Red Dead Redemption 2 - PC, PS4, XB

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Victor Mistletoe
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PostRe: Red Dead Redemption 2 - PC, PS4, XB
by Victor Mistletoe » Tue Dec 03, 2019 10:47 pm

It's incredible. Go in to a general store in Valentine and just look at the detail. In fact, go in any building and soak it in, you can practically taste the air.

Hexx wrote:Ad7 is older and balder than I thought.
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Rudolphin
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PostRe: Red Dead Redemption 2 - PC, PS4, XB
by Rudolphin » Wed Dec 04, 2019 4:21 pm

So this continues to be amazing. Currently doing some bounty hunting but struggling as I keep getting distracted by hunting and just... Being in the world.

Though I did find an old house with a load of dead people in it. Suddenly...boom strawberry floating UFO. Did not expect that!

Night Call: a game what I worked on. Out now!
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Victor Mistletoe
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PostRe: Red Dead Redemption 2 - PC, PS4, XB
by Victor Mistletoe » Wed Dec 04, 2019 5:40 pm

Hah no way, I played for hundreds of hours and didn't see that.

Hexx wrote:Ad7 is older and balder than I thought.
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Rudolphin
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PostRe: Red Dead Redemption 2 - PC, PS4, XB
by Rudolphin » Wed Dec 04, 2019 7:14 pm

Victor Mistletoe wrote:Hah no way, I played for hundreds of hours and didn't see that.


Oh wow! Yeah, just next to the tree at the end of the treasure map during the first set of Strauss' baliff missions there's a house. Inside is a priestess next to an inspectible letter with a load of Scientology-esque stuff and a load of skeletons. Suddenly the whole house is bathed in a green light so I ran outside, switched to first person and there's a saucer above the house that scoots away when you look at it

Night Call: a game what I worked on. Out now!
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Festivus Maximus
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PostRe: Red Dead Redemption 2 - PC, PS4, XB
by Festivus Maximus » Wed Dec 04, 2019 8:15 pm

It makes a couple of other appearances if you know where to look...

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Rudolphin
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PostRe: Red Dead Redemption 2 - PC, PS4, XB
by Rudolphin » Wed Dec 04, 2019 8:28 pm

It's just so out of place! But it was a nice little surprise

EDIT: Ah strawberry float, just lost my first horse. RIP Nathan (Stallion), you were a good boy.

EDIT2: First big bug: the party for Shaun's return bugged out and took place as soon as I woke up so everyone was drunk and partying at 6am. Robbed it of some of it's atmosphere I think. All the dialogue kept referring to it as an 'evening' too. Oh well!

Night Call: a game what I worked on. Out now!
t: @Tafdolphin | Twitch: Tafdolphin
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Victor Mistletoe
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PostRe: Red Dead Redemption 2 - PC, PS4, XB
by Victor Mistletoe » Wed Dec 04, 2019 10:36 pm

That's a shame. Those camp gatherings are so well done. I just sat by people chatting and singing and it al felt so organic.

Hexx wrote:Ad7 is older and balder than I thought.
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Wedgie
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PostRe: Red Dead Redemption 2 - PC, PS4, XB
by Wedgie » Wed Dec 04, 2019 11:17 pm

I haven't seen that. :o

I did find a house that got a meteor strike.

Also I think this is very random:I entered a house and got the biggest fright as a bear was in it. I ran for miles until the bastard got me. :slol:

And there's the KKK.

And Aberdeenshire Pig Farm.

Also this is the most funny death I've seen.



Skip to 3:13. :lol: :lol: :lol:

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Manwell Pablo
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PostRe: Red Dead Redemption 2 - PC, PS4, XB
by Manwell Pablo » Thu Dec 05, 2019 1:27 pm

Regarding Strange Sightings

The UFO is suppose to be tied into one of the side missions (the bloke who's a baby with the weird signs) and allegedly, the vanishing of the infamous Gavin



I take it no one plays online, it's actually pretty good now, finally.

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Rudolphin
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PostRe: Red Dead Redemption 2 - PC, PS4, XB
by Rudolphin » Sun Dec 08, 2019 10:25 am

So something just occurred, and I think it may have been one of the most incredible moments I've ever seen in a videogame. And it was tiny.

I was at camp, upgrading things in the ledger. I could hear a conversation going on behind me, but I continued browsing. By the time I'd finished my gooseberry fool the convo was still going so I went over and joined Hosea and Abigail by the fire. They natter on and suddenly Pearson, who was sat down on the poker table previously, wanders over to pat Hosea on the back after he started coughing. I've absolutely no idea if this was a scripted part of the conversation. Hosea and Abigail start to wrap up when suddenly...Hosea turn to Arthur and the three of them continue chatting away without missing a beat.

It strawberry floating blew my mind. The conversation was, I thought, a set-piece that R* had plopped into the camp and ordered to fire off at random while the player was there. But no. First there was the Pearson interjection, then the two characters both acknowledged Arthur's presence and drew him in, completely naturally.

This is the closest I've ever seen a game come to simulating real people. Consider me absolutely floored.

Night Call: a game what I worked on. Out now!
t: @Tafdolphin | Twitch: Tafdolphin
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Somebody Else's Presents
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PostRe: Red Dead Redemption 2 - PC, PS4, XB
by Somebody Else's Presents » Sun Dec 08, 2019 7:50 pm

Rudolphin wrote:So something just occurred, and I think it may have been one of the most incredible moments I've ever seen in a videogame. And it was tiny.

I was at camp, upgrading things in the ledger. I could hear a conversation going on behind me, but I continued browsing. By the time I'd finished my gooseberry fool the convo was still going so I went over and joined Hosea and Abigail by the fire. They natter on and suddenly Pearson, who was sat down on the poker table previously, wanders over to pat Hosea on the back after he started coughing. I've absolutely no idea if this was a scripted part of the conversation. Hosea and Abigail start to wrap up when suddenly...Hosea turn to Arthur and the three of them continue chatting away without missing a beat.

It strawberry floating blew my mind. The conversation was, I thought, a set-piece that R* had plopped into the camp and ordered to fire off at random while the player was there. But no. First there was the Pearson interjection, then the two characters both acknowledged Arthur's presence and drew him in, completely naturally.

This is the closest I've ever seen a game come to simulating real people. Consider me absolutely floored.


Rockstar really do put a lot of work into building a realistic and believable world, and they're very keen on details. Nobody can match them for it.

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Rudolphin
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PostRe: Red Dead Redemption 2 - PC, PS4, XB
by Rudolphin » Wed Dec 11, 2019 4:59 pm

Played a load more of this, and I've some thoughts.

The world remains unbelievably immersive and detailed. I've just gotten to the second camp and the whole game feels subtly different. Even the local town going from mud to dust made a difference.

BUT...the game the world supports is incredibly restrictive, and some elements are straight up broken. Like the Wanted system. Countless times I've been set upon by bandits, shot them down and then been accused of a crime and had a hefty bounty levvied on my head. Or I accidentally aim my gun at a dude while trying to reply and aggroed him and been accused of a crime. Or actually committing a crime with my mask on and yes, got a bounty on my head. The rules to being recognised or not are vague and unexplained.

(still loving it though)

Night Call: a game what I worked on. Out now!
t: @Tafdolphin | Twitch: Tafdolphin

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