Met wrote:Jenuall wrote:Do the EMMI's get more diverse then? In all honesty I can't really say I noticed much different about any of the ones I've faced so far, I think green might have been the last one I killed - it was the one that gives you the Speed Boost upgrade.
I've broadly stuck with the same tactics for all of them so far so it will be interesting to see if the last few force me to mix it up a bit
Basically they have slight variences. Like of the ones you saw you had
the basic one, the one that could squeeze into gaps, then the one that could squeeze into gaps and was a speedyboi.Kind of follows the same pattern going forward. Nothing too crazy, but enough twists to be annoying.
Ah okay fair enough!
I can't say I spotted much difference between the last two and I had forgotten that the first one couldn't squeeze into gaps! More thoughts on my last session:
I really liked the return of Kraid as a boss, I'm not a big Metroid nut so it wasn't an "OMG!!!" moment but I imagine it would have been really cool for the hardcore fans! It was a nice boss to fight as well with a good challenge and required you to mix things up a bit.Conversely the boss you fight after Beakface dies was annoying - not because it was hard but because I was never convinced whether I was doing him any damage or not!The map is still annoying me a little bit, it seems harder to spot things than I would like but I think I just need to use it more. It doesn't help that stuff I'm not interested in like the legend and button prompts are massive but the actually interesting things like details of items or doors on the map itself are tiny!
I'm not too keen on the pattern that seems to be emerging of locking you into a space after something progresses so that you have to teleport/train/elevator back to another area. It's happened at least 3 times now. Often you've just picked up a new upgrade and think - brilliant I remember where I can use this in the current area! Only to find out that you have to travel back to another area and make a long trawl back around another way if you want to use it where you were! It's no game breaker and I don't mind it happening a few times but it's getting a little tropey now.
I really love how the game looks! I was very sceptical of this aspect when the first trailers dropped but actually sitting here playing it reveals it to be a very handsome looking thing!