Fallout 76 is the score it wishes it had on metacritic

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jawa
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PostRe: Fallout 76 is the score it wishes it had on metacritic
by jawa » Wed Nov 11, 2020 5:43 pm

Yeah, I read about this update and it looks interesting.

I still haven't gone back to the game, though. I paid out for the year subscription and really enjoyed the first eleven months - it was all I played, virtually! - but recent changes turned me off; mainly the updates to enemy levelling, increased weapon damage and on-going bug(s) with VATS aiming. The more hardcore players stuck with it 'cos, generally, their characters were too strong to be impacted but I suspect many more casual players such as myself gave it up.

I'd like to return to the game but - for my style of play - the recent evolution just doesn't suit.

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JChalmers
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PostRe: Fallout 76 is the score it wishes it had on metacritic
by JChalmers » Wed Nov 11, 2020 5:50 pm

Seen this is on Gamepass, is it worth a download? Seen so many mixed feelings about the game I've not a clue what's the actual consensus is on it.

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jawa
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PostRe: Fallout 76 is the score it wishes it had on metacritic
by jawa » Wed Nov 11, 2020 5:54 pm

JChalmers wrote:Seen this is on Gamepass, is it worth a download? Seen so many mixed feelings about the game I've not a clue what's the actual consensus is on it.

I'd suggest not seeking out old reviews, JC - if you have the chance to play it for "free", give it a go and see how you feel about it :-) .

The only thing I'd say is that it's not Fallout 5; it's very much an online multiplayer game.

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JChalmers
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PostRe: Fallout 76 is the score it wishes it had on metacritic
by JChalmers » Thu Nov 12, 2020 9:03 am

jawa wrote:
JChalmers wrote:Seen this is on Gamepass, is it worth a download? Seen so many mixed feelings about the game I've not a clue what's the actual consensus is on it.

I'd suggest not seeking out old reviews, JC - if you have the chance to play it for "free", give it a go and see how you feel about it :-) .

The only thing I'd say is that it's not Fallout 5; it's very much an online multiplayer game.


Cheers Jawa, I'll give it a download tonight so i've got it for the weekend to see what it's like.

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Buffalo
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PostRe: Fallout 76 is the score it wishes it had on metacritic
by Buffalo » Thu Nov 12, 2020 10:09 am

It’s hard work and not very rewarding. I’ve played through a fair whack of the quests and don’t hugely regret it. But yeah it’s a right slog.

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jawa
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PostRe: Fallout 76 is the score it wishes it had on metacritic
by jawa » Sat Nov 14, 2020 9:15 am

Okay - I have been sulking big-time about the "One Wasteland" gameplay changes introduced to Fallout 76 in September and I haven't played the game for six weeks now.

But maybe - maybe - I didn't give the changes enough of a chance. I didn't like the update but I'm going to give it a another go; I will play the game for at least one hour today and then see how I feel about it.

These are the aspects that were changed and that I felt to be annoying:

> Weapons damaging/breaking too easily
> Armour damaging/breaking too easily
> Food not lasting
> Water not lasting
> Enemies of too high a level attacking in the forest area
> Resources being used too quickly
> VATS (aiming) not working
> Enemy health sometimes not decreasing when shot
> Gameplay changing from exploration-based to grind-based

My subscription has expired so I won't have the benefit of extra space for resource storage nor the ability to fast-travel to a tent.

I want this return to be a success but I do harbour major concerns. I'll give it a go and report back!

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Buffalo
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PostRe: Fallout 76 is the score it wishes it had on metacritic
by Buffalo » Sat Nov 14, 2020 2:26 pm

Jawa I’ve rage-deleted the thing about 3 times and ended up going back to it! My advice to help you along is -

Build a character that can carry loads of stuff, and/or use the perks which decrease weight of food/water/meds. Use the perks that decrease the weight of junk, as you need to carry buttloads of it to fix stuff, or...
Buy atoms using real money to buy repair kits. I resorted to doing that a couple of times and I’m not ashamed to admit it despite what the tinfoil hatters here say. The game was ‘free’ for me so sod it, it reduced the stress.

