Your Best Moments In...Super Mario 64

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gamerforever
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PostYour Best Moments In...Super Mario 64
by gamerforever » Wed Oct 06, 2010 9:20 am

I really want to start off a collection of topics where people can share their best moments in a particular retro game. Ofcourse if you have not completed this game then please do not look any further as you will come across spoilers.

So, Super Mario 64 is and probably always will be the best game I will ever play. A lot of it has to do with how revolutionary it was back in 1997, but even now its so damn addictive to play, its bordering on perfection.

It introduced us to so many new and fresh ideas, but it was how all of this came together that made it an almost perfect game.

My favourite/ most memorable moments from this game are:

The first time you jump into the Bob-Omb Battlefield Painting, I think it took me a few hours to figure out that I had to actually jump into a painting!

That snow slide race against the penguin and that music!

Spinning Bowser around in the 3 boss stages, with the final one being so tense. Timing the release was frustrating, but I got there in the end!

The first time I saw that pool of metal for the entrace to the Hazy Maze Cave, I had not seen an effect like it!

Jumping into the Pyramid in the Sand Level, forgotten the name now. The music in this level was just fantastic!

The climb up to the flying ship in the Rainbow Level!

Timing the entrace to Tick Tock Clock so that everything stood still!

That meeting with Yoshi after getting every star!

So what are your memorable moments from this stunning game?

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Rubix
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PostRe: Your Best Moments In...Super Mario 64
by Rubix » Wed Oct 06, 2010 10:20 am

The climb up to the flying ship in the Rainbow Level!


I hated this as the camera made it more difficult then it should have been. So much better on the VC

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PostRe: Your Best Moments In...Super Mario 64
by NickSCFC » Wed Oct 06, 2010 12:59 pm

Seeing the first gameplay footage on GamesMaster in 1996, the Bowser bit made me literally gooseberry fool!

PS, get your Mario 64 avatar back up gf, that looked smart.

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PostRe: Your Best Moments In...Super Mario 64
by gamerforever » Wed Oct 06, 2010 9:58 pm

NickSCFC wrote:Seeing the first gameplay footage on GamesMaster in 1996, the Bowser bit made me literally gooseberry fool!

PS, get your Mario 64 avatar back up gf, that looked smart.


Yeah i am not worthy of the link one, i still have not completed majoras mask! :fp:

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PostRe: Your Best Moments In...Super Mario 64
by Uppa » Fri Oct 08, 2010 5:35 pm

This'll take some consideration, but I think I've got a few key moments:

*Reaching the warp-pipe in the Dark World--Bowser's first road.

As Mario waited there, just beside the pipe, my instinct made one thing very clear to me: Bowser was at the end of that tunnel, and this would be mark my battle with him. I'd pored over the instruction manual for days, looking at him, inwardly quivering with excitement over what would happen when I finally found him. This was my first exploratory video-game, and third game ever, and I'd spent ages just wandering around the lonely castle grounds, being overwhelmed by the world itself, questioning everything in it. I had no idea if my skills would be good enough, my reflexes fast enough, or my nerves stable enough to take Bowser down. I felt so overwhelmingly inexperienced--I was scared of him, and I'd never even come into contact with the guy before. I just let Mario stand beside that warp-pipe, and I was actually reduced--before even trying to fight the koopa king--to saying, "I can't do this." I gave the controller to my sister and ran away, both in excitement and trepidation. I came back moments later to take over the battle, but from that point my memories go blank. What stays with me is that feeling of inexperience, of fear--an emotion that, when you play video-games for a long time, ceases to surface in the same way.

*Reaching the house in the sky in the Rainbow Ride world.

The mission description was all it took to enrapture me. The idea of a house in the sky--a floating mansion on the rainbow--just reduced me to utter jelly. I could not wait to find the place, and I still remember getting inside and finding that huge fire-place that spouted flames at you. I didn't care about the star; I just wanted to look around the abode. In retrospect, I probably was a bit dismayed that there wasn't much in it, but I do recall feeling cosy and mirthful at reaching such a palace. When you're a kid of seven years old, you dream of living in an airborne dwelling--and I had a thing for fireplaces, so this palace just seemed so ideal. An ambiguous memory though this is, the feeling of wordless enchantment resonated powerfully indeed.

