Re: Xbox Series X|S Thread - Out 10 Nov for £449/£249. 30 Optimised Games at launch & final previews (p145).
Posted: Thu Oct 15, 2020 8:34 pm
Miss Universe
Interestingly, it would have featured competitive multiplayer for up to eight players, allowing you to choose what year to compete in from 1952 all the way up to the present.
The Xbox Series X will be the best place outside of a high-end PC to enjoy these experiences. The Xbox Series X is a meticulously crafted harmony of engineering that boasts the sort of polish and prowess that is rarely seen at the start of a console cycle. For now, I'm fully on board for the ride.
Xbox Series X finally makes HDR simple and awesome
The next-gen Xbox’s HDR calibration app and Auto-HDR features make a big difference
Monkey Man wrote:Seems like the preview dashboard is 1080p.
Monkey Man wrote:EA did have a Miss Universe game in development. I was thinking it was maybe a Marvel character or something but it seems to be an actual Miss Universe game which seems like a terrible idea.Interestingly, it would have featured competitive multiplayer for up to eight players, allowing you to choose what year to compete in from 1952 all the way up to the present.
Hardcore gamers would obviously play as a black character in 1952.
twitter.com/Daniel_Rubino/status/1316838133426778118
When it comes to load times, the Series X version of Gears 5 handily beat out even a high-end PC equipped with an NVMe 3.0 drive (which stored both the Windows OS and the game). After testing a variety of Gears 5 campaign save files, I found a 75 percent improvement for the console version; 53-second loads on my PC were as short as 12 seconds on my Xbox Series X for identical content.
In case you skimmed over that paragraph: That's not comparing Series X load times to older consoles. That's comparing Series X load times to a top-of-the-line PC.
I thought it was weird that Microsoft handed me that compromise-filled preview (Dirt 5) as my first example of a Series X 120fps game. Didn't seem very show-of-force of them. A few days later, an updated build of 2019's Gears 5 landed on my Series X. This should've been my first taste of 120fps on Series X, I immediately thought.
The versus matchmaking suite can go all the way to the system's 120fps maximum all while running at 4K resolution. I immediately booted my PC version of the game and created dummy lobbies in order to create like-for-like comparisons to show you how a $500 console's 120fps mode compares to the same thing on a $1,500+ PC:
If you're struggling to notice any differences, you're not alone. What's crazier is, these crisp, detailed images full of handsome touches are appearing in isolation, as opposed to the dazzlingly smooth flipbook effect of running, somersaulting, and shotgunning at 120fps. Yet Xbox Series X doesn't sweat in rendering these frames at a blistering 8.33 millisecond threshold with barely any noticeable lurches in my hours of testing (and, again, with zero noticeable noise spewing out of the console at peak load). There's no getting around it: Series X is a fundamental game-changer in terms of console power, and Gears 5's buttery smooth 120fps toggle has me instantly excited at the prospect of other console-game developers following suit.
Photek wrote:ITSMILNER wrote:I only buy games when they are on sale so buying Halo Wars for £6 vs getting a month of GP for £11 to then not actually own it after that month was how I looked at it.
Halo Wars 1 and 2, Gears 1-5 + Tactics, Halo 1-5 is how I'd look at it, and you can get 3months for about £20 on cdkeys but ill not go on about it.
Photek wrote:You set up Series X with your phone.
twitter.com/Charalanahzard/status/1316564202966802432
ITSMILNER wrote:I think this generation is going to be a case for waiting on Digital Foundry to do tests on multi platform games to see what the best console version would be. All this sounds very exciting tho