Yooka-Laylee and the Impossible Lair

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chanticleer
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PostYooka-Laylee and the Impossible Lair
by chanticleer » Fri Jun 07, 2019 2:24 pm

New game just announced:



Looks vaguely Donkey Kong Country-ish. Fully on board.

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BID0
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PostRe: Yooka Laylee | Playtonic | Gone Gold! April Release
by BID0 » Fri Jun 07, 2019 2:57 pm

Wasn't we supposed to get a bonus level from the kickstarter? I'm sure it was one of the stretch goals that would be developed after the 1st game launched... and it hasn't appeared. We have only recently got the 64bit skin.

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PostRe: Yooka Laylee | Playtonic | Gone Gold! April Release
by BOR » Fri Jun 07, 2019 3:37 pm

chanticleer wrote:New game just announced:



Looks vaguely Donkey Kong Country-ish. Fully on board.

Looks great!

"The job is done, and the bitch is dead."
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Garth
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PostRe: Yooka-Laylee and the Impossible Lair
by Garth » Thu Jun 13, 2019 11:48 am

Split into a new thread (no pressure to do anything fancy with the OP chanticleer).

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shy guy 64
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PostRe: Yooka-Laylee and the Impossible Lair
by shy guy 64 » Thu Jun 13, 2019 12:54 pm

so getting this

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chanticleer
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PostRe: Yooka-Laylee and the Impossible Lair
by chanticleer » Thu Jun 13, 2019 7:13 pm

Garth wrote:Split into a new thread (no pressure to do anything fancy with the OP chanticleer).


Phew!

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Cheeky Devlin
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PostRe: Yooka-Laylee and the Impossible Lair
by Cheeky Devlin » Thu Jun 13, 2019 7:35 pm

This is on Treehouse just now.

Looks great.


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Jenuall
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PostRe: Yooka-Laylee and the Impossible Lair
by Jenuall » Thu Jun 13, 2019 7:38 pm

Didn't play the original as many people said it was a bit of a let down but I'm open to this still.

The animation looks lovely but I'm not sold on the style.

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Pedz
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PostRe: Yooka-Laylee and the Impossible Lair
by Pedz » Thu Jun 13, 2019 8:36 pm

I think the game actually did what was intended and that was make a Banjo style game that had the same or similar playstyle but also added a slight modern twist. I personally wasn't a fan, buy don't rate Banjo either. Those that really like Banjo do seem to think the first game was ace.

I think the 2nd game looks far more appealing for my tastes.

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Jenuall
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PostRe: Yooka-Laylee and the Impossible Lair
by Jenuall » Thu Jun 13, 2019 9:04 pm

Interesting, I had thought that even Banjo fans were a bit disappointed with it but I may be wrong!

Whilst I enjoyed Banjo I certainly don't rate it as highly as some so this new game being a 2D take on things is actually more interesting to me.

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OrangeRKN
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PostRe: Yooka-Laylee and the Impossible Lair
by OrangeRKN » Thu Jun 13, 2019 9:09 pm

I'm a huge Banjo-Kazooie fan (the original game is essentially my childhood) and I thought Yooka-Laylee was a swing and a miss. Mostly it was because of overly large and empty level design - a problem that Banjo-Tooie shared to be honest. The PC demo level thing that came out before the game was the best part of Yooka-Laylee. That isn't to say it wasn't without its charms of course.

Also it had a terrible final boss.

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Ploiper
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PostRe: Yooka-Laylee and the Impossible Lair
by Ploiper » Thu Jun 13, 2019 9:36 pm

I really loved the first yooka-laylee game, hit all the right spots with me with the 3d platforming of old. the whole empty thing never really bothered me as pretty much every 3d platformer from years back was empty. Mario 64, banjo games, dk, all had empty areas so I was fine with it.

and after watching the treehouse presentation of this today I am very much looking forward to playing this one to.

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Robbo-92
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PostRe: Yooka-Laylee and the Impossible Lair
by Robbo-92 » Thu Jun 13, 2019 9:36 pm

Yeah the last boss was pretty bad. I also agree that Yooka Laylee would have been better if it had more, smaller worlds/levels.

Watched some of the treehouse stuff for this, looks similar to Tropical Freeze when you’re in the levels, which for me might not be a good thing as I could never get on with that. I’ll wait for reviews on this one.

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Venom
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PostRe: Yooka-Laylee and the Impossible Lair
by Venom » Fri Jun 14, 2019 2:04 am


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Clarkman
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PostRe: Yooka-Laylee and the Impossible Lair
by Clarkman » Sun Jun 16, 2019 12:03 pm

Pedz wrote:I think the game actually did what was intended and that was make a Banjo style game that had the same or similar playstyle but also added a slight modern twist. I personally wasn't a fan, buy don't rate Banjo either. Those that really like Banjo do seem to think the first game was ace.

I think the 2nd game looks far more appealing for my tastes.


Agree with this. Only concern is game length, given that they're suggesting there are only 20ish levels, with an alt version for each.

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Tomous
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PostRe: Yooka-Laylee and the Impossible Lair
by Tomous » Mon Jun 17, 2019 7:09 pm

This looks great! I skipped the first and don’t find the characters particurlarly appealing but the 2D style could work far better for them.

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imbusydoctorwho
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PostRe: Yooka-Laylee and the Impossible Lair
by imbusydoctorwho » Mon Jun 17, 2019 8:41 pm

Yooka Laylee was a very so-so game, the first couple of worlds were great but the rest were boring, unoriginal and rather ugly. But this game actually looks really decent, hopefully a retail version will come to Switch.

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Clarkman
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PostRe: Yooka-Laylee and the Impossible Lair
by Clarkman » Mon Jul 22, 2019 11:03 pm

Anyone interested in this? New trailer today showing reasonably imaginative alt-levels that seem better than the padding I suspected.

Framerates v dodgy though.

Didn't play the original but interested in some 2.5D fun.


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Tomous
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PostRe: Yooka-Laylee and the Impossible Lair
by Tomous » Mon Jul 22, 2019 11:49 pm

The E3 demo was at 60 FPS, I think the frame rate may be an issue with the trailer rather than the game. Hopefully anyway.

With no new Donkey Kong Country Returns on the horizon this looks like a pretty decent substitute at the moment.

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SerialCeler
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PostRe: Yooka-Laylee and the Impossible Lair
by SerialCeler » Tue Jul 23, 2019 1:05 pm

Having watched that trailer it reminds me more of Sonic 2 than it does either of the Donkey Kong Country Returns games.

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