Resogun - PS4 | PSVita | PS3

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Adam Ash
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PostResogun - PS4 | PSVita | PS3
by Adam Ash » Fri Aug 30, 2013 5:14 pm

Resogun, the next game from the team behind Super Stardust. This is looking excellent, I hope it will become the systems Geometry Wars, it certainly looks like it has the potential to. Be great to get some leaderboard battles going with folks on here.

That part where the whole level explodes into tiny particles! :wub:


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Saint of Killers
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PostRe: Resogun - PS4 (Day 1 PS Plus title!)
by Saint of Killers » Fri Aug 30, 2013 5:58 pm

A pinch of Geo Wars with a dash of... Defender?! And the ship in the vid reminds me of a Speccy shooter (whose name I can't remember). Yeah, I'll def be getting this.

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KomandaHeck
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PostRe: Resogun - PS4 (Day 1 PS Plus title!)
by KomandaHeck » Fri Aug 30, 2013 11:17 pm

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HSH28
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PostRe: Resogun - PS4 (Day 1 PS Plus title!)
by HSH28 » Fri Aug 30, 2013 11:25 pm

Saint of Killers wrote:A pinch of Geo Wars with a dash of... Defender?! And the ship in the vid reminds me of a Speccy shooter (whose name I can't remember). Yeah, I'll def be getting this.


Looks like Super Stardust HD crossed with Defender and actually nothing really like Geometry Wars to me.

Don't really get the appeal.

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Harry Bizzle
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PostRe: Resogun - PS4 (Day 1 PS Plus title!)
by Harry Bizzle » Fri Aug 30, 2013 11:44 pm

A free highscore game that everyone will be playing, made by the devs behind SSD sounds like a pretty appealing proposition to me.

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cooldawn
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PostRe: Resogun - PS4 (Day 1 PS Plus title!)
by cooldawn » Sat Aug 31, 2013 12:22 am

HSH28 wrote:
Saint of Killers wrote:A pinch of Geo Wars with a dash of... Defender?! And the ship in the vid reminds me of a Speccy shooter (whose name I can't remember). Yeah, I'll def be getting this.


Looks like Super Stardust HD crossed with Defender and actually nothing really like Geometry Wars to me.

Don't really get the appeal.

I guess playing in a square is better, huh?

"Race drivers don't really care how fast they're going..we keep going faster and faster until we approach that limit of control and that's when we balance ourselves..that's how we make good time."
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Wedgie
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PostRe: Resogun - PS4 (Day 1 PS Plus title!)
by Wedgie » Sat Aug 31, 2013 9:44 am

If it was on the X1, he'll be foaming at the mouth over it.

Ignore Hugo, he's just upset.

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Denster wrote:My phone messaged me yesterday after i'd encouraged him to download and play the RESi demo.


Super Intelligent Phones Are Here!!!! We are dooooomed!
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PostRe: Resogun - PS4 (Day 1 PS Plus title!)
by Preezy » Sat Aug 31, 2013 9:50 am

HSH28 wrote:
Saint of Killers wrote:A pinch of Geo Wars with a dash of... Defender?! And the ship in the vid reminds me of a Speccy shooter (whose name I can't remember). Yeah, I'll def be getting this.


Looks like Super Stardust HD crossed with Defender and actually nothing really like Geometry Wars to me.

Don't really get the appeal.

You must be a riot at parties.

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PostRe: Resogun - PS4 (Day 1 PS Plus title!)
by HSH28 » Sat Aug 31, 2013 9:55 am

Wedgie wrote:If it was on the X1, he'll be foaming at the mouth over it.

Ignore Hugo, he's just upset.


Its nothing to do with the console its on, I just don't particularly like the look of how this is going to play. It looks similar to SSDHD to me and I didn't like that game either.

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Saint of Killers
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PostRe: Resogun - PS4 (Day 1 PS Plus title!)
by Saint of Killers » Sat Aug 31, 2013 10:59 am

Digital Foundry vs. Resogun

Head-to-head with Housemarque, plus exclusive PlayStation 4 60fps gameplay video.

http://www.eurogamer.net/articles/digitalfoundry-vs-resogun

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Harry Bizzle
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PostRe: Resogun - PS4 (Day 1 PS Plus title!)
by Harry Bizzle » Sat Aug 31, 2013 11:48 am

I watched the YT video last night, before they put the 60FPS one up. The difference is enormous. Much more impressive looking.

