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- Joined in 2008
Quantum Break set to launch in 2016
Today, Microsoft Studios announced that the highly-anticipated action-adventure Quantum Break will launch in 2016.
“With so many Xbox One games launching this year, moving Quantum Break to 2016 extends our incredible portfolio into next year with a monster new IP,” said Shannon Loftis, Head of Publishing at Microsoft Studios.
Quantum Break is created by Remedy Entertainment, the critically-acclaimed studio behind Max Payne and Alan Wake. Featuring Remedy’s highly acclaimed storytelling, Quantum Break fuses an intense action game with top-of-the-line live action elements into one revolutionary entertainment adventure.
“We’re really proud to be part of the incredible Xbox One line-up,” said Sam Lake, Creative Director at Remedy. “We thank our fans for their patience, and want them to know that the team is taking advantage of this opportunity to polish and fine tune the game to create the kind of standout entertainment experience they’ve come to expect from us.
http://remedygames.com/quantum-break-se ... h-in-2016/
Some big screenshots -
Previous info -
New E3 trailer -
Here's the official description of the game from a press release. The release also contained this line: "Format: Exclusive to Blu-ray for the Xbox One video game and entertainment system."
Developed exclusively for Xbox One, Quantum Break blurs the line between television and gameplay, integrating the two into one seamless, uniquely immersive experience. From Remedy Entertainment, the critically-acclaimed creators of Alan Wake and Max Payne comes a revolutionary entertainment experience that weaves the cinematic action of intense gameplay with the tension and drama of scripted television, creating a world where each has a direct impact on the other.
In Quantum Break, our desperate hero fights a highly personal battle to save the future before time literally runs out. As time breaks down, impossible, split second moments of destruction turn into epic stages of time powered action. The actions you take, and the choices you make, shape your experience as the narrative unfolds. As you play, a personalized ‘director’s cut’ of the show is created just for you, based on the decisions you make during the game.
Quantum Break will lead the new generation of interactive entertainment, as the show and game deliver a holistic entertainment experience made possible only on Xbox One.
http://kotaku.com/heres-quantum-break-t ... -509078215
The news is out. We’re working on something new and exciting, something big, called Quantum Break. Which means that the next big game from Remedy is not going to be Alan Wake 2. That’s probably somewhat of a shock to many of you out there. I’ve been biting my tongue, dying to tell you about this a lot sooner, but here we are.
I’m really proud of everything we‘ve done with Alan Wake so far. We all love Wake dearly at Remedy, and definitely want to make more Wake games when the time is right, but right now we are really excited and fully committed to making Quantum Break into the best Remedy game so far, the ultimate Remedy experience. I hope you’ll like it too. We’ve put together a video where I talk about this decision and Wake in general in more detail. You’ll be able to see that tomorrow.
Xbox boss Phil Spencer confirmed in an interview this afternoon that the footage you saw for Forza Motorsport 5 and Remedy's Quantum Break this morning are running on Xbox One dev kits. Not renders or some other trickery, you skeptics.
http://www.destructoid.com/forza-5-quan ... 4220.phtml