Jenuall wrote:Tafdolphin wrote:Rapidly-Greying wrote:Tafdolphin wrote:You have no idea how much I want to go on a rant every time someone says they enjoyed this.
But no. That would be pointless, and I grudgingly realise that other opinions than my own are available.
It's real bad.
EDIT: strawberry float it, I'm reinstalling this. See if I was right or just angry.
Maybe you were in a bad mood due to not having had your normal fill of strange men's genitalia? It always gets me down
lol gay people are funny
For the record, I disliked the combat (genuinely terrible) the station (waaaay too open with little to no guidance and a terrible map) and the feeling of being constantly overwhelmed by information (the side stories were interesting but they were presented so haphazardly and involved so many different, faceless characters that they all melded together to form a huge unknowable pile of sludge).
I'm genuinely interested to see if I still have these opinions after another go (also, how far in I get before giving up).
The combat is not the strongest point but it is ridiculous to describe it as "genuinely terrible"
It's obviously ridiculous to you, but I genuinely found it intolerable. The enemies are interminably dull, the weapons ineffective and uninteresting and the less said about the forced anti-gravity combat situations the better.
Hime wrote:Did you not find this with Dishonoured? There is so much to read in D2 that it find overwhelming but it's normally interesting at least.
No, and this is the point. Dishonoured handled it's mood text and side stories incredibly well and most importantly, efficiently. The stories were affecting but brief. In Prey, each thread winds through the game entire and there are many, many threads. Every time I found a new entry I'd have to go back into the menus and dig out the last piece I got which could have been 10 hours before.
Buffalo wrote:I’m with Taf all the way. I tried my very best to love this as it’s right up my alley but I always felt like I was just...wrestling with it, in some perpetual constant struggle. The open-ended nature is to its detriment, and there’s never a point (in my experience) where you have any feeling of empowerment. The level ups are a touch too few, the weapons are awful, the combat is.
Well said, it really did feel like playing the damn thing was a struggle from beginning to end.