*Finding the castle's garden.

There weren't any boos. My sister and I used our first few moments--could it even have been hours?--just wandering around this virtual castle. It's hard to believe it could have taken any length of time, but I'm sure we were disoriented; it took us some time to find the door leading to the garden, but when we did, we treated it as a virtual playground. Sign-posts were all over the place, alluding to Mario's myriad tricks, and also to the boos. The lack of any creature in the area fuelled our sense of mystery and apprehension at this curious world--a place where, we believed, anything could happen at any time. There was no awareness of "triggers"; we didn't believe that leaving Mario static for half an hour wouldn't impact on the game, for example--we felt that Bowser could emerge and impose upon him. We traversed the castle's rooms and this garden cautiously, as we truly believed that we were always under surveillance and prone to attack. I miss that feeling so badly, nowadays.

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PostRe: Your Best Moments In...Super Mario 64
by PuppetBoy » Fri Oct 08, 2010 6:07 pm

Like many people, Super Mario 64 was my both my first N64 game, and first game with an analogue stick controller, and the moment I'm thinking of had somewhat to do with this new technology.

Now, I played almost all of Mario 64 with my best friend of the time. Do you remember when the Boo first appeared in the tunnel going out to the back garden? Well, coincidentally, this seems to have been the first time that we booted up the 64 with (unwittingly) the analogue stick out of neutral position. And, err, when Mario started walking a bit funny, we were convinced that it was the Boo doing it with mind control powers or something. :lol: It scared my friend quite a lot, I think. We were only ten or eleven, to be fair.

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PostRe: Your Best Moments In...Super Mario 64
by gamerforever » Fri Oct 08, 2010 8:51 pm

I don't think i have come across a poster who shows so much passion for videogames, uppa you are awesome! :wub:

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PostRe: Your Best Moments In...Super Mario 64
by PuppetBoy » Sat Oct 09, 2010 8:12 pm

Agreed. I always look out for Uppa's posts. He's one of the best. :)

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PostRe: Your Best Moments In...Super Mario 64
by The People's ElboReformat » Sun Oct 10, 2010 5:29 pm

Super Mario 64 :wub:


Right, some of my favourite moments:


- The omgz-feeling when I first booted it up and was left to run around the castle garden. First experience of a 3D game and using an analogue controller. Just remember how awesome it all felt.

- Lobbing the King Bomb off the top of his mountain. Even though it didn't count as a hit it didn't stop me from continually doing this just because it was fun and I liked seeing him jumping back up.

- First encounter with the Hallway Boo. Up until that point I had got it into my head that the corridor and garden were empty. Nothing should be there. So for me to one day run up from the basement and be face to face with a ghost, laughing, scared the gooseberry fool out of me. Probably the biggest scare I ever got from a videogame. :lol: :fp:

- Finally getting that 120th Star. For years I was stuck on 119 stars. All because I had gotten it into my head that one of the stars I got (red coins in that little cloud level in the hole in the room with the clock) had registered. When in fact I got it but never saved the game. Therefore for years I just wandered around the castle trying everything and looking everywhere for that 120th star. Until I finally decided to try that level again ("there's no point I already did it"). The joy on my face when that yellow star popped up after getting the last red coin. I nearly cried. I had been looking for so long. Massive facepalms were also present for not re-trying for that star before then.

- Finally getting to see Yoshi. By this point I had already heard about Yoshi being on the roof, so it was great to finally meet the bastard.


Just a few great moments from a game packed with wow moments. :wub:

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PostRe: Your Best Moments In...Super Mario 64
by Drumstick » Sun Oct 10, 2010 6:24 pm

Um... the race against the penguin in Cool Cool Mountain.

