Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22

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Peter Crisp
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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by Peter Crisp » Tue Mar 05, 2019 11:46 am

I think at most we'll see a version running on current gen machines and an upgraded version with maybe next gen specific upgrades for things that require really heavy AI or physics but I honestly can't see them going next gen only purely because of the sales they'd lose to people who just won't upgrade for some time.

jiggles wrote:Nobody with a VR headset is going to be using it regularly this time next year, let alone in 4 years time.


Posted 16th March 2016. Let's see.
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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by NickSCFC » Tue Mar 05, 2019 12:13 pm

I expect the current-gen (base consoles) version to run like ass.

Providing PS5 is backwards compatibly I'll be picking one up at launch and, hopefully, the PS5 version will be out alongside it.

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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by NickSCFC » Thu Mar 07, 2019 4:39 pm


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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by Tafdolphin » Thu Mar 07, 2019 4:52 pm

Snake?

(Also, no new footage. Obvs)

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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by OrangeRKN » Thu Mar 07, 2019 5:10 pm

GAMES HAVE CHANGED

Alternative joke for when Cyberpunk 2077 finally releases: Kept you waiting, huh?

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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by NickSCFC » Thu May 16, 2019 2:18 pm

Looks like gameplay will be behind closed doors again at E3


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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by Tafdolphin » Thu May 16, 2019 2:18 pm

NickSCFC wrote:Looks like gameplay will be behind closed doors again at E3



Hmm. Annoying.

Gemini73 wrote:You really are just an obnoxious little toad.

Yikes
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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by Jenuall » Thu May 16, 2019 2:20 pm

Meh, don't really care - I want to go into this basically blind anyway so stuff being behind closed doors just helps me to stick to that!

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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by Tafdolphin » Thu May 16, 2019 2:26 pm

There'll be a public demo no doubt, and a more in depth behind doors one that'll probably be released a few months later.

Gemini73 wrote:You really are just an obnoxious little toad.

Yikes
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NickSCFC
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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by NickSCFC » Thu May 16, 2019 2:27 pm

I just want to see how the game looks at night in the rain.

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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by Floex » Thu May 16, 2019 7:05 pm

But then you have this

https://www.google.co.uk/amp/s/www.game ... tory%3famp

Cdproject has gone on record stating that this will be their biggest E3 ever. We will see a very lengthy gameplay demo uploaded on YT, and a gameplay trailer at MS show (with a release date). A behind closed doors demo as well for journos.

Similar to W3 E3 2014

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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by Tomous » Thu May 16, 2019 7:12 pm

What's the general consensus on release date? Is there any chance of 2019?

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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by Tafdolphin » Thu May 16, 2019 7:14 pm

Tomous wrote:What's the general consensus on release date? Is there any chance of 2019?


2020 is the year the original TTRPG was set. There's no way they're not releasing then.

Gemini73 wrote:You really are just an obnoxious little toad.

Yikes
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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by Mafro » Thu May 16, 2019 7:17 pm

Tafdolphin wrote:
NickSCFC wrote:Looks like gameplay will be behind closed doors again at E3



Hmm. Annoying.

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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by Tafdolphin » Thu May 16, 2019 7:19 pm

For the record I strawberry floating hate that guy's channel. A prime example of someone with nothing to say who says it with enough force to get noticed.

Gemini73 wrote:You really are just an obnoxious little toad.

Yikes
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Night Call: a game what I worked on
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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by Tafdolphin » Fri May 17, 2019 9:20 pm

Interesting article from Kotaku on progress of the game and work practices

https://www.kotaku.co.uk/2019/05/17/as- ... ts-workers

“I’ve felt that there are hundreds of parallels that could be drawn between the story of the rocky development of Anthem and the story of the rocky and even-more-rocky-to-become development of Cyberpunk 2077.” - Former CD Projekt Red developer

Although CD Projekt Red first announced Cyberpunk 2077 in 2013, development of the game didn’t really start until 2015, after the launch of The Witcher 3. Then followed a difficult period of preproduction (including at least one major directional shift), and the studio made the very-common mistake of moving their entire development team to Cyberpunk before the project could support that many people. Add major technological overhauls and you’ve got a recipe for disaster. “It’s always the same story across the entire industry,” said Badowski. “If you’re changing the technology and at the same time you’re producing the game, it’s a nightmare for most of the companies.”

Gemini73 wrote:You really are just an obnoxious little toad.

Yikes
Bloggy blog blog blog.

Night Call: a game what I worked on
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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by LewisD » Fri May 17, 2019 9:53 pm

Kotaku :dread:

;)

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Peter Crisp
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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by Peter Crisp » Fri May 17, 2019 11:28 pm

At least in Poland they should have basic EU working time laws which should hopefully stop some of the horror stories from developers in the US.

jiggles wrote:Nobody with a VR headset is going to be using it regularly this time next year, let alone in 4 years time.


Posted 16th March 2016. Let's see.
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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by Green Gecko » Sat May 18, 2019 2:10 am

Peter Crisp wrote:At least in Poland they should have basic EU working time laws which should hopefully stop some of the horror stories from developers in the US.

You can still personally waive those though. And I have, sometimes it's a requirement.

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PostRe: Cyberpunk 2077 (PS4, XBO, PC) - CD Projekt Red | 48 minute walkthrough page 22
by OrangeRKN » Sat May 18, 2019 8:45 am

I had to waive them even though I don't work over, it just seems standard practice


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