Xenoblade Chronicles X [Wii-U]

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Green Gecko
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PostRe: Xenoblade Chronicles X [Wii-U]
by Green Gecko » Fri Dec 16, 2016 2:54 pm

Game needs more love

From Wii U thread

I got the the boss with the massive robot (SPOLIERS!!) where you have multiple enemies and you really need to take them out first (the little ships and skells) before targeting weapons on the Giant Flying Robot UFO thing. The game automatically locked onto the boss only making it virtually impossible to play without knowing how to change targets. :lol:

It has felt much more fluid after having any camera control/lock on. Really opened up. My entire team has Skells now. :cool:

Actually, I raided the last area and found what I think is the end game area, totally empty, just smashed through it with my team. It was cool being able to do that even if it doesn't make sense in the story, which I'm only about 60% through I think.

"It should be common sense to just accept the message Nintendo are sending out through their actions."
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Rax
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PostRe: Xenoblade Chronicles X [Wii-U]
by Rax » Fri Dec 16, 2016 2:59 pm

Enjoy feeling like a boss with your team of Skells, youll soon be put back in your place. ;)

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Green Gecko
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PostRe: Xenoblade Chronicles X [Wii-U]
by Green Gecko » Fri Dec 16, 2016 6:07 pm

May have already happened. I'm down to 0 and 1 insurance on all skells, thought I'd take on one of those bronchiosaurus things in Primordia (fail) and in cauldros my Skell was instant KO'd from one sky bound super stomp from some giant ninja Skell on top of the fortress. And later destroyed. It was the original level 20 urban though, no big loss. Unless I lost my gear as well. :dread:

The imperial mamocks and Zigs are just fodder now however. I'm starting to realise you are better off on foot more of the time as at least you don't lose anything.

"It should be common sense to just accept the message Nintendo are sending out through their actions."
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❤ btw GRcade costs money and depends on donations - please support one of the UK's oldest video gaming forums → HOW TO DONATE
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Victor Mildew
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PostRe: Xenoblade Chronicles X [Wii-U]
by Victor Mildew » Fri Dec 16, 2016 7:42 pm

You shouldn't be losing any insurance, are you hitting the qte thing when your skell is destroyed?

Hexx wrote:Ad7 is older and balder than I thought.
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Green Gecko
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PostRe: Xenoblade Chronicles X [Wii-U]
by Green Gecko » Fri Dec 16, 2016 11:00 pm

I've only hit it about 2 or 3 times. I find everything going on too distracting. :fp:

You have to hit it bang on to not use insurance. If you hit it as a "good" only you just eject without losing any health.

"It should be common sense to just accept the message Nintendo are sending out through their actions."
_________________________________________

❤ btw GRcade costs money and depends on donations - please support one of the UK's oldest video gaming forums → HOW TO DONATE
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Victor Mildew
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PostRe: Xenoblade Chronicles X [Wii-U]
by Victor Mildew » Sat Dec 17, 2016 12:10 am

Git gud

Hexx wrote:Ad7 is older and balder than I thought.
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Green Gecko
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PostRe: Xenoblade Chronicles X [Wii-U]
by Green Gecko » Sat Dec 17, 2016 2:21 am

Smashing my way through Oblivia at the moment, rediscovered a Mammuck outpost that I should be able to work through.

I do wish there were more substantial rewards like weapon chests and stuff instead of 100% random drops, but it's still fun just to explore by fighting you way into the crannies.

After Cauldoros was a bit smaller than I was expecting, it's mesmerising to see again just how massive the other areas are.

My Skell team currently has gattling guns, electric beams, javelins and other cool weapons, and I'm now equipped with a sniper rifle that decimates most small enemy appendages immediately. :cool:

I've also seen the benefit of faster fire weapons that have a lot of ammo - the volley can amount to more damage with less cooldown than other more powerful weapons where you stand around doing nothing, which can get a bit dull.

"It should be common sense to just accept the message Nintendo are sending out through their actions."
_________________________________________

❤ btw GRcade costs money and depends on donations - please support one of the UK's oldest video gaming forums → HOW TO DONATE
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Tomous
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PostRe: Xenoblade Chronicles X [Wii-U]
by Tomous » Thu Aug 11, 2022 9:48 am

Bumping to the front page so it doesn't feel left out :(

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Balladeer
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PostRe: Xenoblade Chronicles X [Wii-U]
by Balladeer » Thu Aug 11, 2022 9:58 am

It deserves to feel left out. :capnscotty:

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OrangeRKN
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PostRe: Xenoblade Chronicles X [Wii-U]
by OrangeRKN » Thu Aug 11, 2022 9:58 am

Someone bump the Xenogears thread next?

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jawa_
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PostRe: Xenoblade Chronicles X [Wii-U]
by jawa_ » Thu Aug 11, 2022 10:01 am

...amazing scenes! GR is now literally a Xenoblade fan forum!

Edit: "Wii-U"... what the... how have we let this slide for so long?

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ITSMILNER
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PostRe: Xenoblade Chronicles X [Wii-U]
by ITSMILNER » Thu Aug 11, 2022 10:22 am

Xenoblade X Remaster for 2024 campaign begins now!

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Jenuall
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PostRe: Xenoblade Chronicles X [Wii-U]
by Jenuall » Thu Aug 11, 2022 10:38 am

Xenoblade Chronicles X is clearly being lined up as the poster boy for the Switch 2 launch! :toot:

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Robbo-92
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PostRe: Xenoblade Chronicles X [Wii-U]
by Robbo-92 » Thu Aug 11, 2022 10:54 am

They may as well port it to the Switch :lol: they’re rapidly running out of Wii U ports :capnscotty:

Seriously though, the two Zelda games and maybe this is all the ones that they might still bring over?

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Parksey
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PostRe: Xenoblade Chronicles X [Wii-U]
by Parksey » Thu Aug 11, 2022 11:01 am

I thought this would have been rarer/more expensive than it is, given it's not a main line game and was on the Wii U. It's "only" £30 at CEX. Temtped to pick it up, as I'm going to get my Wii U back at the weekend and can finally play it, after about 7 years.

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jawa_
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PostRe: Xenoblade Chronicles X [Wii-U]
by jawa_ » Thu Aug 11, 2022 11:06 am

Robbo-92 wrote:...they’re rapidly running out of Wii U ports...
...all the ones that they might still bring over?

Don't forget this major exclusive hit, Robbo.

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Robbo-92
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PostRe: Xenoblade Chronicles X [Wii-U]
by Robbo-92 » Thu Aug 11, 2022 11:09 am

jawa_ wrote:
Robbo-92 wrote:...they’re rapidly running out of Wii U ports...
...all the ones that they might still bring over?

Don't forget this major exclusive hit, Robbo.


:datass:

I never played it :shifty:

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OrangeRKN
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PostRe: Xenoblade Chronicles X [Wii-U]
by OrangeRKN » Thu Aug 11, 2022 11:12 am

jawa_ wrote:
Robbo-92 wrote:...they’re rapidly running out of Wii U ports...
...all the ones that they might still bring over?

Don't forget this major exclusive hit, Robbo.


I was JUST about to post this dammit jawa :lol:

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jawa_
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PostRe: Xenoblade Chronicles X [Wii-U]
by jawa_ » Thu Aug 11, 2022 11:17 am

... :lol: . I know it's off topic, but Wanted: Dead is *really* looking to have a Devil's Third vibe.

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Jenuall
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PostRe: Xenoblade Chronicles X [Wii-U]
by Jenuall » Thu Aug 11, 2022 1:23 pm

Devils Turd more like


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