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Re: Xenoblade Chronicles: Definitive Edition - Switch - 29th May 2020

Posted: Sat Jul 11, 2020 12:55 pm
by Victor Mildew
Maybe that's because you're both sturdily built

Re: Xenoblade Chronicles: Definitive Edition - Switch - 29th May 2020

Posted: Sat Jul 11, 2020 5:55 pm
by HaruKazuhira
The Egil fight was ruined for me because he had one line of dialogue that he would repeat throughout it.

Re: Xenoblade Chronicles: Definitive Edition - Switch - 29th May 2020

Posted: Sat Jul 11, 2020 11:43 pm
by Robbo-92
Thankfully grinding in the area around that boss is quite easy, no enemies are too hard and they’re mostly within the 72-75 range, I’m already up to 71 (still grinding currently mind) after starting grinding at 68, would be ideal if I had the main game finished off tomorrow and then I’ll get Future Connected done over the week, imagine I’ll want to explore a lot more in that as I’ve not seen most of it already.

Re: Xenoblade Chronicles: Definitive Edition - Switch - 29th May 2020

Posted: Sun Jul 12, 2020 10:18 am
by Robbo-92
Up to level 75 and the boss went down on the first try :toot:

Hopefully that’s the last bit of grinding needed (well, it was the first as well) as I seem to recall the following boss went down a relative breeze last time in comparison. Should definitely have the main game finished off today.

Re: Xenoblade Chronicles: Definitive Edition - Switch - 29th May 2020

Posted: Sun Jul 12, 2020 4:59 pm
by Robbo-92
Very nearly at the end of this now :wub: Just beaten Disciple Dickson and now making my way through space which is stunning, even playing handheld

Replaying this has really cemented the Xenoblade Chronicles series as my favourite JRPG series, miles ahead of anything else for me personally (although I have no idea if people class Pokémon as a JRPG these days, technically it is? But compared to a series like XC it doesn’t feel in the same genre if that makes sense) that I’ve tried in the past. Just makes me really excited to see what Monolith Soft come up with next with the fantasy setting they’ve hinted at.

Re: Xenoblade Chronicles: Definitive Edition - Switch - 29th May 2020

Posted: Sun Jul 12, 2020 5:16 pm
by HaruKazuhira
Their new IP that was teased ages ago still has me hyped beyond heck. It's prob still a while off yet tho considering how much Nintendo likes making them work on other stuff >,> Pretty sure they on BotW 2 again.

Re: Xenoblade Chronicles: Definitive Edition - Switch - 29th May 2020

Posted: Sun Jul 12, 2020 5:49 pm
by Robbo-92
I’ve no idea how many people they employ, maybe enough to have some working on BotW 2 and then the majority focusing on their new game? I think it’s doubtful but if they ever port XCX to the Switch I’ll be there day one for that as well, fingers crossed we’d get some sort of extra content in that if they don’t want to do a full sequel as the ending really set it up for one.

Thats the main game done anyway, will be starting on Future Connected tomorrow, need to get those daily tasks done in Animal Crossing at some point :lol:

Re: Xenoblade Chronicles: Definitive Edition - Switch - 29th May 2020

Posted: Sun Jul 12, 2020 6:38 pm
by HaruKazuhira
I have a Hunch we'll get that XCX port when they reveal the Switch Pro >,>

Re: Xenoblade Chronicles: Definitive Edition - Switch - 29th May 2020

Posted: Mon Jul 13, 2020 8:22 am
by Carlos
HaruKazuhira wrote:I have a Hunch we'll get that XCX port when they reveal the Switch Pro >,>


I do wonder if we'll ever see a switch Pro given Nintendo can't even be bothered to redesign the obviously faulty Joycons.

Re: Xenoblade Chronicles: Definitive Edition - Switch - 29th May 2020

Posted: Mon Jul 13, 2020 10:05 am
by Victor Mildew
Ive got all 12 mini jar jar binks in FC now. Time to finish that off next.

