neo gets a successor. Then I feel they'll move the boundaries a little when they release Xbox Three and say a given game will only work on the Xbox 2+ while still releasing some software that works on all three iterations, rather like games on the Apple store. Still, imagine the prospect in eight or so years... you could potentially buy the latest iteration Xbox (if home consoles are still even a thing) and have access to 360, XB1, XB Scorpio / 2, XB 3 games all at once. Could be pretty amazing, especially if popular titles get small incremental upgrades to take advantage of the newer tech (hi res textures, greater fps, etc.).

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Death's Head
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PostRe: Xbox Project Scorpio - 6Tflops console, 4K+VR gaming, full BC, 320GB/s memory bandwidth
by Death's Head » Tue Jun 14, 2016 8:53 am

I think MS have had their hand forced to reveal the Scorpio. After all, who announces a console 18 months prior to expected release? The problem they have is the buzz with VR and the fact the PS4 has something this year and is already demonstrating games on it. What MS are saying is that "We also can play VR games in 18 months time". You have to wonder why there was no showing or announcement for the Neo. Given that Sony now know the approximate launch window of the Scorpio they have a lot of time to update it's specs if they feel this is necessary.

Yes?
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Photek
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PostRe: Xbox Project Scorpio - 6Tflops console, 4K+VR gaming, full BC, 320GB/s memory bandwidth
by Photek » Tue Jun 14, 2016 12:41 pm

Death's Head wrote:You have to wonder why there was no showing or announcement for the Neo. Given that Sony now know the approximate launch window of the Scorpio they have a lot of time to update it's specs if they feel this is necessary.

Not possible according to Digital Foundry:

It's a remarkable turnabout. A good portion of PlayStation 4's success has been down to its spec advantage over Xbox One, combined with a focus on the hardcore player. Sony's technological advantage will be gone with the next wave of hardware - we already know that it cannot support true 4K resolution on cutting-edge games, because we've seen the internal documents that outline Sony's upscaling strategies for 4K display support (more on that soon). It's also unfeasible for Sony to produce a radically revised Neo - the silicon has been designed, developer kits have gone out. Matching Scorpio would require scrapping Neo's existing processor completely.

Just about the only option available to Sony is the route Microsoft chose for Xbox One in the face of PS4's higher specification - overclocking the processor. It could inch the Neo a little closer to the target Scorpio spec, but hitting 6TF there is off the table: Sony would need a 40 CU Polaris 10 clocked at 1.2GHz to hit the same level. And that wouldn't address the 100GB/s bandwidth deficit or the 4GB memory gap we suspect will separate Neo and Scorpio.


http://www.eurogamer.net/articles/digitalfoundry-2016-xbox-one-project-scorpio-spec-analysis

Last edited by Photek on Tue Jun 14, 2016 12:45 pm, edited 1 time in total.
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gamerforever
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PostRe: Xbox Project Scorpio - 6Tflops console, 4K+VR gaming, full BC, 320GB/s memory bandwidth
by gamerforever » Tue Jun 14, 2016 12:43 pm

Wouldn't expect anything else from an eg article

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Peter Crisp
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PostRe: Xbox Project Scorpio - 6Tflops console, 4K+VR gaming, full BC, 320GB/s memory bandwidth
by Peter Crisp » Tue Jun 14, 2016 12:44 pm

Oh dear.

jiggles wrote:Nobody with a VR headset is going to be using it regularly this time next year, let alone in 4 years time.


Posted 16th March 2016. Let's see.
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DML
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PostRe: Xbox Project Scorpio - 6Tflops console, 4K+VR gaming, full BC, 320GB/s memory bandwidth
by DML » Tue Jun 14, 2016 12:46 pm

I am so confused by this whole Scorpio thing.

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Peter Crisp
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PostRe: Xbox Project Scorpio - 6Tflops console, 4K+VR gaming, full BC, 320GB/s memory bandwidth
by Peter Crisp » Tue Jun 14, 2016 12:46 pm

gamerforever wrote:Wouldn't expect anything else from an eg article


Would you like to point out the parts of that article you find a problem with?
Modern consoles aren't just thrown together in a matter of a few months if they did want to launch this year everything will already be in the early production process.

jiggles wrote:Nobody with a VR headset is going to be using it regularly this time next year, let alone in 4 years time.


