OrangeRKN wrote:Peer-pressure
It was a factor... I'd have felt bad if I'd not joined up
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The Watching Artist wrote:...Also spinning jumps just requires you to press a different button...
I dunno why, but I just can't seem to do the spins. Same with carrying items, I struggle with that. I prefer the old-school "run, jump and that's it" style!
The Watching Artist wrote: Classic Jawa though, underselling the difficulty of his levels.
I think that level difficulty is really interesting. It's so hard to judge this when making a level. I prefer it when tough challenges give an extra reward rather then being essential to progress. My levels tend to have some tough timing aspects but rarely need any "technically advanced" skills. It's a hard balance to strike!
Oh, and Matt, I wish you were in the event, too
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