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Holpil
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PostRe: Resogun - PS4 (Day 1 PS Plus title!)
by Holpil » Sat Aug 31, 2013 12:56 pm

Looks strawberry floating abysmal.

I mean incredible. Especially that 60FPS video, can't wait. :wub:

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Christopher
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PostRe: Resogun - PS4 (Day 1 PS Plus title!)
by Christopher » Sat Aug 31, 2013 8:23 pm

This looks incredible really. inFAMOUS and this are for my money the best looking games on either of the next gen consoles.

Resogun and DriveClub are going to be for PS4 what Geometry Wars and PGR3 were 360 for me :)

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Crimson
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PostRe: Resogun - PS4 (Day 1 PS Plus title!)
by Crimson » Sat Aug 31, 2013 9:50 pm

Dat 60fps footage. :datass:

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Adam Ash
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PostRe: Resogun - PS4 (Day 1 PS Plus title!)
by Adam Ash » Sat Aug 31, 2013 10:29 pm

I agree Suzz! That 60 FPS vid is sublime.

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PostRe: Resogun - PS4 (Day 1 PS Plus title!)
by KomandaHeck » Thu Sep 05, 2013 7:00 pm

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Gorjizz.

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Saint of Killers
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PostRe: Resogun - PS4 (Day 1 PS Plus title!)
by Saint of Killers » Fri Sep 06, 2013 9:57 am

RESOGUN Uses Only 50 Percent of PS4 CPU, “8 GB GDDR5 RAM And Unified Architecture Necessary”

“We are using more memory than PS3 has in total just for the flying cubes!”

We recently got in touch with various individuals over at Housemarque - with answers compiled by Harry Krueger, Lead Programmer of RESOGUN.

We asked him how the 8GB of GDDR5 RAM and unified architecture of the PS4 is helping the game to run at a slick sixty frames per second and glorious 1080P resolution, to which he replied:

“It is not just helping, it is necessary. With unified architecture we can easily split up our memory usage the way we want and still have fast GPU access to the bits written by CPU. We are using more memory than PS3 has in total just for the flying cubes! The GPU and compute shaders are also being heavily utilized for a lot of things.

“For example, all of the geometry generation (for the cubes and levels), the physics and collisions for the cubes, the particle mayhem you unleash with your Overdrive or Bomb; all of that is being done in compute shaders. There is still plenty of CPU power left over (currently we’re cruising at around 50% CPU usage during gameplay), but with the GPU and compute shaders doing all the fireworks, we do not really even need it,” he added.

...

http://gamingbolt.com/resogun-uses-only-50-percent-of-ps4-cpu-8-gb-gddr5-ram-and-unified-architecture-necessary

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PostRe: Resogun - PS4 (Day 1 PS Plus title!)
by baldrickspants » Fri Sep 06, 2013 10:03 am

With this and Driveclub, how much is the PS4 launch starting to resemble the 360s? Driveclub is its PGR, Resogun is it's Geometry Wars, Killzone is its Perfect Dark. Only difference is two of those games are free!

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PostRe: Resogun - PS4 (Day 1 PS Plus title!)
by Poser » Fri Sep 06, 2013 10:07 am

I really want Resogun; exactly my sort of game. I've just stashed an £400 into my savings account. So, so tempted... still think I'll leave it up to fate during the launch window - ie if there are any in stock anywhere in Newcastle, i'll get one. If not, i can wait.

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Adam Ash
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PostRe: Resogun - PS4 (Day 1 PS Plus title!)
by Adam Ash » Fri Sep 06, 2013 12:09 pm

baldrickspants wrote:With this and Driveclub, how much is the PS4 launch starting to resemble the 360s? Driveclub is its PGR, Resogun is it's Geometry Wars, Killzone is its Perfect Dark. Only difference is two of those games are free!

I do hope Killzone is significantly better than PDZ was... :dread:


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