That's about all I can remember, I stopped playing it shortly after.

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PostRe: Your Best Moments In...Super Mario 64
by The People's ElboReformat » Sun Oct 10, 2010 8:01 pm

Drumstick wrote:Um... the race against the penguin in Cool Cool Mountain.

That's about all I can remember, I stopped playing it shortly after.


:fp: Banjo-Kazooie fanboys.

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PostRe: Your Best Moments In...Super Mario 64
by Count Nood » Sun Oct 10, 2010 8:25 pm

Zenigame wrote:Super Mario 64 DS :wub:

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The Alchemist Penguin wrote:I want Tales of Vesperia PS3 now. Especially you loveable Patty. :wub:
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PostRe: Your Best Moments In...Super Mario 64
by Drumstick » Sun Oct 10, 2010 11:19 pm

Zenigame wrote:
Drumstick wrote:Um... the race against the penguin in Cool Cool Mountain.

That's about all I can remember, I stopped playing it shortly after.


:fp: Banjo-Kazooie fanboys.

What can I say? It bored me, though it probably didn't help the game's cause that I first played it years after it's release in 2005. Having said that; the same is true of Ocarina of Time and that's one of my favourite games ever.

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PostRe: Your Best Moments In...Super Mario 64
by The People's ElboReformat » Mon Oct 11, 2010 1:23 am

The Master wrote:
Zenigame wrote:Super Mario 64 DS :wub:

Just as good as the original game. :wub:

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PostRe: Your Best Moments In...Super Mario 64
by SEP » Mon Oct 11, 2010 4:41 pm

Turning on my brand-new N64 for the first time, and stretching Mario's face!

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PostRe: Your Best Moments In...Super Mario 64
by Mockmaster » Wed Oct 13, 2010 12:02 am

Probably the first time I stepped out onto Hyrule field :wub:

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PostRe: Your Best Moments In...Super Mario 64
by gamerforever » Fri Oct 15, 2010 7:35 am

Mockmaster wrote:Probably the first time I stepped out onto Hyrule field :wub:


:lol:

Super Mario 64 yeah...

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PostRe: Your Best Moments In...Super Mario 64
by The Grassy knoll » Wed Oct 27, 2010 3:33 pm

gamerforever wrote:The first time I saw that pool of metal for the entrace to the Hazy Maze Cave, I had not seen an effect like it!


That blew my mind. It's the first image that pops into my head when I think of SM64.

Also the first time you go shell surfing. :wub:

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PostRe: Your Best Moments In...Super Mario 64
by Victor Mildew » Wed Nov 10, 2010 1:43 pm

I bought my N64 around the time that perfect dark came out. Got it with goldeneye and turok 2 ( :fp: ).

I'd always wanted mario 64 but i didnt get buy it straight away. When i eventually DID get it though.... :wub:

Seeing mario pop out of the pipe with a 'yahoooo!'
Swimming about
Collecting coins (ocd ftw)

But the best has to be, the flying cap :wub: :wub: :wub:
Activating that along with the red switch and realising i could go back into levels and dick about trying to land on tree tops or butt-bash from as high as possible was just :wub:

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PostRe: Your Best Moments In...Super Mario 64
by gamerforever » Thu Nov 11, 2010 10:26 am

Ad7 wrote:I bought my N64 around the time that perfect dark came out. Got it with goldeneye and turok 2 ( :fp: ).

I'd always wanted mario 64 but i didnt get buy it straight away. When i eventually DID get it though.... :wub:

Seeing mario pop out of the pipe with a 'yahoooo!'
Swimming about
Collecting coins (ocd ftw)

But the best has to be, the flying cap :wub: :wub: :wub:
Activating that along with the red switch and realising i could go back into levels and dick about trying to land on tree tops or butt-bash from as high as possible was just :wub:


Thats what I love about the game - you could have fun without completing any objectives. SM64 would be ideal with Achievements/ Trophies as the number of imaginitive objectives would be very high!


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