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jawa
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PostRe: Fallout 76 is the score it wishes it had on metacritic
by jawa » Sat Nov 14, 2020 3:52 pm

Buffalo wrote:Jawa I’ve rage-deleted the thing about 3 times and ended up going back to it! My advice to help you along is -

Build a character that can carry loads of stuff, and/or use the perks which decrease weight of food/water/meds. Use the perks that decrease the weight of junk, as you need to carry buttloads of it to fix stuff, or...
Buy atoms using real money to buy repair kits. I resorted to doing that a couple of times and I’m not ashamed to admit it despite what the tinfoil hatters here say. The game was ‘free’ for me so sod it, it reduced the stress.

Thanks, Buff! The game has changed a bit and the "survival" elements need a lot more management than before; some folk like this but I always enjoyed just wandering around and building camps! I believe that a future update will change the focus on food and drink; you won't die from not eating or drinking but you will get a buff if you do keep them topped up. Seems like a decent compromise. I haven't purchased any repair kits and I'd like to avoid doing so; I agree that it's all cool if folk want to use them, though.

- - - - - - - - - -

Okay... leading on from my earlier post, I have just returned to the game for the first time in maybe seven weeks and played for an hour.

Things are better; quite a bit better :-).

It seems that food, drink, weapon damage, armour damage and enemy health have all been adjusted. No longer is water running out after five minutes or guns getting damaged after firing eight shots. Enemies are much better; generally no longer in packs in the forest area and your guns now do more damage against them. VATS is improved; most of my shots were hitting the target although there seems to be a bug if you try and use it on a body part that already has 95% damage; VATS won't target it and you have to switch to a manual shot.

I'm a lot happier than I was back in September. I think I will return to it being my "main" game; I'll give it a go and see how it pans out. I do miss not having Fallout 1st now, though... and I might have to re-subscribe. At least for the first month as I get back into it. :shifty: .

It feels good to have returned to the game and find that most of the fun that I had enjoyed with it over the previous year is there again. Hoorah :toot: .

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jawa
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PostRe: Fallout 76 is the score it wishes it had on metacritic
by jawa » Sun Nov 15, 2020 10:05 am

jawa wrote:...I do miss not having Fallout 1st now, though... and I might have to re-subscribe. At least for the first month as I get back into it. :shifty: ...

I played a bit more and I did decide to get Fallout 1st again. Oh yeah, baby, here we go - back into the wasteland for hours-and-hours again 8-) :toot: .

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jawa
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PostRe: Fallout 76 is the score it wishes it had on metacritic
by jawa » Sun Nov 15, 2020 1:12 pm

There is still a problem with VATS (the auto-target function). It has become pretty unreliable; sometimes it works - usually on the first shot - but not afterwards.

I posted a query on the official forum and it seems that it's a common issue. Some players indicated that it's best to exit VATS and re-activate it between shots but this doesn't always resolve it. Hopefully it's something that will be fixed soon; it worked okay before the One Wasteland update.

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jawa
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PostRe: Fallout 76 is the score it wishes it had on metacritic
by jawa » Tue Nov 24, 2020 10:52 am

I've played a bit more and it's a case of highs and lows.

- VATS is a pain in the butt as targeting just isn't working correctly. Once an enemy's limb has little health left it can't be shot at any more (even though it might say 95% hit chance) and you have to target a different limb in order to take enemies down.
- Groups of enemies - and even some single enemies such as Mr Gutsy whose shots deliver so much damage - are super tough to tackle as they will now always match your level. Combine this with the VATS issue and the game can be so hard.
+ Character build (perks) has become critical. This is an aspect that I barely looked at before but, after seeking help on the official game forum, it seems that I need to adjust my perk setup. Hopefully gonna do this later and see what effect it has.

I'm gonna try and stick with it... will just see how things develop.