Re: Xenoblade Chronicles: Definitive Edition - Switch - 29th May 2020

Posted: Mon Jul 13, 2020 11:19 am
by Robbo-92
HaruKazuhira wrote:I have a Hunch we'll get that XCX port when they reveal the Switch Pro >,>


As long as it runs on the standard Switch then that’s fine, I’m not sure we’ll get a Switch pro mind, since the slightly updated one came out last year alongside the Switch Lite I’ve not seen many rumours about a Switch Pro.

Re: Xenoblade Chronicles: Definitive Edition - Switch - 29th May 2020

Posted: Mon Jul 13, 2020 11:26 am
by Squinty
Hopefully they can put collision detection in the cars this time :lol:

Re: Xenoblade Chronicles: Definitive Edition - Switch - 29th May 2020

Posted: Mon Jul 13, 2020 11:36 am
by Victor Mildew
No need for a new model switch surely, it ran beautifully on the Wii U anyway.

Re: Xenoblade Chronicles: Definitive Edition - Switch - 29th May 2020

Posted: Mon Jul 13, 2020 11:45 am
by Robbo-92
XCX did run really well on the all powerful Wii U to be fair, much better than XC2 did on the Switch anyway, might not be a fair comparison as one was a launch game and the other came out a few years into its life.

Re: Xenoblade Chronicles: Definitive Edition - Switch - 29th May 2020

Posted: Mon Jul 13, 2020 4:35 pm
by Robbo-92
Just starting Future Connected anyway, just one question, is it as heavy on the side quest front as the main game? I’m really hoping its not......

Edit, guess it wants you to play as Melia in this considering you start as her? I’m probably going to stick with at least trying her, never did really get around to using her much in the main game! Just have to decide which of the two Nopon is the better choice.

Edit 2, Kino and Nene really are Shulk and Sharla in all but name aren’t they, even their available arts are the same with slightly different names :lol:

Re: Xenoblade Chronicles: Definitive Edition - Switch - 29th May 2020

Posted: Mon Jul 13, 2020 5:23 pm
by HaruKazuhira
There was an old interview with MS where they talking about porting XCX and how difficult it would be. I just assumed it was a hardware thing. But given the positive reactions to DE I think they might be reconsidering.

Robbo-92 wrote:Just starting Future Connected anyway, just one question, is it as heavy on the side quest front as the main game? I’m really hoping its not......


It's generally much more varied and less fetch quest and monster hunting. I liked the pacing of them a lot more compared to most of main game.

Re: Xenoblade Chronicles: Definitive Edition - Switch - 29th May 2020

Posted: Tue Jul 14, 2020 7:35 pm
by Robbo-92
Not far into Future Connected but so far it’s great, really nice area to explore, looks and sounds great too. Melia is an absolute powerhouse anyway! If I do a new game+ on the base game I’ll be getting Melia in my party ASAP.

Only thing I’m not keen on is the other Nopon following you for some reason once you’ve found them and done their related quest. Going to look a bit daft when you have 12 Nopon legging it about behind you :lol:

Re: Xenoblade Chronicles: Definitive Edition - Switch - 29th May 2020

Posted: Tue Jul 14, 2020 7:38 pm
by Victor Mildew
Robbo-92 wrote:Not far into Future Connected but so far it’s great, really nice area to explore, looks and sounds great too. Melia is an absolute powerhouse anyway! If I do a new game+ on the base game I’ll be getting Melia in my party ASAP.

Only thing I’m not keen on is the other Nopon following you for some reason once you’ve found them and done their related quest. Going to look a bit daft when you have 12 Nopon legging it about behind you :lol:


It does, but as soon as you get one you can hide them from the options menu :toot:

Re: Xenoblade Chronicles: Definitive Edition - Switch - 29th May 2020

Posted: Tue Jul 14, 2020 7:42 pm
by HaruKazuhira
I played handheld and noticed big frame dips the more I had following lol. Didn't know you could turn them off tho. But it was amusing to me and never really bothered me that much. Didn't expect to get attached to them but I did. Nonona is my boy.

Re: Xenoblade Chronicles: Definitive Edition - Switch - 29th May 2020

Posted: Tue Jul 14, 2020 7:52 pm
by Robbo-92
And the Nopon have vanished :toot: :lol: