Intellivision Amico | Launching 10 October 2021 | @totalamico | Amazon stock issue being resolved

Anything to do with games at all.
jawa_
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PostRe: Intellivision Amico | Launching 10 October 2021 | @totalamico | Amazon stock issue being resolved
by jawa_ » Wed Oct 13, 2021 1:39 pm

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Yep, after some time away, it's time to return and don the full Amico Defence Force (ADF) outfit. I'm wearing the badge and am ready to tackle everything "wrong" posted about the Amico :toot: .

I will present "facts" in a way that supports my viewpoint! And explain why your opinion is "wrong"! And not answer any questions! And lie! And ask GG to delete the "wrong" posts! And try to ban everyone who doesn't love the Wii U! "But, jawa, this is what you've always done anyway - for nine years now! etc"

"Okay... so..."

jawa_ wrote:The announcement might not be about the launch date; it could be a reveal of the final console, the physical game format and/or the range of launch games.

Boom! The reveal was about the first games and their format! Now there wasn't anything new or shocking about this, really - the games had been known about for many months and we knew that the physical package format was to include an RFID/NFT download.

rinks wrote:...For those who are wondering, some of the games are on sale RIGHT NOW! Physical editions!

There are two sets of four games. Each individual box contains:
A lenticular card.
A metal coin.
A card containing an RFID tag, that will prompt the Amico to download the game...

...No actual physical game. It's essentially a boxed download code...

ADF says... "TRUTH!". These physical game editions are for the hardcore Amico fans; folk who want to have boxes on their shelves with a few wee trinkets in them. The boxes are surprisingly dinky and I like the look of the lenticular cards and the coins.


rinks wrote:...Of course, the Amico isn't on sale yet. And there's still no release date...

ADF says... "TRUTH!". At this point Intellivision are aiming for Q1 2022. It's disappointing for fans, but the impacts from COVID on sourcing electical components and booking shipping space is affecting all gaming companies, let alone the relatively smaller ones.

rinks wrote:...The game four-packs only cost $79.99 each, or $149.99 for all eight games. Remember, Amico game downloads are going to be priced at $10 or less, so you're paying at least double the amount for a download card in a box...

ADF says... "TRUTH!"... although there is another angle to this. No-one has to buy these editions and one can choose to just buy the download versions when they become available at launch. At launch, it's expected that the download versions will be around £10 and the physical (RFID/NFT) boxed versions around £17. Folk can just go digital if they don't want the box and trinkets versions.

Rex Kramer wrote:The opportunity to buy non-existent video games for a console you can't buy. Wowzers, I can see folks queuing out the door for that.

Sounds like Tommy's got bills to pay.

ADF says... "TRUTH!"...although, again, it needs some perspective. These physical versions are for the hardcore followers of Amico; you buy the bundles direct from Intellivision and they are limited (for the eight games, 50k copies in total). It's only the fans who have been following the Amico story for years who will be interested and the numbers reflect that. And... "Truth!" - Intellivision does have bills to pay! They're a small company whose product has been delayed for eighteen months; they probably do need income.

Victor Mildew wrote:...I saw a picture the other day of all the people shilling for them on youtube, and every single one of them was some random middle aged overweight bald bloke with a beard

ADF says... "TRUTH!", although with a wry smile. The core Amico followers, right now, are older gamers; they have played games since the 1970s/1980s, played on Atari or Intellivision and are aged 40+. I myself fit the description in terms of age, baldness and beardness!

Everyone wrote:...NFTs! ...it's a scam... it's an underpowered phone!... it's not coming out!...

ADF says... "Hold on!". Let's go through these points:

> NFTs are certainly a hot topic and, of course, there are totally valid concerns about the eco aspects. It's an interesting idea for games as it does raise possibilities in terms of your purchase (you'll own the game rather than "licensing" it like most other modern consoles) and the ability to sell it on. We'll have to see how this pans out.

> A scam? Maybe. It's a business just like any other and, of course, it needs income. But I wouldn't say it's a scam as you can pre-order the console and cancel any time you wish to. If it doesn't come out, you haven't lost anything. Now, if you bought the physical games (or Intellivision tshirts and bags!) and the company folds than, yeah, you'll lose out. But, really, nobody - and certainly the vast bulk of the market - will be losing out bar the company investors.

> Underpowered phone? Well... kind of. The console does have a low-powered mobile processor. It will run fairly basic games. It probably won't be for gamers who prefer higher tech. It does hurt that the launch has been delayed - probably by two years since the original plans - as that processor looks even weaker. But... for the games shown, it's no huge deal.

> It's not coming out? It's a possibility, of course. The extended delay must be hurting Intellivision. I guess it comes down to whether the investors can sustain things in the meantime. I hope they can!

Everyone wrote:...jawa, I'm not reading all that!... But you're wrong!... this is a scam and you should admit it!

ADF says... "Uhm...".

- - - - - - - - - -

Just in case you hadn't known, I cancelled my Amico pre-order back in July because cash (and then recently splurged out on the Switch OLED :fp: ). I doubt I'll get the system unless (a) I'm back in work soon, or (b) it's a big success and I get one in the future. But, hey, I like the ideas and enthusiasm behind the Amico and I want it to do well. We'll see. I'll try and pop back into the thread if I feel there is an opportunity for me to wear my ADF gear.

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Victor Mildew
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PostRe: Intellivision Amico | Launching 10 October 2021 | @totalamico | Amazon stock issue being resolved
by Victor Mildew » Wed Oct 13, 2021 1:42 pm

:lol: :wub:

Jawa_ you marvellous bastard

Hexx wrote:Ad7 is older and balder than I thought.
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kerr9000
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PostRe: Intellivision Amico | Launching 10 October 2021 | @totalamico | Amazon stock issue being resolved
by kerr9000 » Wed Oct 13, 2021 3:00 pm

I had already said this to Jawa but I will say it here as I think its an interesting point.

You know if the Amico games were selling these games that are out before the console singular not just in bundles id be temped to buy the weirdest one I thought would sell the least and put it sealed in a cupboard and forget it exists as it could be a really interesting bit of game collecting / game trivia particularly if the console itself goes tits up or anything weird happens.

https://www.youtube.com/user/kerr9000 for my YouTube channel. where you can find my Horror House and GamesRoom Reviews[b]I can also be found as kerr9000 on the Xbox, and My Instagram is kerr9000gamesroom and its mostly photos of old games and horror movies.
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Rex Kramer
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PostRe: Intellivision Amico | Launching 10 October 2021 | @totalamico | Amazon stock issue being resolved
by Rex Kramer » Wed Oct 13, 2021 3:16 pm

I do wonder how many of these will go, not to Amico fans, but to 'disaster capitalist' style collectors who are hoping to make a buck on the console not arriving and these becoming a rare novelty down the line.

jawa_
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Joined in 2021

PostRe: Intellivision Amico | Launching 10 October 2021 | @totalamico | Amazon stock issue being resolved
by jawa_ » Wed Oct 13, 2021 5:18 pm

ADF says... "Yes!".

Even were the console not to appear - which I think is unlikely - these games (or, rather, packaging and trinkets) would probably be highly collectible in the videogame world; imagine a situation where games appeared for a console that doesn't exist!

These initial 50k game boxes also have "collectors edition" printed on them; nothing particularly flash and I would have liked something a little more elaborate, but it will only add to their collectibility for the more hardcore fans.

If I had the dough I would have ordered them... but, alas, I shall be a mere admirer rather than an owner.

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Preezy
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PostRe: Intellivision Amico | Launching 10 October 2021 | @totalamico | Amazon stock issue being resolved
by Preezy » Wed Oct 13, 2021 7:35 pm

jawa_ wrote:> Underpowered phone? Well... kind of. The console does have a low-powered mobile processor. It will run fairly basic games. It probably won't be for gamers who prefer higher tech. It does hurt that the launch has been delayed - probably by two years since the original plans - as that processor looks even weaker. But... for the games shown, it's no huge deal.

If it's only going to be comparable to a years-old mobile phone in terms of processor power, and therefore only capable of running basic mobile games, why would anyone be shelling out £250+ for the experience? Why shell out for any specialist kit all? Why not just play mobile games on, y'know...your mobile?

Your support for the platform is admirable (if ultimately empty as you aren't actually supporting it with your wallet), but it feels like this thing just has no appeal to the market that it thinks exists. It's bizarre.

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jawa_
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PostRe: Intellivision Amico | Launching 10 October 2021 | @totalamico | Amazon stock issue being resolved
by jawa_ » Wed Oct 13, 2021 10:01 pm

Preezy wrote:If it's only going to be comparable to a years-old mobile phone in terms of processor power, and therefore only capable of running basic mobile games, why would anyone be shelling out £250+ for the experience? Why shell out for any specialist kit all? Why not just play mobile games on, y'know...your mobile?...

ADF says... "woah! Hold on there, Preezy!".

Amico is a TV-based console focussed on local multiplay; much like the Wii. When someone plays on their mobile, it's generally a solitary activity; other people in the room aren't joining in. The games for the Amico - again, in general - are not mobile games but designed around the unique controllers. The system isn't a technical powerhouse... but then again, neither is the Switch. I am not gonna speak for other folk but, in my personal experience, I find mobile games to generally be pretty ropey with the focus on making continual payments. Amico will not have additional payment systems (loot boxes or other gambling mechanisms).


Preezy wrote:...it feels like this thing just has no appeal to the market that it thinks exists. It's bizarre.

ADF says... "hey! Hang on again, dude!".

I think the key issue for folk in GR is that the console does not appeal to them. And that's fine! Generally - and, for clarity, I'm not saying everyone! - the people here are heavy (maybe even hardcore) gamers who are like a degree of power in their tech and who want to experience the latest, cutting edge titles. We're not sitting with the family playing multiplayer titles (again, I'm not saying never... just generally!) on the main TV; we're playing God of War Ragnorak II on PS5, Forza Horizon 8+ on Xbox X or maybe Fire Emblem Four Houses on Switch - by ourselves. Which is absolutely fine, of course, but let's take a step back. Would your partner / mum / dad / sister / cousin / nan join you in playing those? For a few folk, maybe yes. But, generally, those folk wouldn't; they want to play a simple game that's quick to pick up and fun. Something on the Wii... or Amico. Simple and intuitive controllers and fun multiplayer games.

I'm not trying to say this is gonna appeal to everyone. To many gamers it won't... at all! But Intellivision are looking at a potentially bigger market; we think of, say, Switch as being a huge success for selling 80m consoles but, really, that's not many in the big scheme of things. Games should be more popular! There should be more options; hardcore systems are not the mainstream option. Amico will have more hardcore games such as Night Stalker... but also kid-friendly stuff like Care Bears and Sesame Street.

I've said this many times but - once more! - it's absolutely fine to not like the Amico and to think it will fail. It's perhaps more likely to fail than to be a huge success. But just imagine... what could happen if enough people think about the possibilities? It'd be an incredibly dull and disappointing world if we all followed a completely logical and unadventurous path with things. You have to take risks bring about change and I feel that is what Intellivision are doing. It may not work out. But you gotta try if you want things to happen.

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Abacus
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PostRe: Intellivision Amico | Launching 10 October 2021 | @totalamico | Amazon stock issue being resolved
by Abacus » Thu Oct 14, 2021 8:02 am

Is nobody else paying the 150 dollars for the 8 empty boxes then?

After being unable to play Finnigan Fox, the game I am next most excited to be unable to play with my friends and family will be Missile Command!

jawa_
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PostRe: Intellivision Amico | Launching 10 October 2021 | @totalamico | Amazon stock issue being resolved
by jawa_ » Thu Oct 14, 2021 9:40 am

Abacus wrote:...the game I am next most excited to be unable to play with my friends and family will be Missile Command!

ADF says... "Yes! Missile Command is looking good!".

This video is a little old (March 2020) but it explains how the controllers are used in the game and then shows some multiplayer action.


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Knoyleo
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PostRe: Intellivision Amico | Launching 10 October 2021 | @totalamico | Amazon stock issue being resolved
by Knoyleo » Thu Oct 14, 2021 9:59 am

jawa_ wrote:> NFTs are certainly a hot topic and, of course, there are totally valid concerns about the eco aspects. It's an interesting idea for games as it does raise possibilities in terms of your purchase (you'll own the game rather than "licensing" it like most other modern consoles) and the ability to sell it on. We'll have to see how this pans out.

NFTs will do nothing to change the current way you buy a licence for a game rather than own it. If you truly owned, the game, you'd also have the right to copy and redistribute that game if you wanted to. I can guarantee there will still be licenses attached to this software. Never mind that NFTs don't actually mean anything anyway in terms of ownership. They're a naff little certificate that says that you're definitely the owner of whatever digital file resides at a particular url. If the server that url directs to ever gets switched off, or wiped, or anything like that, you have a certificate stating you're the owner of a 404 error.

They're a scam, designed by people who looked at the benefit of digital media being infinitely replicable, decided that was bad actually because it isn't good for profit, and attempted to invent a way to create scarcity of digital items.

pjbetman wrote:That's the stupidest thing ive ever read on here i think.
jawa_
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Joined in 2021

PostRe: Intellivision Amico | Launching 10 October 2021 | @totalamico | Amazon stock issue being resolved
by jawa_ » Thu Oct 14, 2021 10:17 am

Knoyleo wrote:NFTs will do nothing to change the current way you buy a licence for a game rather than own it. If you truly owned, the game, you'd also have the right to copy and redistribute that game if you wanted to. I can guarantee there will still be licenses attached to this software. Never mind that NFTs don't actually mean anything anyway in terms of ownership. They're a naff little certificate that says that you're definitely the owner of whatever digital file resides at a particular url. If the server that url directs to ever gets switched off, or wiped, or anything like that, you have a certificate stating you're the owner of a 404 error.

They're a scam, designed by people who looked at the benefit of digital media being infinitely replicable, decided that was bad actually because it isn't good for profit, and attempted to invent a way to create scarcity of digital items.

ADF says... "Truth!". NFTs do seem to be a bit obscure in terms of ownership. I'm not sure that it's worse than the current "licensing" approach of most console digital games though; right now a publisher can withdraw that license whenever they feel like it (subject to individual country law) whereas at least the NFT approach grants (very slightly) more protection in that it's valid as long as the NFT ownership record is accessible.

I'm not personally a big fan of the NFT approach but I don't feel it's a worse offering than the current general licensing approach... bar the green/eco concerns.

Incidentally, Eurogamer recently published a great investigative article on how digital gaming can cause climate impact - I'm currently reading through it and it's worth a look.

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Victor Mildew
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PostRe: Intellivision Amico | Launching 10 October 2021 | @totalamico | Amazon stock issue being resolved
by Victor Mildew » Thu Oct 14, 2021 10:21 am

Moon Patrol is (or was at the time) using star fox 64 text as placeholder, instead of Loren ipsum.

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Hexx wrote:Ad7 is older and balder than I thought.
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Cuttooth
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PostRe: Intellivision Amico | Launching 10 October 2021 | @totalamico | Amazon stock issue being resolved
by Cuttooth » Thu Oct 14, 2021 9:14 pm

jawa_ wrote:I think the key issue for folk in GR is that the console does not appeal to them. And that's fine! Generally - and, for clarity, I'm not saying everyone! - the people here are heavy (maybe even hardcore) gamers who are like a degree of power in their tech and who want to experience the latest, cutting edge titles. We're not sitting with the family playing multiplayer titles (again, I'm not saying never... just generally!) on the main TV; we're playing God of War Ragnorak II on PS5, Forza Horizon 8+ on Xbox X or maybe Fire Emblem Four Houses on Switch - by ourselves. Which is absolutely fine, of course, but let's take a step back. Would your partner / mum / dad / sister / cousin / nan join you in playing those? For a few folk, maybe yes. But, generally, those folk wouldn't; they want to play a simple game that's quick to pick up and fun. Something on the Wii... or Amico. Simple and intuitive controllers and fun multiplayer games.

I'm not trying to say this is gonna appeal to everyone. To many gamers it won't... at all! But Intellivision are looking at a potentially bigger market; we think of, say, Switch as being a huge success for selling 80m consoles but, really, that's not many in the big scheme of things. Games should be more popular! There should be more options; hardcore systems are not the mainstream option. Amico will have more hardcore games such as Night Stalker... but also kid-friendly stuff like Care Bears and Sesame Street.

I've said this many times but - once more! - it's absolutely fine to not like the Amico and to think it will fail. It's perhaps more likely to fail than to be a huge success. But just imagine... what could happen if enough people think about the possibilities? It'd be an incredibly dull and disappointing world if we all followed a completely logical and unadventurous path with things. You have to take risks bring about change and I feel that is what Intellivision are doing. It may not work out. But you gotta try if you want things to happen.

I think most of us are aware that different experiences cater to different people, I just don't get how the Amico comes close to doing that when those people you mention are generally happy enough with mobile games. If they are tempted by a dedicated gaming machine then a Switch is about as natural a successor to the Wii and DS as Nintendo could have wished for. You only have to see four years worth of "lifestyle" Switch ads to see the importance Nintendo places on trying to win over that audience. Simply, how can this thing can be simultaneously aimed at people and families looking for a casual gaming experience and more or less only fronted by a fanbase that is mostly interested in a nostalgia trip to their childhoods of the 70s and 80s?

It's also absolutely true that the barrier to entry for videogames needs to be lowered and that there should be greater importance placed on cheaper gaming alternatives to what is offered by Microsoft, Sony, Nintendo, and large publishers. Again, I have no idea how the Amico priced at 90% of the cost of a Switch (now 95%) can be considered to do this or, if it somehow does becomes a miraculous success story, how it will have actually widened the options available or really done anything adventurous within the gaming industry.


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