Corazon de Leon wrote::lol:
I take a bit of responsibility for strawberry floating the masons up (also they didn’t help themselves, DML/Parksey) - if they were given the chance to form a cohesive unit then the wolves would’ve been wasted in the space of a few days.
We did have a cohesive unit! Me, OB, Qikz, Pedz, Moggy and Nun were all in contact from Day 2.
Werewolf kills on Qikz and Pedz reduced our numbers, and OB couldn't resist the lure of the Sexy Gang.
Myself, Nun and Moggy obviously managed to last a fair while. The only Mason not in the group was DML who either wasn't noticing our repeated hidden references to handshakes or we just hide them too well (though that's how most of us found each other).
The main problem was the sheer number of players and the fact we could only Seer one at a time. Apart from the luck of picking the right name out of the hat, not sure what else we could have done. I think we did quite well given it was a very limited power after the first two days. We enabled Moggy to be as effective as he was. Just a shame BlueEyes was inactive as I'm sure we'd have been able to bring him in.
Don't hate us just because (about 10% of you) ain't us.