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OrangeRKN
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PostRe: Fallout 76 is the score it wishes it had on metacritic
by OrangeRKN » Tue Nov 24, 2020 11:04 am

Mr Gutsys were already one of the most annoying enemies!

Shame they've broken VATS - early game it was useless anyway which I think put a lot of people off (some reviews said it was useless for example) but once you get some levels it became really good even though it is real-time.

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Victor Mildew
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PostRe: Fallout 76 is the score it wishes it had on metacritic
by Victor Mildew » Tue Nov 24, 2020 11:07 am

I bought this in the sale :dread: :shifty:

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PostRe: Fallout 76 is the score it wishes it had on metacritic
by Jenuall » Tue Nov 24, 2020 11:54 am


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Buffalo
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PostRe: Fallout 76 is the score it wishes it had on metacritic
by Buffalo » Tue Nov 24, 2020 11:57 am

Like Jawa says, the game is consistently brutal. I’d say it’s worth playing though...just.

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jawa
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PostRe: Fallout 76 is the score it wishes it had on metacritic
by jawa » Tue Nov 24, 2020 12:40 pm

I feel that the difficulty problem started with the One Wasteland update. The core players of F76 are what I'd call "hardcore"; they play the game *a lot* (i.e. not my relatively casual 700+ hours) and they know the game inside out. They know the exact attack and defence ratings for everything and exactly how the perk cards (of which there are loads) work together and impact each other. They only use legendary weapons and even then only the best ones; the type that you can only get from completing the toughest missions. They can take down the queen scorchbeast solo.

And then these hardcore players said the game was too easy. It was... for them. So Bethesda had the idea of levelling enemies to the player level; and, at the same time, reducing the impact of player weaponry. And this was done across the entire (huge) gameworld. So hardcore players (maybe level 100+) could go into the forest (starter) area and battle enemies of level 50 - i.e. still easy for them but a step up from level 5 enemies before - whilst a casual player (maybe level 30) would face level 30 enemies and thus find it super tough. Previously differing areas of the map offered differing levels of enemies but now it's tough everywhere; more so due to bugs with VATS for those that use it.

If you're a hardcore player you adapt because you're already powerful and know the game; if you're more casual you're wondering what the hell is going on. The one bright spot is that much of the player base for F76 is pretty friendly; if you ask questions on the forum then many folk will offer tips and advice. This is where I'm at right now - I'm gonna change up the perk cards; generally, make use of the more aggressive ones rather than the food / drink type perks that I use for my "wander about and build" style.

I'm kinda determined to stick with the game and get better but it's a lot different to how things were in the first eighteen months.

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PostRe: Fallout 76 is the score it wishes it had on metacritic
by imbusydoctorwho » Tue Nov 24, 2020 1:58 pm

Seen this going for £7.99 online, rather tempted to give it a shot.

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JChalmers
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PostRe: Fallout 76 is the score it wishes it had on metacritic
by JChalmers » Tue Nov 24, 2020 2:48 pm

I'm currently downloading it off Game Pass at the moment. Hopefully can jump on tomorrow night to give it a go.

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jawa
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PostRe: Fallout 76 is the score it wishes it had on metacritic
by jawa » Tue Nov 24, 2020 10:30 pm

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Well this is unusual!

Earlier today, the Steel Dawn update - scheduled to release on 1 December - was accidentally launched on the Xbox format. Subsequently, Bethesda has decided to make this release official and release the update on all formats... right now!

Maintenance started at 4pm EST (9pm UK) and is scheduled to last for around six hours. After that, we're all set to play the updated game :toot: .

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Parksey
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PostRe: Fallout 76 is the score it wishes it had on metacritic
by Parksey » Tue Nov 24, 2020 11:32 pm

Oof, might have to go back to it, though never did get very far (around level 20), as I got distracted by F4 and Destiny.

Wish they had cross save, as I want to switch to my Series S now, from the PS4. Might just create another character as I guess I wasn't that far in anyway.

Does it run any better on the next gen consoles? On the base PS4 it felt a little sluggish in terms of frame rate at times.


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