Posted 16th March 2016. Let's see.
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gamerforever
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PostRe: Xbox Project Scorpio - 6Tflops console, 4K+VR gaming, full BC, 320GB/s memory bandwidth
by gamerforever » Tue Jun 14, 2016 12:47 pm

Peter Crisp wrote:
gamerforever wrote:Wouldn't expect anything else from an eg article


Would you like to point out the parts of that article you find a problem with?
Modern consoles aren't just thrown together in a matter of a few months if they did want to launch this year everything will already be in the early production process.


So many articles on why neo wasn't needed and now the scorpio is the best thing ever!

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Photek
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PostRe: Xbox Project Scorpio - 6Tflops console, 4K+VR gaming, full BC, 320GB/s memory bandwidth
by Photek » Tue Jun 14, 2016 12:49 pm

No one has said it's the best thing ever. It just looks like it will be the most powerful console in 2017. Chill.

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Peter Crisp
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PostRe: Xbox Project Scorpio - 6Tflops console, 4K+VR gaming, full BC, 320GB/s memory bandwidth
by Peter Crisp » Tue Jun 14, 2016 12:50 pm

DML wrote:I am so confused by this whole Scorpio thing.


Where's the confusion? Microsoft noticed they were being soundly beaten in the console market and a large part of the reason was a percieved (real or imagined) lack of hardware power so they spent some of the mountains of cash they have to make a more powerful console to try and sell more.

jiggles wrote:Nobody with a VR headset is going to be using it regularly this time next year, let alone in 4 years time.


Posted 16th March 2016. Let's see.
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Moggy
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PostRe: Xbox Project Scorpio - 6Tflops console, 4K+VR gaming, full BC, 320GB/s memory bandwidth
by Moggy » Tue Jun 14, 2016 12:51 pm

DML wrote:I am so confused by this whole Scorpio thing.


This guide might help.

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Photek
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PostRe: Xbox Project Scorpio - 6Tflops console, 4K+VR gaming, full BC, 320GB/s memory bandwidth
by Photek » Tue Jun 14, 2016 12:51 pm

Moggy wrote:
DML wrote:I am so confused by this whole Scorpio thing.


This guide might help.

:lol:

I'm also a Scorpio funnily enough. :lol:

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Peter Crisp
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PostRe: Xbox Project Scorpio - 6Tflops console, 4K+VR gaming, full BC, 320GB/s memory bandwidth
by Peter Crisp » Tue Jun 14, 2016 12:52 pm

gamerforever wrote:
Peter Crisp wrote:
gamerforever wrote:Wouldn't expect anything else from an eg article


Would you like to point out the parts of that article you find a problem with?
Modern consoles aren't just thrown together in a matter of a few months if they did want to launch this year everything will already be in the early production process.


So many articles on why neo wasn't needed and now the scorpio is the best thing ever!


Please link to those articles.

Just so you know I've recently gone on record as saying the new Star Trek VR game is the best thing ever so it can't be me.
Second place goes to fire.

jiggles wrote:Nobody with a VR headset is going to be using it regularly this time next year, let alone in 4 years time.


Posted 16th March 2016. Let's see.
HSH28
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PostRe: Xbox Project Scorpio - 6Tflops console, 4K+VR gaming, full BC, 320GB/s memory bandwidth
by HSH28 » Tue Jun 14, 2016 12:53 pm

gamerforever wrote:So many articles on why neo wasn't needed and now the scorpio is the best thing ever!


Don't remember reading any articles about why the Neo wasn't needed on Eurogamer.

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Moggy
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PostRe: Xbox Project Scorpio - 6Tflops console, 4K+VR gaming, full BC, 320GB/s memory bandwidth
by Moggy » Tue Jun 14, 2016 12:55 pm

Photek wrote:
Moggy wrote:
DML wrote:I am so confused by this whole Scorpio thing.


This guide might help.

:lol:

I'm also a Scorpio funnily enough. :lol:


I'm too much of a social butterfly to ever be a Scorpio.


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