Valerie Lee, Editorial Manager, Activision wrote:This will be signature Black Ops across a cinematic single-player Campaign, Multiplayer, and the epic return of Round-Based Zombies. Get ready for a mind-bending narrative and to go beyond the rules of engagement in all three modes. In Black Ops 6, you’re never sure who to trust and what’s real.
It’s the early ‘90s – a period of transition and upheaval in global politics, characterized by the end of the Cold War and the rise of the United States as a single superpower. While the Gulf War commands the global spotlight, a shadowy clandestine force has infiltrated the highest levels of the CIA, branding anyone who resists as traitors. Exiled from their agency and country that once hailed them as heroes, Black Ops veteran Frank Woods and his team find themselves hunted by the military machine that created them. They are forced to go rogue, partnering with the criminal underworld to stay one step ahead of their own corrupted government. They’ll do whatever it takes to bring down the real traitors and clear their names — even if that means crossing the same lines as their enemies. There is no going back.
Leading the development of the Black Ops 6 Campaign is Raven Software, and with this Campaign, their goal is to deliver more: an increased variety of mission structures, additional focus on player choice, and more options to finish each mission, with dynamic moment-to-moment gameplay throughout.
Treyarch is leaving no stone unturned in the development of both Multiplayer and Zombies. Many more details are coming later in the year on each of these modes but there are a few key things we can share now.
In Black Ops 6 Multiplayer, players will test their skills across 16 new maps at launch, including 12 core 6v6 maps and 4 Strike maps that can be played 2v2 or 6v6. Many of these maps feature innovations on the classic three-lane map design, with quick time to engagement, and coming in the small to medium-sized range for the right amount of complexity. This allows for meaningful player choice, keeping the action flowing and the pacing optimal. A key point for Treyarch is that maps intentionally support gameplay variety.
Eurogamer wrote:Call of Duty: Black Ops 6 will require a "continuous internet connection" - even when you're playing its campaign mode...
...the publisher advises that the Cold War-set shooter uses "texture streaming across all game modes".
Why does Call of Duty require the internet to stream textures? Activision's answer is two-fold, in that it allows "the highest-quality visuals" while also "reducing the game's overall storage space on your hard drive".
It seems Call of Duty's typically meaty hard drive footprints are at least partly to blame - and indeed, Xbox's store page for the game reveals Call of Duty: Black Ops 6's install size is an eye-watering 309.85 GB.